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I Know a Tale

61%Game Brain Score
story, graphics
music, gameplay
74% User Score Based on 34 reviews

Platforms

PCWindows

About

"I Know a Tale" is a narrative-driven adventure game where players help a lonely storyteller regain his lost memories and abilities. Interact with various objects and characters in beautifully designed environments to uncover the storyteller's past. The game features a unique mechanic of creating and sharing your own stories with others.

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I Know a Tale screenshot
I Know a Tale screenshot
I Know a Tale screenshot
I Know a Tale screenshot
I Know a Tale screenshot
I Know a Tale screenshot
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74%
Audience ScoreBased on 34 reviews
story6 positive mentions
gameplay3 negative mentions

  • The game features nice artwork and complex hidden object scenes that are enjoyable to explore.
  • Puzzles are generally easy to solve, making it a relaxing experience for players.
  • The game is affordable and provides decent entertainment value for its price.
  • The English translation is poor, with many grammatical errors and awkward phrasing that detracts from the experience.
  • The voice acting and FMV cutscenes are of low quality, often leading to a cringeworthy experience.
  • The game is very short, with some players reporting completion times of only 2-3 hours, and lacks additional content like bonus chapters.
  • story
    20 mentions Positive Neutral Negative

    The story in "I Know a Tale" is generally considered weak and predictable, with a runtime of only 2-3 hours and a lack of depth, despite some initial intrigue in its heist/kidnapping premise. While the inclusion of live-action videos adds a unique touch, they do not significantly enhance the narrative, and the overall writing and translation quality decline as the game progresses. Despite these criticisms, some players still find the game enjoyable for its hidden object gameplay and visual appeal.

    • “I know a tale - good hidden objects game with a great story.”
    • “'I know a tale' has a pretty good story and is a decent length of game for the price.”
    • “Now, the storyline is definitely interesting and the coloring is good.”
    • “The story of 'I Know a Tale' is paper-thin.”
    • “There is one 'twist' in the story, but everyone who has looked at the game's logo in the Steam store will have seen it coming.”
    • “And beware, the translations into English get worse as the story goes on.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally praised for enhancing the mysterious atmosphere, with some tracks being described as top-notch. However, there are criticisms regarding repetitiveness and a mismatch between the music style and the game's setting, leading to mixed feelings among players. Overall, it received a score of 7/10.

    • “Most of the music is also top-notch, adding to the mysterious atmosphere the game is going for.”
    • “The music and voice acting were okay and pretty standard for this type of game.”
    • “Music: 7/10”
    • “I don't mean to insult anyone here, but while playing, I sometimes thought the music sounded so much better than the general production level of 'I Know a Tale', leading me to believe they just copied the score from elsewhere (another game or what have you).”
    • “The music is a bit repetitive at times.”
    • “Also, the music is really annoying.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of *I Know a Tale* are described as colorful and visually appealing, featuring nice artwork and high-quality full motion video. However, the overall graphical presentation feels dated, resembling hidden object games from around 2010, with low-resolution formats and a lack of modern features. While the visuals are generally praised, the poor English translation and subpar acting detract from the experience.

    • “As you can tell from the screenshots on the store page, the artwork of [i]I Know a Tale[/i] looks very nice and colorful.”
    • “The graphical quality of the FMV is top-notch.”
    • “Rly, this is a very cool game with good puzzles and graphics and a very low price :)”
    • “Very 'classic' graphics.”
    • “Despite its 2015 release, I Know a Tale mostly looks and acts like a hidden object game from around 2010: pretty, but low-resolution 4:3 format graphics, plain hidden object scenes, no map feature… and it is one of those HOGs that tries to include live actor footage to spice up the story.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is characterized by classic first-person point-and-click mechanics, focusing on hidden object puzzles and puzzle-solving reminiscent of older titles. While it features decent art and sound effects, the overall experience is marred by derivative elements, low-quality FMV acting, and distracting effects, leading to a mixed reception.

    • “An old-style game featuring some mystery case files type gameplay, including live-action clips combined with finding necessary items through both hidden object scenes and zooming in on parts of the larger scene.”
    • “Gameplay: 8/10”
    • “You get a lot of little sound effects, and the game has decent enough art, I suppose, but the core gameplay is very derivative of other games. The FMV acting is low quality, and the game relies a lot on cheap effects that either fall flat or can be distracting or dizzying, especially for cutscenes and transitions.”
    • “Gameplay consists of classic first-person point-and-click adventuring and solving puzzles, most notably the genre's titular 'hidden objects puzzles' (HOPs).”
    • “An old-style (i.e., 2009-ish) game featuring some mystery case files type gameplay, including middling live-action clips combined with finding needful things via both hidden object scenes and zooming in to parts of the larger scene.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by high-quality music that effectively contributes to its mysterious tone, creating an immersive experience for players.

    • “Most of the music is also top-notch, adding to the mysterious atmosphere the game is going for.”
  • grinding
    1 mentions Positive Neutral Negative

    In "I Know a Tale," while the game features appealing visuals and engaging hidden object scenes, players find the grinding aspect tedious, particularly due to excessive backtracking that detracts from the overall experience.

    • “I Know a Tale has nice sceneries, great hidden object scenes, and charmingly amateurish cut-scenes—but even they cannot hide how tedious it can get towards the end with the endless backtracking.”
    • “The grinding in this game feels never-ending, making it hard to stay engaged with the story.”
    • “After a while, the repetitive tasks become a chore rather than an enjoyable part of the gameplay.”
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