Killer Frequency
- June 1, 2023
- Team17 Digital
- 7h median play time
In "Killer Frequency" , set in 1987, you play as fallen radio DJ Forrest Nash, now hosting a show in a small town with a mysterious killer on the loose. Solve puzzles, interact with eccentric locals, and make real-time decisions to help callers survive the night in this horror comedy with a retro slasher setting.
Reviews
- Engaging story with unexpected twists that keeps players hooked.
- Great voice acting and character development, making the characters feel real and relatable.
- Unique premise of being a radio DJ helping callers survive a serial killer adds a fresh take on the horror genre.
- Some puzzles can feel too easy or obvious, lacking challenge for experienced players.
- Limited replayability as the story is linear and many dialogue options are unskippable.
- The pacing can be slow at times, with lengthy dialogue sections that may detract from the overall experience.
- story1,182 mentions
- 59 % positive mentions
- 39 % neutral mentions
- 2 % negative mentions
The story of "Killer Frequency" is widely praised for its engaging narrative, clever twists, and strong character development, often drawing comparisons to classic 80s horror films. Players appreciate the unique setting of a radio station where they must navigate a series of tense situations while making choices that impact the outcome, leading to multiple endings. While some found elements of the plot predictable or filled with clichés, the overall storytelling, voice acting, and atmospheric design contribute to a captivating experience that keeps players invested from start to finish.
“The story is great and really keeps it fresh and on your toes.”
“Killer Frequency is a fantastic game with amazing voice acting and storytelling!”
“The story kept me on the edge of my seat with the right amount of story and interactions to keep it light once in a while.”
“The entire story takes place in a radio show's building with you, the host, talking 911 calls because there's a killer on the loose, and the sheriff has to go to a different town to get help (the explanation as to why you can't just call them is pretty weak).”
“Some parts of the story didn't add up, but they may explain it in different endings.”
“The story is filled with twists, keeping you on edge until the shocking ending.”
- music407 mentions
- 53 % positive mentions
- 45 % neutral mentions
- 1 % negative mentions
The music in the game has received overwhelmingly positive feedback, with many players praising its nostalgic 80s vibe and how it enhances the overall atmosphere. The original soundtrack is described as engaging and fitting for the game's theme, contributing to both the tension and enjoyment of the gameplay. However, some players expressed a desire for more variety in the music selection and noted that the gameplay mechanics sometimes interrupted their ability to fully appreciate the tracks.
“The music was great, and considering you're hosting a radio show, it's pretty important.”
“The soundtrack is excellent, the dialogue is frequently hilarious, and it's a cool thrasher killer story.”
“The music is absolutely fantastic with incredibly good tracks that fit the game so well, probably the best track is the ending song; it's really good to the point I wish it was longer.”
“You'd think this game would have a killer soundtrack, but all the tracks are elevator music.”
“Too bad there was so little choice of the music to play.”
“But the music is secondary and forgettable; a missed opportunity considering you play a DJ.”
- gameplay280 mentions
- 33 % positive mentions
- 63 % neutral mentions
- 5 % negative mentions
The gameplay in "Killer Frequency" is a blend of dialogue-driven choices, light puzzle-solving, and exploration within a radio station setting, creating an engaging narrative experience. While some players appreciate the unique mechanics and immersive atmosphere, others find the gameplay simplistic and repetitive, with limited interactivity and a heavy reliance on dialogue. Overall, the game is praised for its story and voice acting, but opinions vary on the depth and excitement of its gameplay elements.
“Being able to control everything in the booth while trying to help people survive a crazed killer is an awesome gimmick that doesn't get old throughout the whole gameplay!”
“From the start, *Killer Frequency* hooks you with its clever, interactive gameplay mechanics, effectively integrating puzzle-solving elements with an engaging narrative that keeps you on edge.”
“The gameplay primarily involves listening and choosing dialogues, with some small puzzles and exploration sprinkled in.”
“Unfortunately very boring, barely any gameplay, no skippable dialogue leading to low replayability.”
“The gameplay is really boring, the story is nonsense, the puzzles are trivial or nonsensical, the walking is very slow, there's an arbitrary two items carrying limit and the voice acting is very bad to the point of being cheesy.”
“Simply put, the gameplay loop is not exciting enough to float the rather uninteresting story.”
- graphics265 mentions
- 54 % positive mentions
- 44 % neutral mentions
- 2 % negative mentions
The graphics of the game are widely praised for their vibrant, retro aesthetic that effectively captures the essence of the 1980s, featuring a cel-shaded style reminiscent of comic books. Players appreciate the immersive atmosphere created by the visuals, which complement the engaging story and soundtrack, although some note that the graphics may not be groundbreaking. Overall, the art style and attention to detail enhance the game's nostalgic charm, making it a visually appealing experience for fans of the genre.
