- May 25, 2011
- Cobra Mobile
- 6h median play time
iBomber Defense
f you are a tower defense fan, then this game will give you everything you want and is a very competent iOS game.
Platforms
About
iBomber Defense is a tower defense game with intense action and strategy, offering quick play and campaign modes across various locations. Players can choose between Allied and Axis forces, utilizing different weapons, tactics, and defenses to fend off enemies. With 22 stages, various weapons, and three difficulty levels, the game provides a challenging and entertaining experience.











- Simple but enjoyable tower defense game with a good fun-to-price ratio.
- Offers a decent challenge and is entertaining for casual play.
- Solid gameplay mechanics with a variety of maps and tower placements.
- Repetitive gameplay with limited tower options and upgrades, leading to boredom.
- Technical issues such as crashes and poor sound quality detract from the experience.
- Feels like a lazy mobile port with no significant innovations or depth compared to better tower defense games.
story
34 mentions Positive Neutral NegativeThe game's story aspect is largely criticized for its lack of depth and narrative, with many players noting that it feels more like a series of repetitive missions rather than a cohesive campaign. While there is a vague World War II theme, the missions are primarily focused on gameplay mechanics, featuring long, challenging waves without significant plot development or character engagement. Overall, players find the absence of a compelling story detracts from the experience, despite the game being enjoyable for tower defense enthusiasts.
“And after losing a mission (on the middle difficulty) that went on for what felt like an hour, I still found myself giving it another attempt because there's just enough about the game that I like that I really wanted to finish it.”
“Don't expect plot or fancy looks or sounds, but you do get a good long campaign and a few interesting challenges.”
“A few missions are damn hard, but not too hard, just like a good tower game should be.”
“No story.”
“The global map offers no strategic depth at all, without any introductory or story-like element, just letting you paint the red zone into blue one by one.”
“There is no storyline but there is a vague World War II theme.”