- February 2, 2023
- Fear of Corn
- 6h median play time
Interference: Dead Air
Platforms
About
In "Interference: Dead Air," you work the graveyard shift in a remote security booth, until a strange facility invasion unfolds. As chaos ensues, you must direct survivors to safety, reroute power, and monitor threats, all through a two-way radio and an archaic computer. Your choices will determine if your trapped best friend survives or not.











- The game features excellent voice acting and a captivating soundtrack that enhances the overall atmosphere.
- The branching dialogue system allows for multiple endings and engaging interactions, making each playthrough feel unique.
- The game's retro aesthetic and immersive environment create a nostalgic experience reminiscent of classic 80s sci-fi tales.
- The game is disappointingly short, with many players completing it in under two hours, leading to a feeling of it being more of a demo than a full game.
- The character Valerie is often perceived as unlikable and self-centered, which detracts from the player's investment in the story.
- Gameplay mechanics, such as managing power and guiding Valerie, can feel shallow and repetitive, lacking depth and meaningful interaction.
story
40 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players appreciating its focus on world-building and character-driven narratives, while others criticize its brevity and reliance on a single character, Valerie, who is often seen as unlikable. The branching paths and multiple endings offer some replay value, but many feel the gameplay mechanics detract from the storytelling experience, leaving a sense of dissatisfaction despite solid voice acting and an engaging premise. Overall, while the story has potential, it often feels underdeveloped and constrained by its format.
“The generative engine means many possible endings, and it's fun to see how your choices along the way influence the story.”
“The main plot is fun and has some variability seen over several playthroughs, with a good few puzzles and stories to follow outside that, and extremely solid voice acting throughout.”
“As you get into your night, you'll receive several radio calls from friends and co-workers that move the story along, which unfolds into a disaster where you, a lowly paid security guard, have to start making difficult choices since you're the only one who knows how to make competent choices.”
“The game can easily be completed in less than 2 hours.”
“Valerie is extremely annoying and very toxic, and given the whole plot relies on her, the game suffers.”
“I don't want to spoil the story for those who wish to play, but you are basically playing as a passive listener, and sadly that stays that way throughout the 2-hour experience.”