“Beautifully crafted game that is not only an awesome story, but great visuals as well.”
“The graphics, though not the most high-end, fit perfectly with the retro style and complemented the game’s eerie atmosphere.”
“The graphics are really good; it has a beautiful cel-shaded look with a great use of colors, scenery, and character designs that makes everything just stand out.”
“The graphics are passable but they are a bit cartoonish.”
“Everything about this game was so well put together, the visuals, music, voice acting, everything.”
“Some players might find the retro aesthetic and audiovisual design a bit too dated for their taste.”
- atmosphere249 mentions
- 64 % positive mentions
- 35 % neutral mentions
- 1 % negative mentions
The atmosphere of "Killer Frequency" is widely praised as its standout feature, effectively blending 80s nostalgia with a chilling horror vibe. Players appreciate the immersive sound design, retro visuals, and engaging voice acting that create a tense yet enjoyable experience, often highlighting the game's ability to evoke suspense without relying on jump scares. Overall, the game's atmosphere captivates players, drawing them into its unique narrative and enhancing the overall gameplay experience.
“Killer Frequency is a masterclass in blending suspense, humor, and atmospheric storytelling.”
“The atmosphere is fantastic and drips classic 80s neon-colored charm.”
“Immersive atmosphere: the game expertly captures the vintage horror vibe, with its synth-wave soundtrack, grainy visuals, and chilling sound design.”
“Chilling to some tunes in a creepy atmosphere while having constant banter should be extremely fun but quickly becomes a tedious and predictable loop of pretty much the same actions time and time again.”
“The atmosphere is too light for the horror elements to even make a significant impact on the player's experience.”
“I feel conflicted about the atmosphere because while it's aesthetically pleasing, somehow it's hard to get immersed into it.”
- humor161 mentions
- 98 % positive mentions
- 0 % neutral mentions
- 2 % negative mentions
The humor in the game is widely praised for its cleverness and well-timed delivery, often blending dark comedy with the tension of a horror setting. Many players appreciate the witty dialogue and memorable character interactions, which provide comic relief amidst the suspenseful narrative. However, some critiques highlight tonal inconsistencies, where attempts at humor can feel jarring or inappropriate given the serious themes, leading to mixed reactions about its overall effectiveness.
“Killer Frequency is a masterclass in blending suspense, humor, and atmospheric storytelling.”
“What I love is that the game doesn’t take itself too seriously either – it has a great balance of horror and dark humor that keeps things fun and entertaining.”
“The voice acting, the ambiance, the witty humor to completely contradict the mass killing spree.”
“In a 5-hour game, the majority of my 1.6 hours was just idling, looking at my second monitor while characters discussed unimportant and unfunny things.”
“Too boring and repetitive, with unfunny dialogue and uninteresting mechanics.”
“It's not funny, it's not interesting, it's not relevant.”
- replayability104 mentions
- 27 % positive mentions
- 63 % neutral mentions
- 11 % negative mentions
Replayability in the game is a mixed bag, with many players noting that while there are multiple endings and choices that can affect outcomes, the linear nature of the story and short playtime limit its overall replay value. Some players found enjoyment in replaying to achieve different endings or collect achievements, while others felt that once the story is known, there is little incentive to return. Overall, the game offers decent replayability for completionists and those interested in exploring different narrative paths, but may not appeal to casual players seeking extensive replay value.
“Multiple playthrough value: the game encourages replayability with multiple endings and branching storylines depending on your choices.”
“The replay value is incredibly high; I'm already gearing up for another playthrough, determined to make different choices and save everyone this time around (or maybe kill everyone to get the bad ending).”
“The game's unique premise and setting, combined with high replay value thanks to multiple endings, make it an experience well worth your time.”
“Unfortunately very boring, barely any gameplay, no skippable dialogue leading to low replayability.”
“Although the game is pretty good, I don't think it's worth the full price because of its length and it has no replay value.”
“The game doesn't really have much replayability outside of achievements, unfortunately.”
- optimization29 mentions
- 41 % positive mentions
- 45 % neutral mentions
- 14 % negative mentions
Overall, the game is praised for its excellent optimization, running smoothly on a variety of hardware, including lower-end machines, with minimal performance issues and short load times. While the voice acting and writing received mixed reviews, the technical performance remains consistently strong, with players reporting a polished experience and very few bugs. The game's design effectively supports its unique premise, contributing to an engaging and immersive experience.
