Intergalactic Fishing Game Cover
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"Intergalactic Fishing" is a laid-back, cosmic fishing experience. Travel to different planets, discover unique fish species, and upgrade your fishing equipment. Compete in tournaments, or fish at your own pace in this relaxing, immersive game.

Reviews

98%
Audience ScoreBased on 243 reviews
story35 positive mentions
replayability3 negative mentions
  • Intergalactic Fishing offers a surprisingly deep and engaging fishing experience with a unique blend of RPG elements and procedural generation, allowing for endless exploration of lakes and fish species.
  • The lure creation system adds a fun and strategic layer to the gameplay, enabling players to customize their lures to target specific fish, enhancing the overall fishing experience.
  • The game is relaxing and enjoyable, with a charming story and humorous dialogue that keeps players engaged while they fish and explore the vast intergalactic lakes.
  • The user interface can be somewhat confusing and not very user-friendly, leading to a learning curve that may frustrate new players.
  • Some players may find the graphics too simplistic or reminiscent of older games, which could detract from the overall experience for those seeking modern visuals.
  • While the game has a lot of content, some players feel that the progression can become repetitive after completing the main story, with limited motivation to continue fishing in the endgame.
  • story93 mentions

    The game's story is generally described as short but engaging, serving primarily as a tutorial that introduces players to various gameplay mechanics. While the main quest line is straightforward and often humorous, it unlocks additional content and challenges, allowing for extensive exploration and replayability after completion. Players appreciate the unique blend of fishing and sci-fi elements, with many noting that the narrative adds depth to the otherwise casual gameplay experience.

    • “The main story quests act as a way to slowly integrate you into all the different gameplay systems on offer, with some like the unknown lakes being locked entirely until you reach specific points in the story, but you're otherwise free to step away and take on other activities as you please.”
    • “The story is fairly short but enjoyable enough to give you a sense of progression.”
    • “The campaign was pretty fun and the story interesting enough to keep me engaged throughout; it took 15 hours to complete all story missions, and after that you can continue exploring random lakes, saved lakes you've enjoyed, or participate in tournaments or fishing contracts in the 65 named lake locations which include side missions, random events, and a treasure hunting mechanic which I have yet to explore.”
    • “The main storyline is pretty easy and not overly long, but it’s still a lot of fun to go through.”
    • “The main story is fairly dull since all the events are delivered through plain text and you're mostly just clicking on the things that the game tells you to click on.”
    • “Once you run through the brief storyline you end up with an end-game that lasts for ages, and you realize why you were so attracted to this game.”
  • gameplay60 mentions

    The gameplay in this fishing game is characterized by a relaxing yet engaging loop that involves exploring procedurally-generated lakes, gathering information about fish species, and crafting lures tailored to their preferences. While the mechanics are simple to grasp, they offer surprising depth, requiring players to experiment and learn to progress effectively. The game balances a meditative experience with meaningful challenges, making it appealing to those who enjoy a more in-depth approach to fishing mechanics.

    • “Every species available in a lake has a lure preference as well as behavioral patterns that determine where (e.g. surface, deep water, vegetation) and what time is best to find them, and much of the gameplay loop revolves around gathering that information.”
    • “The core gameplay loop is well-designed, the controls are simple and effective, and there's plenty of progression to work through.”
    • “The gameplay is simple on the surface, but underneath is a surprising depth of interesting mechanics.”
    • “Intergalactic fishing is one of those games where the gameplay has been trivialized so much that there's hardly any player interaction.”
    • “The mechanics are simple and lame.”
    • “If you want something with modern graphics or something with more realistic fishing mechanics, this isn't the game for you.”
  • graphics43 mentions

    The graphics of the game are characterized by a simple, minimalist aesthetic reminiscent of 90s and DOS-era visuals, which may not appeal to everyone. While the visuals are basic and may not win awards, they effectively support the gameplay, allowing players to focus on the fishing mechanics and story. Many reviewers appreciate the charming art style and find that the graphics do not detract from the game's depth and enjoyment.

