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Imp of the Sun

Not the most original game to come out of the genre, Imp of the Sun is still a fun time that presents a setting not often seen in games, and the hand-drawn art style is definitely in need of appreciation.
Imp of the Sun Game Cover
65%Game Brain Score
gameplay, story
character development, optimization
61% User Score Based on 89 reviews
Critic Score 69%Based on 8 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Imp of the Sun Game Cover

About

Imp of the Sun is a single player platformer game with a fantasy theme. It was developed by Sunwolf Entertainment and was released on March 23, 2021. It received mostly positive reviews from both critics and players.

In Imp of the Sun, play as Nin, an Imp created from the Sun's final spark, on a mission to defeat the Four Keepers and restore the Sun's power, ending the Eternal Eclipse. Explore a stunning Peruvian-inspired world, and use your Inner Fire, the power of the Sun, to bring back light and balance to the Empire. This non-linear 2D Action-platformer offers fast-paced combat and exploration.

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61%
Audience ScoreBased on 89 reviews
gameplay6 positive mentions
character development3 negative mentions

  • The game features beautiful hand-drawn art and a unique setting inspired by Peruvian culture, which adds a refreshing aesthetic to the genre.
  • The platforming mechanics and exploration elements are enjoyable, with a variety of movement abilities that enhance gameplay as you progress.
  • The game offers a charming story and engaging music, creating an immersive atmosphere that resonates with players.
  • The controls are often criticized for being unresponsive and floaty, making precise platforming frustrating and inconsistent.
  • Steam achievements are broken and have not been fixed, which detracts from the overall experience for completionists.
  • The combat system lacks depth and can feel clunky, with poorly designed hitboxes and enemy AI that leads to frustrating encounters.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of "Imp of the Sun" features a blend of platforming, exploration, and combat, characterized by simplistic mechanics that can be satisfying yet occasionally frustrating due to floaty controls and a lack of responsiveness. While the game boasts beautiful visuals and creative level design, it struggles with precision in movement and an unpredictable camera, which can detract from the overall experience. Despite its mechanical shortcomings, the game offers a unique atmosphere and cultural depth, making it an enjoyable adventure for those willing to overlook its flaws.

    • “It looks beautiful, the fast-paced gameplay feels good and the level design is creative and fun.”
    • “Gameplay in Imp of the Sun centers around platforming, exploration, and combat.”
    • “Fluid movement and combo-based combat are at the center of gameplay, the whole game mechanics are Metroidvania inspired.”
    • “A lack of tight responsiveness—especially when combined with occasionally floaty jump mechanics—can lead to frustrating moments, particularly in sections that require rapid maneuvering or timing-based puzzle-solving.”
    • “Second worst thing after the inertia-based movement mechanic is the unpredictable camera, sometimes working against you, zooming in or out in the most unfit way and breaking your momentum and immersion.”
    • “While the graphics are terrific and the level design is highly creative, the gameplay leaves much to be desired.”
  • story
    30 mentions Positive Neutral Negative

    The game's story revolves around a quest to restore light by defeating four powerful keepers, set against a backdrop inspired by Middle American culture. While the narrative is relatively simple and straightforward, it is enriched by collectibles like quipus that enhance the lore and encourage exploration. Overall, players appreciate the engaging storytelling and cultural depth, despite some criticism regarding its simplicity and pacing.

    • “His mission is to rekindle the dying light by defeating four powerful keepers who hoard its essence, each hidden in their own distant region of the world.”
    • “You also collect artifacts such as quipus—an ancient Incan system of knot-based recording—that serve as narrative breadcrumbs, enriching the backstory and providing a subtle incentive to explore more thoroughly.”
    • “I got what I was hoping for, but I also got a story from a culture I know next to nothing about that was told to me in a compelling manner on top of some quality gameplay.”
    • “The story is pretty uneventful; you need to kill some guardians to get back the sun.”
    • “The story is fairly light, not delving too deep into any specific area, especially if you ignore optional collectibles, but despite that, I felt engaged, wanting to learn more.”
    • “Story: the game tells you to kill 4 bosses and that's all (I just completed 2 areas, so I don't know about the end).”
  • graphics
    29 mentions Positive Neutral Negative

    The game's graphics are praised for their unique hand-drawn art style, inspired by Andean folklore, which creates a vibrant and melancholic aesthetic that stands out in the metroidvania genre. However, some users noted technical issues such as frame drops and a lack of graphic options, which detracted from the overall experience. While the visuals are generally well-received, there are occasional critiques regarding the quality of certain assets and the animation fluidity.

    • “Unlike many titles in the metroidvania-inspired genre that fall back on European medieval or generic fantasy aesthetics, this game roots itself in a world shaped by Andean legend, ancient ruins, and solar deities.”
    • “These areas range from lush forests and desolate deserts to shadowy caverns and sky-piercing mountain temples, all designed with a painterly hand-drawn aesthetic that’s both vibrant and melancholic.”
    • “The art style is quite unique and I like the hand-drawn style very much.”
    • “There are constant frame drops and stuttering built into the game, which is wild for a low graphic 2D platformer.”
    • “The animated sprites look like they have very little frames and the cutscenes are mostly static artworks with some animated zoom and distortion.”
    • “Visuals are amateurish on occasion, not an original bone in its body.”
  • music
    17 mentions Positive Neutral Negative

    The music in "Imp of the Sun" is widely praised for its exceptional quality and cultural authenticity, featuring traditional Andean instruments that enhance the game's folklore-inspired narrative. While many players find the soundtrack atmospheric and fitting, some describe it as forgettable, with a few experiencing technical issues that prevent the music from playing consistently. Overall, the music is considered a significant aspect of the game's identity, contributing to its whimsical and immersive experience.

