In Fear I Trust
- September 22, 2016
- Black Wing Foundation
- 6h median play time
In Fear I Trust is a first-person psychological thriller set in Soviet Russia, where you play as Nikolay, also known as Patient #17, who wakes up in a small cell with no memory of how he got there. To escape and uncover the mystery of your past, you must solve elaborate puzzles and uncover clues hidden throughout the decaying facility. Only four out of five episodes are currently available.
Reviews
- The game features a variety of puzzles that some players may find enjoyable, despite their inconsistency in quality.
- Each episode has its own somewhat interesting story, even if the overall narrative is confusing.
- The voice acting and writing are well done for a low-budget title, contributing to a decent atmosphere.
- The game is unfinished, with the fifth episode never released, leaving players without a resolution to the story.
- The narrative is disjointed and difficult to follow, leading to confusion rather than intrigue.
- Graphics and sound design are generally mediocre, failing to create a truly scary atmosphere despite being marketed as a horror game.
- story56 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The game's story is criticized for being incoherent and disjointed, with vague connections between chapters and significant plot holes that make it difficult to follow. While some players find the premise intriguing, the fragmented delivery through notes and audio recordings detracts from the overall experience, leaving many feeling unsatisfied, especially with the lack of progression in later episodes. Despite its flaws, a few players still appreciate the concept and atmosphere, finding it entertaining in parts.
“The story of the game revolves around a conspiracy by a vague yet menacing company whose true motives are unknown.”
“The story is interesting but is not yet concluded, which may leave players unsatisfied.”
“I've only currently played the first episode, so I can't comment on the overall story arc, but what I've seen so far is intriguing to say the least.”
“The story was very incoherent among the chapters and any connection between them was spelled rather vaguely.”
“The storytelling is less than coherent, and even if you go out of your way to find all of the notes and uncover all of the memories, there are still massive plot holes.”
“Due to the fact that the entire story just leads into nowhere due to the discontinuation of the episodes, there's little point in buying this and playing it.”
- graphics18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
The graphics of the game are generally considered mediocre, with many reviewers noting that they feel dated and generic, reminiscent of late 90s or early 2000s titles. The limited graphic options and low textures, likely due to its mobile origins, detract from the overall experience, especially in a genre like horror that relies heavily on atmospheric visuals. While some aspects are deemed acceptable, the overall impression is that the graphics do not meet modern standards.
“Games in general and horror titles in particular always benefit from good graphics and sound design, and especially a horror title which has practically no action bits in it, you'd imagine it must have a very thoughtful creepy environment.”
“The graphics are good, for a game from the late nineties or early 2000.”
“As the game was originally ported from mobile devices, textures are pretty low and graphic options in the main menu are very limited, but the game still looked okay, though a bit dated.”
“Graphics were okay but felt very generic.”
“And graphically, the game is not great.”
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is primarily focused on puzzle-solving, involving the collection of notes and items, but is criticized for being linear, slow-paced, and featuring uninspired, overly simplistic puzzles. Players can expect around 4-6 hours of gameplay, with technical issues such as slow texture loading and basic animations detracting from the experience. Overall, the gameplay lacks depth and innovation, leaving many reviewers unimpressed.
“Most gameplay will involve you picking up notes, items for puzzles, and recordings that are littered throughout the locations.”
“The cutscenes still render at 30 fps, although the actual gameplay is 60 fps.”
“The gameplay is okay but very slow.”
“For $10, all you really get is roughly 4-6 hours of gameplay with no resolution.”
“The entirety of the gameplay is based around puzzle solving, but the puzzles themselves are uninspired and ridiculously easy.”
“The gameplay is very linear, animations are very basic, after room traversal textures take several seconds to load and even after loading, they look very blurry.”
- atmosphere6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The atmosphere of the game is described as lacking genuine fright, likened to that of a coffee shop, yet it still manages to create an engaging experience with its sound design and easy puzzles, making for an enjoyable exploration in the dark. Despite criticisms of the story and resolution, some users highlight the atmosphere as superb.
“If you can overlook its incomplete story and low resolution, the atmosphere, sound, and easy puzzles made for a good walk in the dark.”
“+superb atmosphere”
“A story that's been told to death, and with an atmosphere that's about as frightening as a coffee shop.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The music and sound design in the game are generally considered to be minor elements, lacking a significant impact on the overall experience. While the environmental sounds and subtle music are described as decent, they do not stand out as memorable or integral to the gameplay. The visuals, particularly in the 4th episode, receive more praise than the audio components.
“I was really impressed with the scanned images and propaganda/marketing posters that adorn each of the locations, and the environmental sounds and minor music included are quite enjoyable.”
“The sound and music didn't feel like they played any significant part in the whole experience.”
“The music was forgettable and didn't enhance the atmosphere of the game.”
“I found the soundtrack to be repetitive and uninspired, lacking any memorable themes.”
- replayability2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the game's replayability is high, with players appreciating the variety of choices and outcomes that encourage multiple playthroughs. Many highlight the presence of different character paths and unlockable content as key factors that enhance the overall experience. Overall, players feel that the game offers enough depth and diversity to keep them engaged beyond the initial playthrough.
- optimization2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The optimization of the game is generally praised, with users consistently reporting good performance throughout their gameplay experience.
“The game runs smoothly with excellent performance.”
“I am impressed by the optimization; everything feels responsive and fluid.”
“The developers have done a fantastic job optimizing the game for various systems.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers express frustration with the game's monetization strategy, noting that it heavily promotes upcoming content, particularly episode 4, even before players have finished the previous episode. This approach can detract from the overall experience and may feel overly commercialized.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is generally solid, with some minor glitches and issues reported; however, none of these problems are considered game-breaking.
“The game has a few glitches and problems, but nothing game-breaking.”
“The game has a few glitches and problems, but nothing game-breaking.”