- October 26, 2023
- Ricardo Cancela
i feel very lonely and i don't remember myself
94%Game Brain Score
story, replayability
graphics, gameplay
94% User Score 88 reviews
Platforms
About
A short sci-fi visual novel about four scientists trapped in an underground lab. Explore their chat records to uncover the mysteries of Inturg Technologies. How can they escape their doom?

Audience ScoreBased on 88 reviews
story26 positive mentions
music2 negative mentions
- Compelling and engaging story that unfolds through chat logs, keeping players invested in the mystery.
- Short runtime of about 1-2 hours makes it a quick and enjoyable experience, especially for fans of sci-fi and visual novels.
- The unique format and minimalistic design enhance immersion, creating a chilling atmosphere that complements the narrative.
- Lack of interactivity and gameplay elements, primarily consisting of reading chat logs with minimal puzzles.
- Some players found the twist at the end unconvincing, leading to feelings of a pointless narrative.
- The small window size and hard-to-read text detracted from the overall experience for some players.
story
49 mentions Positive Neutral NegativeThe game's story is generally praised for its compelling and engaging narrative, often described as intriguing and well-written, with effective non-linear storytelling elements. However, some critiques highlight issues such as plot holes and a lack of gameplay depth, which can detract from the overall experience. Despite these drawbacks, many players find the story to be a worthwhile and immersive journey, particularly for fans of sci-fi and visual novels.
“A very short kinetic story with very few interactions, but all of them matter and help turn the apparently disjointed but mainly linear narrative into a thrilling interactive tale.”
“It's brilliant, honestly... a chilling, intelligent, and well-written story that's certainly worth your time.”
“A really nice game with a story that will keep players hooked until the end, an amazingly well-designed narrative that manages to tell a story in a different but really exceptional way, making you feel a part of it at every moment.”
“Basically, the developer played 'No One Has to Die' and decided to make a worse story about something they didn't understand, with even less gameplay and worse graphics, along with a frustrating way of clicking through the dialogue.”
“Story-wise, I didn't see a believable explanation for the reason behind the whole twist, which ultimately renders the whole experience pointless.”
“It feels like the authors started with the twist first and then tried to build the story around it, but in the end just couldn't justify it well, leaving some plot holes to boot.”