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Insight

92%Game Brain Score
gameplay
graphics, music
92% User Score Based on 52 reviews

Platforms

PCWindows

About

"Insight" is a puzzle game where players draw lines to divide shapes and reveal hidden symbols, with 49 levels each introducing new mechanics and challenges. The game features no rule tutorial, requiring players to discover rules through trial and error. Occasional brain teasers add an extra layer of complexity to this engaging and thought-provoking game. Find like-minded players on Discord: .

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Insight screenshot
Insight screenshot
Insight screenshot
Insight screenshot
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92%
Audience ScoreBased on 52 reviews
gameplay4 positive mentions

  • The puzzle design is excellent, with many puzzles allowing for logical deduction and a sense of achievement upon solving them.
  • The game encourages curiosity and exploration, providing a rewarding experience for players who enjoy challenging deductive puzzles.
  • There is a good variety of rules and mechanics, which keeps the gameplay interesting and engaging as players progress through the levels.
  • The game lacks a proper tutorial or explanation system, making it difficult for players to understand the rules and symbols, leading to confusion.
  • Many puzzles require trial and error, which can be frustrating, especially when players feel they understand the rules but still struggle to find the correct solutions.
  • The minimalistic UI and absence of music may not appeal to everyone, and some players may find the graphics uninspiring.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is heavily inspired by "The Witness," focusing on well-designed, consistent rules that encourage players to creatively apply them in challenging puzzles. While the game emphasizes using these rules rather than solely deducing them, it still offers enjoyable rule-guessing elements. Players engage in solving puzzles by dividing shapes into sub-regions, with later challenges incorporating previously learned mechanics for added depth and fun.

    • “It's much closer to The Witness in terms of level design, as all symbols have consistent rules across variants. The focus is less on rule deduction (though the rule-guessing gameplay is still pretty good) and more on using those rules in unique ways to create difficult puzzles.”
    • “The rules themselves are well-designed, as they're (for the most part) fairly straightforward yet have a lot of depth, particularly when combined with the main mechanic of creating similar regions.”
    • “In the moment-to-moment gameplay, you solve puzzles by separating shapes into sub-regions.”
    • “If you want to play a game with the same 'rule-finding' concept and very similar mechanics that flows and explains itself a lot better, I would recommend 'Taiji'.”
    • “In the moment-to-moment gameplay, you solve puzzles by separating shapes up into sub-regions.”
    • “Various other symbols replace or complement numbers with their own mysterious mechanics, and based on the store page, there's lots of other stuff too.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are described as minimalistic and acceptable for the game's style, though they lack inspiration and could benefit from features like dark mode or alternate color schemes. Overall, they are not the main focus of the game, and the screenshots accurately represent the visual experience.

    • “Graphics are very minimalistic, good enough for this sort of thing, though dark mode or a few alternate color schemes would be a must.”
    • “The graphics are definitely not the focus - acceptable but not super inspiring (the screenshots give a very good idea of what to expect).”
    • “The graphics are definitely not the focus - acceptable but not super inspiring (the screenshots give a very good idea of what to expect).”
  • music
    4 mentions Positive Neutral Negative

    The game features a modest user interface with no background music, only simple sound effects. Players have the option to toggle audio on or off, but the overall sound design is minimalistic and unobtrusive.

    • “The UI is modest; there’s no music but simple sounds, but don’t get fooled by the looks.”
    • “A single audio on/off toggle, but no music, only a few innocent sound effects, so it's fine.”
    • “The UI is modest; there’s no music, just simple sounds, but don’t be fooled by the looks.”
    • “A single audio on/off toggle, but no music—only a few innocent sound effects, so it's fine.”
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