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Interference: Dead Air

Interference: Dead Air Game Cover
73%Game Brain Score
story, music
gameplay, graphics
73% User Score Based on 79 reviews

Platforms

PCSteam DeckWindows
Interference: Dead Air Game Cover

About

Interference: Dead Air is a single player simulation game with horror and thriller themes. It was developed by Fear of Corn and was released on February 2, 2023. It received mostly positive reviews from players.

All hell's breaking loose in a mysterious research facility and the only person who can save the day is the night shift security guard in the booth outside. Remotely control systems, guide scientists to safety or just… goof off? You’re not in danger. Yet.

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73%
Audience ScoreBased on 79 reviews
story10 positive mentions

  • The game features a unique concept of guiding a character through a dangerous environment while managing a security booth, which adds an interesting layer to the gameplay.
  • The voice acting and soundtrack are highly praised, contributing to an immersive atmosphere that captures the essence of 80s sci-fi.
  • There are multiple dialogue options that lead to different outcomes, enhancing replayability and allowing players to explore various narrative paths.
  • The game is criticized for its short length, with many players feeling it resembles a demo rather than a fully realized experience, often completing it in under two hours.
  • The character Valerie is often described as unlikable and self-centered, which detracts from the player's investment in the story and the need to protect her.
  • Gameplay mechanics, such as map navigation and power management, are seen as shallow and repetitive, leading to a lack of engaging content and interactivity.
  • story
    46 mentions Positive Neutral Negative

    The game's story is centered around a secret lab and features a mix of 1980s thriller tropes, with a focus on world-building and environmental storytelling. While the voice acting is praised and the plot offers some variability through player choices, many players found the main character, Valerie, unlikable, which detracted from their overall enjoyment. The narrative unfolds primarily through passive listening, leading to a short experience that some felt lacked depth and replay value despite its intriguing premise.

    • “The setting, the art style, the world building, and environmental storytelling are all beautifully crafted.”
    • “I enjoyed my time listening to the story unfold; the voice acting is pretty good, and I got it for $5.”
    • “The main plot is fun and has some variability seen over several playthroughs, with a good few puzzles and stories to follow outside that, and extremely solid voice acting throughout.”
    • “The game (story) can easily be completed in less than 2 hours.”
    • “I just generally hated it and the fact the entire story wraps around her isn't great for anyone's overall impression of the game.”
    • “But as a game that is focused on the story so much, it leaves a very sour taste in your mouth, even if you do everything right.”
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay is characterized by its minimalist mechanics that create tension without being overly stressful, but many players feel it lacks depth and variety, leading to a shallow experience. While the core loop of managing tasks and interacting with characters is initially engaging, it quickly becomes repetitive and underdeveloped, with players expressing a desire for more complex mechanics and a richer environment. Overall, the game offers some replay value and enjoyable moments, but it struggles to maintain engagement over longer play sessions.

    • “It's not long or complex, but it has some replay value and manages to make its minimalist mechanics feel suitably tense without feeling overly stressful.”
    • “The gameplay loop of managing the map, computers, and radio is intriguing and stressful initially, but once you've got a handle on it, you don't have to really focus on it and can move on to killing time in the booth with the 'pointless' tasks.”
    • “The core gameplay loop of going back and forth with a person on a radio is engaging enough, but most fun will come from experimenting with the environment and, of course, different choices in the radio talk.”
    • “I liked the story and the voice acting, but it feels like the gameplay wasn't fully thought out.”
    • “The gameplay loop of managing the map/computers/radio is intriguing and stressful initially, but once you've got a handle on it or you're playing a new shift, you don't have to really focus on it and move on to killing time in the booth with the 'pointless' tasks.”
    • “Everything else is so shallow it just seems like it could've used a lot more time fully developing some actual gameplay mechanics.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game has received high praise for its engaging soundtrack, which features a mix of ambient sounds and retro synth-pop elements that enhance the overall atmosphere. Reviewers highlighted the exceptional voice acting and sound design, noting that these elements contribute significantly to the immersive experience. While the music is celebrated, some players feel it could be better utilized throughout the gameplay.

    • “The music is great, the fake 80s touches are well done and the voice acting as a whole is pretty solid, which is critical in a game like this.”
    • “Overall the voice acting, music, and atmosphere was a phenomenal experience and totally worth the time I have put into it.”
    • “The atmosphere and especially the music are incredible, but it feels wasted on something that amounts to little more than a demo.”
    • “The layering of sounds, music, dialogue, and visual cues badgers you on with just the right amount of stress, good and bad, that you want to see things through to the end.”
    • “And the music stops as soon as that happens, so it's not even fun to just chill in the booth once the game ends.”
    • “[*] sound and music: 6”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are praised for their strong presentation and effective use of a "synth-fi" aesthetic, capturing a fun 80's vibe. While some players note that the visuals may not be breathtaking due to the confined setting, the overall art style and environmental storytelling are well-executed, enhancing the game's immersive experience. Reviewers appreciate the attention to detail in the graphics, which complement the game's mechanics and narrative.

