- December 11, 2017
- Mutant Entertainment Studios
- 4h median play time
I Can't Believe It's Not Gambling
Platforms
About
"I Can't Believe It's Not Gambling" is a game that satirically focuses on the thrill of opening loot boxes. Players can experience the excitement of never getting the desired items while receiving duplicate unwanted loot. The game features a comprehensive loot system, a massive collection system, and customization options with boxes, skins, and hats, all available in loot boxes.
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- The game provides a humorous and satirical take on the loot box mechanics prevalent in modern gaming, making it a fun experience.
- It's an addictive time-waster that allows players to enjoy the thrill of opening loot boxes without spending real money.
- The game is very cheap, offering a sense of pride and accomplishment for completing collections and achievements.
- The gameplay can become repetitive and tedious, especially when trying to achieve the final achievement of opening 100,000 boxes.
- There are technical issues, such as bugs that can cause progress to be lost, which can be frustrating for players.
- The lack of depth in gameplay and the minimal content can lead to a quick loss of interest after the initial novelty wears off.
gameplay
89 mentions Positive Neutral NegativeThe gameplay is primarily centered around a repetitive loop of opening loot boxes, with minimal interactive mechanics, often described as tedious yet oddly addictive. While some players appreciate the satirical take on loot box mechanics, many criticize the lack of substantial gameplay, labeling it as little more than a button-clicking exercise. Overall, the game is seen as a humorous commentary on the current state of microtransactions in gaming, appealing mainly to those who enjoy the thrill of loot collection without the complexities of traditional gameplay.
“The gameplay is surprisingly strategic, making you think while still keeping things light-hearted.”
“The fantastic graphics mixed with the never-ending, yet extremely fun, gameplay makes this game nigh immortal.”
“Actually addictive gameplay; I didn't know that it would actually feel as satisfying as opening cases in real games and dropping super rare items.”
“The gameplay is very basic: you click to open loot boxes, click again to pick which loot to keep, click again to trade in the rest that you don't want in order to make money which then lets you open more loot boxes, and repeat ad infinitum.”
“The gameplay loop is sparse: you click a button and things happen.”
“All the good stuff of a skinner box without any of that annoying gameplay and skill getting in the way.”