Idle Fields
- February 20, 2024
- KotieDev
"Idle Fields" is a casual idle game where you grow crops, fish, cook, and take care of animals while leveling up six different skills and unlocking rewards. You can automate tasks with workers, earn achievements, and enjoy a relaxing atmosphere with offline progression. However, the game lacks intense engagement and has limited replayability with simple skills and a small number of activities. Players can influence the game's development through Discord suggestions.
Reviews
- The game features a cute art style and relaxing soundtrack, making it visually pleasing and enjoyable to play.
- It offers a casual and chill gameplay experience, perfect for players looking for a mindless game to enjoy in the background.
- The developer is active and responsive to player feedback, showing potential for future updates and improvements.
- The game lacks depth and content, leading to a repetitive experience once players reach higher levels and unlock all workers.
- There is minimal interaction with collected resources, as most items serve only to be sold, resulting in a lack of engaging gameplay mechanics.
- The offline progression is limited, requiring players to keep the game running to level up, which can feel tedious and unfulfilling.
- graphics6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics are characterized by a cute and enjoyable art style that is simple and clean, effectively creating an engaging atmosphere. Players appreciate the pleasant visuals and relaxing soundtrack, drawing comparisons to games like Plantera and old school RuneScape, while also evoking the aesthetic of Homestar Runner. Overall, the graphics contribute positively to the game's charm and experience.
“It does a good job of creating an engaging atmosphere and has wonderful visuals with a relaxing soundtrack.”
“A highly pleasant game with nice graphics.”
“However, the art style is simple and clean, and I like simple and clean things.”
“The graphic style is basically Plantera.”
“The progression feels smooth but the graphics remind me of an outdated art style, like a mix of old school RuneScape and Homestar Runner.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of this farming idler is described as both relaxing and tedious; while players enjoy leveling up various activities like farming and fishing, some find the lack of significant progression and unlocks leads to boredom. The game offers a cute aesthetic but may not provide enough depth to keep players engaged over time.
“Tedious and honestly boring - there's just not enough to unlock or progress or anything, and it's not a cute enough experience to make up for that.”
“Construction, followed by farming, will take up the most time getting to level 50.”
“This is a cute short farming idler but don't expect too much from it; it's not like other idlers because you can't prestige.”
- gameplay5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The gameplay is characterized as simplistic and lacking depth, with a repetitive loop that offers minimal variation beyond cosmetic changes. While the visuals and audio are appreciated, many users find the absence of complex mechanics or engaging replayability disappointing.
“No complicated reborn mechanics, no microtransactions, nothing.”
“It's cute, it's got nice music, and sound effects seem standard, but the gameplay loop doesn't exist.”
“I am confused by some of these other reviews, specifically the ones that mention deep mechanics and replayability.”
“I can farm this product instead of this one, I can cook this product instead of this one - it's the exact same gameplay with small reskins for higher levels.”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is generally well-received, described as cute and fitting for the genre, contributing to an engaging and relaxing atmosphere. While the sound effects are considered standard, the overall audio experience enhances the game's charm, despite some criticism regarding the gameplay loop.
“It does a good job of creating an engaging atmosphere and has wonderful visuals with a relaxing soundtrack.”
“Not sure why many of the reviews are upset the game is as advertised, a small idle game with a few skills and some cute music.”
“Music is pretty good for the genre/theme.”
“The music is repetitive and lacks variety, making it hard to stay engaged for long periods.”
“While the game has a cute aesthetic, the soundtrack quickly becomes grating and uninspired.”
“I expected more from the music; it feels like an afterthought rather than a core part of the experience.”
- replayability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Players express skepticism about the game's replayability, noting that once all levels and achievements are completed, there is little incentive to continue playing. While some reviews mention potential for replay value, many feel that the game lacks depth and content to sustain long-term engagement. However, there is hope for future updates as the developer is open to community suggestions.
“I hear the dev is listening to ideas about 'what's next' in his Discord, which gives me hope for future content and replayability.”
“The game has a cozy and chill vibe, and while I completed all 50 levels and achievements, I'm curious to see how the developers will expand the experience.”
“Although I completed the content quickly, the potential for future updates keeps me interested in replaying the game.”
“It's more cozy and chill as soon as you get your workers, and once you've unlocked all 50 levels and achievements, there's nothing else to do. No more progression, you're basically done, so I don't understand the game's description of 'a ton of replayability.'”
“I don't know about replayability. I think you could probably beat all the content in about a week, but I hear the developer is listening to ideas about 'what's next' in his Discord.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The monetization model is straightforward, featuring no complex reborn mechanics or microtransactions, which is appreciated by users for its simplicity and lack of financial pressure.
“No complicated reborn mechanics, no microtransactions, nothing.”
“The monetization model is fair and doesn't pressure players to spend money.”
“I appreciate that the game offers plenty of content without requiring additional purchases.”
“The game is riddled with microtransactions that feel exploitative.”
“It's frustrating to see that progress can be easily bought instead of earned.”
“The monetization model is overly aggressive, making it hard to enjoy the game without spending money.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively creates an engaging atmosphere, enhanced by stunning visuals and a soothing soundtrack that contributes to a relaxing experience.
“It does a good job of creating an engaging atmosphere and has wonderful visuals with a relaxing soundtrack.”