    • “The setting, the art style, the world building, and environmental storytelling.”
    • “The other aspects of the game are also on point; the graphics are nice to look at, and the sound design and music bring the whole experience together.”
    • “The presentation definitely lands the 'synth-fi' aesthetic they're going for.”
    • “The script helps sell each character, and the graphics sell the vision.”
    • “People complaining about this game are the same type of people that just want the same type of mindless games with action, gore, and overstimulating visuals.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, enhanced by superb voice acting and a unique synth-pop soundtrack that evokes an 80s spooky vibe. Players appreciate the engaging exploration and the focus on character-driven storytelling, although some feel the atmospheric elements are underutilized in a game that feels more like a demo than a full experience. Overall, it offers a captivating environment that appeals to those seeking depth over action.

    • “Overall the voice acting, music, and atmosphere was a phenomenal experience and totally worth the time I have put into it.”
    • “I had a lot of fun and can highly recommend this to gamers who don't need flashy chase sequences and jumpscares or lots of action, but are instead looking for a real game about interesting people with an amazing atmosphere that really pulls you in.”
    • “Great atmosphere, kind of like an 80's spooky version of Firewatch.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is mixed; while it offers some tension and multiple conversation paths that enhance replay value, its short duration and limited complexity mean players may only return a few times, primarily for achievement hunting or to explore different narrative outcomes. Overall, it caters more to those seeking a brief experience rather than extensive replay opportunities.

    • “It's not long or complex, but it has some replay value and manages to make its minimalist mechanics feel suitably tense without feeling overly stressful.”
    • “The fact that there are so many conversation possibilities should increase the game's replay value significantly.”
    • “As for replay value, I feel like you could really only play this game three times max to get everything you might have missed, which won't take you very long considering the story runs for about an hour.”
    • “Nice little game, although quite short, and there's not much replayability, except for achievement collectors, I guess.”
    • “As for replay value, I feel like you could really only play this game 3 times max to get everything you might have missed out, which won't take you very long considering the story runs for about roughly an hour.”
    • “The fact that there are so many conversation possibilities should increase the game's replay value a lot.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of character interactions and voice performances is highly praised, with users noting that the quality rivals that of many big-budget games. However, some players found the dialogue repetitive and irritating over time.

    • “Her performance is just as good, if not better, than the acting in many big budget games, and she adds a lot to the experience.”
    • “The character interactions and Valerie’s performance are both very well done.”
  • stability
    3 mentions Positive Neutral Negative

    The game demonstrates strong stability on the Steam Deck, with users reporting smooth performance and successful achievement tracking.

    • “I played this on the Steam Deck, where it runs great, by the way. I even unlocked many achievements on the Steam Deck.”
    • “The game maintains a solid frame rate throughout, ensuring a smooth experience.”
    • “I haven't encountered any crashes or bugs, which makes for a very stable gameplay experience.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a mix of humor and heartfelt dialogue, showcasing excellent writing that enhances player engagement. While some moments lack lighthearted banter, the overall experience is enriched by realistic interactions and attention to detail, contributing to a profound emotional connection with the game world.

    • “There's a lot of humor and a lot of genuine heartfelt dialogue - the writing is excellent.”
    • “This game also looks and sounds phenomenal - the tiny details when interacting with realistic, creative objects like taking damage when touching a cactus or being healed by drinking water pay homage to many games and movies that came before it.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted for its ability to shift from serious and emotional moments to lighthearted and funny dialogue, creating a dynamic and engaging experience. Reviewers praise the excellent writing that balances heartfelt themes with comedic elements, enhancing the overall narrative.

    • “It can be serious and depressing one second, then the next you're making jokes and the dialogue turns kind of funny.”
    • “There's a lot of humor and a lot of genuine heartfelt dialogue - the writing is excellent.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Interference: Dead Air is a simulation game with horror and thriller themes.

Interference: Dead Air is available on PC, Steam Deck and Windows.

On average players spend around 6 hours playing Interference: Dead Air.

Interference: Dead Air was released on February 2, 2023.

Interference: Dead Air was developed by Fear of Corn.

Interference: Dead Air has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Interference: Dead Air is a single player game.

Similar games include Oxenfree, Killer Frequency, Paradise Lost, Moons of Madness, Kona and others.