Incursion: The Thing Game Cover
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With over 50,000,000 plays over the previous parts, the Incursion series has enthralled and challenged many players over the years. Now you can save your world from darkness in new Incursion: The Thing. Bigger! Faster! Stronger!

  • PC
  • Windows

Reviews

40%
Audience ScoreBased on 14 reviews
graphics3 positive mentions
grinding3 negative mentions
  • The game features a unique and challenging tower defense experience with fun levels and a good learning curve.
  • Graphics are improved, and there are plenty of levels and heroes to choose from, making it engaging.
  • Once players gain enough skill, the game becomes less grindy, allowing for a more enjoyable experience.
  • The game suffers from usability issues, including poor controls on PC and the need for shortcuts for spells and unit selection.
  • Certain stages require purchasing consumables to progress, which can be frustrating and feels like a pay-to-win mechanic.
  • Progression can be slow due to fewer gems awarded from wins, forcing players to grind previous levels for upgrades.
  • graphics3 mentions

    The graphics of the game are generally praised, with users highlighting their quality and appeal. Many appreciate the visual design as a strong aspect that enhances the overall gameplay experience.

    • “Nice mechanics, enough spells, nice graphics.”
    • “It has a good learning curve, lots of upgrades, good graphics and is fun to play.”
    • “Better graphics”
  • gameplay2 mentions

    The gameplay is praised for its unique mechanics that differentiate it from other tower defense games, complemented by a variety of spells and appealing graphics. Overall, players find it engaging and enjoyable.

    • “I like it; it has slightly different mechanics compared to other tower defense games, and I think it makes it unique.”
    • “Nice mechanics, enough spells, and nice graphics.”
  • grinding1 mentions

    Players criticize the game for excessive grinding, particularly noting that it feels like a pay-to-win experience, especially in its transition from mobile to PC.

    • “This game feels like a pay-to-win mobile game that has been poorly ported to PC, resulting in an overwhelming amount of grinding.”
    • “The grinding in this game is excessive and feels more like a chore than an enjoyable experience.”
    • “I found the grinding mechanics to be tedious and unbalanced, making progress feel frustrating rather than rewarding.”
  • monetization1 mentions

    Players express disappointment with the monetization strategy, wishing for some initial in-game currency as a courtesy for purchasing the game, and are concerned about potential microtransactions in the mobile version.

    • “It would be nice if they at least gave you some starting gold since I bought the game, and the phone version probably had microtransactions.”
    • “The monetization model feels exploitative, especially for a game that I paid full price for.”
    • “I can't believe how many features are locked behind paywalls; it ruins the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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