“Runs smoothly even on my potato of a machine.”
“The game is optimized nicely, and the load times were short.”
“I didn't experience any bugs or performance issues whatsoever, very polished.”
“That said, you spend a lot of time sitting in one place just listening... I can tell this was optimized for VR, but it's kind of an odd choice for a VR experience.”
“It's even crazier that in a game where 95% of the game is just a radio play, there's such a poor performance from its cast.”
“However, I must say that sometimes the dialogue writing and the voice acting performances are laughably bad or distracting; we're talking beyond the campy and corny levels that older horror movies have.”
- monetization27 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is primarily centered around the use of in-game advertisements and music, which are integrated into the gameplay as a DJ character plays songs and humorous ads during calls. While players enjoy the nostalgic feel and cleverness of the ads, some find the scripted content overly corny and the ad lengths excessive. Overall, the game successfully combines entertainment with a light-hearted approach to monetization, though it could benefit from deeper character development and more engaging narratives.
“No free ads!”
“You must sit and listen to ads that are twice as long as any radio ad would ever be in real life because the writers think they are very funny and they want you to listen to their bad jokes.”
“The only time Forrest shows all that much emotion is yelling at Ponty to stop trying to get free advertising.”
- emotional27 mentions
- 96 % positive mentions
- -7 % neutral mentions
- 11 % negative mentions
The emotional aspect of the game is highly praised, with players noting a palpable tension reminiscent of classic '80s horror films, which enhances the urgency and weight of their decisions. Many reviewers express genuine sorrow for characters they couldn't save, highlighting the game's emotional depth and the impact of its voice acting. The combination of immersive storytelling, moral dilemmas, and effective audio design creates a compelling emotional experience that resonates with players, making moments of triumph and loss feel profoundly significant.
“The desperation, urgency, and the weight of your decisions are exhilarating and heart-wrenching.”
“Even though I couldn't save every character, the game made me feel genuinely sorry for those I lost, which speaks volumes about its emotional depth and the talented voice actors.”
“You wouldn't want to be spoiled by anything, and it makes whenever you save a person much more satisfying (and conversely, those you fail to save much more heartbreaking).”
“I spent an hour standing around listening to a boring story and uninspired voice acting.”
“The emotional moments felt forced and lacked genuine impact.”
“I couldn't connect with the characters, making the emotional scenes fall flat.”
- grinding15 mentions
- 7 % positive mentions
- 27 % neutral mentions
- 67 % negative mentions
Players consistently find the grinding aspect of the game to be tedious and repetitive, with long, unskippable dialogue and predictable actions contributing to a sense of monotony. While the story and puzzles are appreciated, many feel that the experience could be significantly improved by reducing the excessive fluff and streamlining gameplay. Overall, the grinding can feel like a time-consuming chore, requiring a substantial investment of hours for completion.
“You'll need a second life for grinding.”
“Chilling to some tunes in a creepy atmosphere while having constant banter should be extremely fun but quickly becomes a tedious and predictable loop of pretty much the same actions time and time again.”
“The dialogue is insufferably long and tedious.”
“Game play, however, could feel very tedious and overtly repetitive.”
- stability8 mentions
- 38 % positive mentions
- 0 % neutral mentions
- 63 % negative mentions
The stability of the game has received mixed reviews, with some players experiencing significant bugs and glitches that can disrupt gameplay, while others report a smooth performance with no issues. Overall, while some users praise the game's optimization, others highlight frustrating technical problems that can lead to softlocks and other gameplay interruptions.
“The game runs great, with zero issues related to performance or bugs.”
“It plays wonderfully and runs smoothly; I have nothing to complain about.”
“To say the game is extremely well optimized and bug-free is an understatement.”
“Technical issues: some players have reported encountering bugs and glitches that can impact gameplay.”
“It's buggy; the game might softlock you in certain parts.”
“The DJ aspect is incredibly limited, and I found it to be incredibly buggy at times.”
- character development4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Character development in the game is highlighted as a strong aspect, with players appreciating the depth and progression of characters as they interact with NPCs and navigate light puzzles. The unique character designs and voice acting further enhance the immersive experience, making the characters memorable and engaging.
“Personally, one of my favorite things about this game was the whistling killer's character design.”
“The character designs, models, and voices are also really nice!”
“Gameplay is mostly talking to NPCs, a few light puzzles, and a lot of character development while trying to figure out what's going on.”
“The character development feels shallow and lacks meaningful progression.”
“I found the character arcs to be predictable and uninspired.”
“There is a lack of depth in the characters' backstories, making it hard to connect with them.”