    • “Imp of the Sun, developed by Sunwolf Entertainment and published by Fireshine Games, is a visually arresting 2D action-platformer that draws heavily from the myths, music, and culture of pre-Columbian Peru.”
    • “The art direction is complemented by an excellent soundtrack that utilizes traditional instruments from Andean cultures, some of which are thousands of years old.”
    • “From the colorful characters, to the beautiful backgrounds, and from the whimsical music to the heartfelt story.”
    • “In terms of music, it all was very 'fine,' but also very forgettable and unremarkable.”
    • “Personally, that's not a problem for me, however this issue is: music doesn't work often.”
    • “I don't know why or what can cause this, but for my playthroughs, the majority of the music would not play.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a cohesive blend of auditory and visual elements that evoke a sense of authenticity and imagination, enhancing the narrative of journey and rediscovery. While it may lack the mechanical polish of more prominent titles, its originality and charming ambiance, complemented by a fittingly cute soundtrack, create a unique and enjoyable experience.

    • “This auditory and visual cohesion creates an atmosphere that feels both authentic and imaginative, enhancing the sense of journey and rediscovery that the narrative is built upon.”
    • “While it may not reach the mechanical finesse or content density of more well-known titles, it compensates with originality, atmosphere, and heart.”
    • “The soundtrack is also very cute and atmospheric, fitting perfectly with the game.”
  • emotional
    4 mentions Positive Neutral Negative

    "Imp of the Sun" is praised for its ability to deliver a heartfelt and distinctive emotional experience, characterized by colorful characters, beautiful visuals, whimsical music, and a touching narrative, despite its mechanical limitations and short runtime.

    • “Yet, despite its mechanical limitations and relatively brief runtime, Imp of the Sun succeeds in delivering a heartfelt and distinctive adventure.”
    • “From the colorful characters, to the beautiful backgrounds, and from the whimsical music to the heartfelt story.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is noted to be limited, with the narrative arc resolving quickly and only the main character, Nin, receiving significant focus. While players appreciate the charming designs of the characters and NPCs, some areas feel underutilized in terms of character growth.

    • “The game is so cute, I really liked the NPC designs, and the main character design is adorable. I love little fire monkey Nin.”
    • “Some areas feel underutilized, and the game’s narrative arc resolves fairly quickly, with limited character development outside of Nin's quest.”
    • “The characters lack depth, making it hard to connect with their journeys or care about their outcomes.”
    • “Character arcs are predictable and fail to evolve meaningfully throughout the game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is inconsistent; while some players report no performance issues and reasonable load times, others experience significant frame drops and stuttering, despite its low graphic demands. Additionally, the lack of video options further complicates the optimization experience.

    • “I didn't notice any sort of performance issues, and the load times were reasonable (probably 5-7 seconds to move between domains or teleport).”
    • “There is no video options, but there are constant frame drops and stuttering built into the game, which is wild for a low graphic 2D platformer.”
    • “The optimization is lacking, leading to frequent performance issues that detract from the overall experience.”
    • “The game suffers from significant lag and frame rate drops, making it frustrating to play.”
  • humor
    3 mentions Positive Neutral Negative

    Players find the humor in the game particularly evident during boss encounters, where clever use of abilities can lead to amusingly trivializing challenges. The ability to bypass traditional mechanics adds a layer of comedic strategy to the gameplay.

    • “The humor in this game is top-notch, especially during boss fights where you can hilariously trivialize the challenge with the right abilities.”
    • “I love how the game incorporates humor into its mechanics, making even the toughest bosses feel like a joke when you use the right skills.”
    • “The witty dialogue and funny scenarios keep me laughing throughout the game, making every encounter a delightful experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find that grinding enhances the fluidity of movement and combat, making the gameplay more enjoyable, though some boss levels can feel excessively grindy and punishing. Achieving certain milestones, like the "no leveling" achievement, can reveal frustrating oversights in the game. Overall, while grinding can be tedious at times, the satisfaction of overcoming challenges often compensates for it.

    • “The boss levels are a bit grindy at times and can be punishing, but the feeling of utter satisfaction and joy when one finally beats them makes up for it.”
    • “When grinding for the 'no leveling' achievement, I started to notice some annoying bits of oversight.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is criticized for its buggy wall jumping mechanics and poor controls, with users noting a lack of patches to address these issues. Overall, the experience is marked by inconsistency and frustration.

    • “The wall jumping is super buggy and inconsistent.”
    • “Buggy, controls are poor, and there has not been a single patch released.”
  • replayability
    1 mentions Positive Neutral Negative

    Players generally find the game's replayability to be high, thanks to multiple endings, diverse character choices, and varying gameplay strategies that encourage multiple playthroughs. Many reviewers appreciate the added content and updates that enhance the experience, making it worthwhile to revisit. However, some note that certain elements may feel repetitive after several runs.

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Frequently Asked Questions

Imp of the Sun is a platformer game with fantasy theme.

Imp of the Sun is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Imp of the Sun was released on March 23, 2021.

Imp of the Sun was developed by Sunwolf Entertainment.

Imp of the Sun has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its character development.

Imp of the Sun is a single player game.

Similar games include ITORAH, Vernal Edge, ENDER LILIES: Quietus of the Knights, Constance, Bo and others.