- September 13, 2013
- ShadowShifters
Huntsman: The Orphanage Steam Key GLOBAL
Platforms
About
"Huntsman: The Orphanage" is a survival horror game that takes place in an abandoned orphanage. As the player, you must navigate the ominous hallways and hidden chambers while avoiding the shadowy creatures that lurk within. The game features a unique "shadow shifting" ability, allowing you to move between light and shadow to evade or confront the enemies you encounter. The game is known for its atmospheric setting, challenging gameplay, and intriguing narrative.











- The game has a great atmosphere and interesting story that immerses players in the horror experience.
- The Huntsman character design is praised as one of the best in survival horror titles, adding to the game's creepiness.
- The game offers a unique gameplay mechanic involving exploration and item placement in a maze, which some players found original and engaging.
- Controls are clunky and the gameplay is often described as boring and frustrating, leading to a lack of engagement.
- The game suffers from poor execution, with many players feeling it fails to deliver on its horror promises and lacks replayability.
- The narrative delivery is criticized for being overly reliant on reading rather than interactive storytelling, which detracts from the overall experience.
story
34 mentions Positive Neutral NegativeThe game's story, centered around an abandoned orphanage and the mysterious disappearance of children, is generally praised for its intriguing premise and immersive atmosphere. However, some players feel that the delivery of the narrative through lengthy narration detracts from the experience, suggesting that a more interactive approach could enhance engagement. While the story is considered solid and captivating, the gameplay mechanics and pacing may hinder its overall impact.
“The game does a good job of setting up a creepy environment with a creepy backstory.”
“It immerses you completely with great storytelling and a terrifying atmosphere.”
“Very interesting idea and the designer (an indie group) is very accurate with their 'more story than gory' description of this game.”
“When you have to sit in one spot while a story is read out to you while you are being 'stalked' by a creature just doesn't seem like a solid idea to me.”
“Ugh, if I would have known it was a simple item-finding game with a lot of boring details and story, I wouldn't have purchased it.”
“Handing much of the story over in narration isn't so bad, but I feel like feeding the story in smaller chunks via exploration and other means could have been a better hook.”