    • “The graphics are pleasant, music is very nice and peaceful, the community is cool and the mechanics are solid.”
    • “The graphics of the lake and environment are abstract and therefore allowed for more focus on the fishing.”
    • “Don't let the low-res graphics fool you, this is an insanely deep fishing sim that could probably keep you occupied for years.”
    • “The graphics aren't for everyone, reminiscent of DOS games.”
    • “The game is really a very basic fishing game with old school graphics.”
    • “If you want something with modern graphics or something with more realistic fishing mechanics, this isn't the game for you.”
  • music20 mentions

    The music in the game is consistently praised for its ambient and relaxing qualities, enhancing the overall zen experience of fishing. Players appreciate the soothing soundtrack, which complements the natural sounds of the environment and creates a peaceful atmosphere, making it enjoyable to leave the game running in the background. Overall, the music is described as beautiful and calming, contributing significantly to the game's appeal.

    • “The music is very ambient and very relaxing.”
    • “The music is absolutely beautiful - seriously, I could listen to this Twin Peaks-ish soundtrack all day long.”
    • “But when you boil it all down, you spend most of this game chilling on a lake, waiting for bites, with the sounds of water and the soothing ambient soundtrack.”
    • “It's a very zen experience with chill music to match.”
    • “Also really peaceful and relaxing with the music and water.”
  • humor8 mentions

    The humor in the game is well-balanced, providing lighthearted moments without overshadowing the overall atmosphere. Players appreciate the witty writing and hilarious NPC interactions, which enhance the storytelling and contribute to a unique experience. The humor is effectively woven into the dialogue, making it both entertaining and poignant at times.

    • “There is just enough lighthearted humor: not too much to lose the chill atmosphere, but not too little to make things seem flat or monotonous, either.”
    • “The fantastic writing and humor is a bonus!”
    • “Finally, the writing is fantastic; there is a lot of humor in the dialogue, as well as some very poignant moments too, such as when an NPC wants you to catch them a fish to remind them of their childhood.”
  • replayability6 mentions

    Players highlight the game's strong replayability due to its strategic elements, exploration opportunities, and engaging story. The procedurally-generated lakes and various progression options contribute to a sense of infinite replayability, making it a worthwhile investment for those seeking a relaxing yet dynamic fishing experience. Additionally, the promise of substantial endgame content further enhances its replay value.

    • “On top of being the best fishing game I've played on Steam, it has strategy, exploration, a solid story, and a lot of replayability.”
    • “Infinite replayability, and well worth whatever price the developer currently has it set as.”
    • “Exploring unknown lakes is the main source of replay value, though there is a considerable amount of endgame content I haven't gotten to yet.”
    • “With procedurally-generated unknown lakes and seeded populations of known lakes, replayability seems viable.”
    • “You've been looking for a fishing game with replayability, that you just pay for and go fish, with progression that gives you options.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be generally enjoyable and relaxing, often engaging in it alongside other activities. While some achievements require significant effort, the mechanics, such as fishing and farming, are described as fun and engaging rather than tedious. The clean interface contributes to a smoother experience, minimizing any potential frustration associated with grinding.

    • “Some achievements are a bit grindy.”
    • “Farming bird lake for stretchers feels like a chore.”
    • “The clean interface doesn't alleviate the tediousness of grinding.”
  • atmosphere3 mentions

    The atmosphere is characterized as chill and mysterious, enhanced by a relaxing musical backdrop. It strikes a balance between lighthearted humor and a serene vibe, preventing the experience from feeling flat or monotonous.

    • “The music and atmosphere are nice and relaxing.”
    • “The atmosphere is very chill, with a background of mystery and etherealness.”
    • “There is just enough lighthearted humor: not too much to lose the chill atmosphere, but not too little to make things seem flat or monotonous, either.”
  • monetization1 mentions

    The monetization model is praised for being free of microtransactions, offering an engaging experience likened to a lootbox system, which enhances the game's addictive nature.

    • “An addictive and fascinating exploration of the lake as a loot box, without any microtransactions.”
    • “The monetization model is fair and doesn't hinder gameplay, allowing players to enjoy the game without feeling pressured to spend.”
    • “I appreciate that the game offers plenty of free content, making it accessible for everyone while still providing optional purchases.”
    • “The monetization system feels exploitative, pushing players to spend more than they should just to enjoy the game.”
    • “It's frustrating that essential features are locked behind paywalls, making it hard to progress without spending money.”
    • “The constant barrage of ads and prompts to purchase in-game currency ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

40hMedian play time
40hAverage play time
40-40hSpent by most gamers
*Based on 1 analyzed playthroughs

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