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Infinite Game Works Episode 0

21%Game Brain Score
story, graphics
gameplay, music
27% User Score Based on 30 reviews

Platforms

LinuxPCMac OSWindows

About

A Game about making Games! Actually care about the people you work with! Play the role of Justin a high school student as he embarks on his dream journey to become a game developer. Having just won a programming contest he enlists the aid of Cleo the artist and Aki the music composer. How will the team grow and take on the hardships along the way?

Infinite Game Works Episode 0 screenshot
Infinite Game Works Episode 0 screenshot
Infinite Game Works Episode 0 screenshot
Infinite Game Works Episode 0 screenshot
Infinite Game Works Episode 0 screenshot
Infinite Game Works Episode 0 screenshot
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27%
Audience ScoreBased on 30 reviews
story6 positive mentions
music3 negative mentions

  • The art style is quite pretty and visually appealing.
  • The story has potential and interesting characters, with meaningful choices in the narrative.
  • The game can be enjoyable for those who appreciate the genre, despite its flaws.
  • The gameplay is repetitive and lacks challenge, often feeling like busywork with excessive clicking.
  • Character development is minimal, and interactions feel shallow and unengaging.
  • The game feels unfinished, with numerous technical issues and poor translation affecting the overall experience.
  • story
    26 mentions Positive Neutral Negative

    The story has potential but is criticized for feeling unfinished and poorly planned, with many players finding it confusing and lacking depth. While it offers some interesting characters and episodic immersion, the narrative is often overshadowed by gameplay issues, leading to a sense of frustration as players navigate through repetitive tasks to uncover sparse plot moments. Overall, the story fails to meet expectations, leaving many players wanting more clarity and development.

    • “First off, the story is good.”
    • “The story, while episodic, is very self-contained and immersive to boot.”
    • “It's not your typical visual novel story or feel, but it's definitely the best, from a game design standpoint, I've been able to find, and you can 100% it in an hour or two.”
    • “Like other people already said: the story had potential, but it feels unfinished and the gameplay has issues.”
    • “I would not recommend buying it unless it's on sale or the price is lowered by a lot, and you might not want to buy it even then because unless you think you can wade through the mangled English in order to actually find the underlying story, where it exists.”
    • “The actual storyline seems to be a series of sporadic (at best) random encounters with two students whom you eventually hire to help with your computer projects.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay has been criticized for being repetitive and lacking depth, with many players feeling that it becomes too easy after the initial stages. While some mechanics function adequately, the overall experience is marred by a sense of unfinished design and poor planning. Players express hope for improvements in future installments, particularly in balancing gameplay elements and enhancing engagement.

    • “The mechanics are also relatively good, which is to say, they work.”
    • “I sincerely hope that their next project, this title's direct sequel, will 1) actually work, and 2) rebalance the various elements of gameplay.”
    • “-"gameplay" gets too easy after your 2nd release”
    • “I hope that the gameplay will improve in the next episodes, because really, there’s not so much to do even though the characters are making a game.”
    • “Have some conversations but the gameplay is so repetitive that even playing through the game once was on the edge of 'too much'.”
    • “What little of the gameplay and storyline I was able to get through sequentially was poorly planned.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players find the soundtrack stunning and listen to it regularly, others criticize it for being repetitive and limited, with only a few memorable tracks. This divide suggests that while the music may appeal to some, it can also detract from the experience for others.

    • “The music and art style are both stunning (I routinely check up with the artist for new things, and I listen to the soundtrack on a near-daily basis).”
    • “Ok, so I figured I'd play without sound, until the game started up and music began to play.”
    • “But the background music is annoying; I had to turn it off because it’s basically the same song over and over again.”
    • “I'm not sure how I feel about the music.”
    • “There are only 2-3 music pieces (really only 3 come to my mind; there might be more, but only 3 are important).”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for its lack of depth and challenge, with players noting the limited advertising options and minimal financial management required. Oversights such as the absence of a "rest" button and an "order" button further detract from the experience, leading to a gameplay environment where money management feels inconsequential. Overall, players found the monetization system to be simplistic and unengaging.

    • “There was no challenge past not buying too much of something, and it wasn't as if you really had to do much with costs. I got so used to not needing to worry about money that I didn't buy advertising and game copies until roughly a week before a given convention.”
    • “First, there are only two advertising options for the entire game, and you can only get up to a 0.06 percent attraction rate.”
    • “However, the fact that they don't have a 'rest' button in the main choice menu and that they don't tell you that the lack of an actual 'order' button in the 'order advertisements and game copies' are both major oversights, especially considering how quickly you finish a game.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are widely praised for their stunning art style, which many users find visually appealing and engaging. The combination of beautiful visuals and an impressive soundtrack enhances the overall experience, with some players frequently following the artist for updates.

    • “The music and art style are both stunning. I routinely check up with the artist for new things, and I listen to the soundtrack on a near-daily basis.”
    • “Oh, and the art style is quite pretty.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being minimal and lacking depth, with players noting that most of their focus is directed towards game creation rather than character growth. Overall, it is described as mediocre at best, with many feeling it is almost nonexistent.

    • “While the concept isn't bad, there's close to no character development; virtually all of your time is given to creating your game.”
    • “Now, the character development is mediocre at best and almost nonexistent at worst.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unengaging, with little focus on character interaction, which detracts from the overall experience.

    • “There is barely any emphasis on character interaction, and the game development that makes up the rest of the experience is tedious and uninteresting.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the game to be short but impactful, highlighting its interesting narrative and strong emotional resonance. The brevity of the experience does not detract from its ability to evoke deep feelings.

    • “The game is quite short; it doesn't take long to complete. However, it was very interesting and deeply emotional.”
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