- July 5, 2021
- iFAction Studio
iF Visual Novel Game Maker
Platforms
About
Coming soon!Hello guys, iFVN has been officially released! We will complete the following updates in the few months: 1. We will offer the English tutorials this week 2. We will offer the function of "Get iFVN for free(All the iFAction users can use iFVN for free)" in the next few weeks. 3. The project created by iFAction AVG mode can be used in iFVN. About the SoftwareDo you ever hav…








- The software is intuitive and becomes easier to use the more you experiment with it, making it suitable for both beginners and experienced developers.
- It offers a variety of features for creating visual novels, including a custom character creator and a user-friendly dialog editor.
- The community is supportive, and there are tutorials available that can help speed up the learning process.
- The software has bugs and feels unfinished, with some features lacking polish and updates, leading to concerns about its long-term viability.
- The interface can be overwhelming for new users, and the documentation is thin, making it difficult to navigate without prior coding knowledge.
- There are reports of the software being abandoned by developers, raising doubts about future support and updates.
story
7 mentions Positive Neutral NegativeThe story aspect of the game is designed to be user-friendly, allowing players to easily manage dialogues, characters, and events through a clear interface. Users can insert blank story events to run scripts without reconfiguring scenes, and the logic-based system enables varied outcomes based on player choices. Overall, the interface keeps players in control of their narrative while minimizing the need for extensive typing.
“To build your visual novel in ifvn, you just have to add your dialogues, characters, backgrounds, sounds; and handle the progress and events of the story with the variety of commands and conditions included.”
“A feature that I really like is the program's interface; everything is in view, such as chapters, episodes, and their content. You never lose control of your story while building it.”
“A potentially confusing feature of the interface is the fact that you have to insert a story event in order to run scripts or certain effects.”
“It took me a while to realize the story event can be blank (it defaults to the last one used), so if you need to run scripts on a scene that is already set up, you can insert a new, blank, story event per branch in an if statement, for example, without setting up the whole scene again.”
“Logic can be used to determine story outcomes, using variables and conditions, all just click and go.”