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Hunt the Pale Gods Game Cover

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Hunt the Pale Gods is a single player casual role playing game. It was developed by Nick Papageorgiou and was released on March 5, 2025. It received overwhelmingly positive reviews from players.

Hunt the Pale Gods is a roguelike tactical deck-builder where you hunt monstrous foes and use their powers to strengthen your deck. Defeat nightmarish bosses to earn rare divine cards that create unique synergies, shaping every run with new strategies. Face five distinct aspects of the Pale Gods, each offering unique enemies, mechanics, and powerful rewards.

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97%
Audience ScoreBased on 30 reviews
gameplay5 positive mentions
story3 negative mentions

  • The game features a unique grid-based movement system that adds depth to the deck-building mechanics, allowing for strategic positioning and evasive maneuvers.
  • The artwork and atmosphere are beautifully crafted, enhancing the Lovecraftian theme and immersing players in a visually striking experience.
  • There is a wide variety of cards and synergies available, encouraging experimentation and replayability with different strategies and builds.
  • The game can be overly difficult, with some players finding the health management and stamina mechanics frustrating, leading to challenging runs without sufficient healing options.
  • The user experience could be improved, as the first-time user experience is rough and the UI may be overwhelming with buffs and debuffs.
  • Some card schools feel less useful, limiting deck-building options and making certain strategies less viable, which can detract from the overall balance of the game.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is characterized by strong deckbuilding mechanics and unique features that set it apart from other deckbuilders, offering diverse opportunities for specialization. While the mechanics are engaging and visually distinct, some players may find the reliance on specific mechanics limiting, leading to a less compelling long-term investment due to challenges with difficulty settings and replayability. Overall, it presents a fun and innovative twist on the genre, incorporating terrain modification and synergies that enhance strategic depth.

    • “Wonderful deckbuilding mechanics and gameplay.”
    • “Unique mechanics and gameplay that you won't find in other deckbuilders.”
    • “This opens up interesting gameplay with terrain modification, including bonus tiles, hazards, etc. Terrain mods like monoliths and shadows are also used as resources to enable or enhance other cards, building on the complexity of synergies available.”
    • “Gameplay revolves around a few card types: offensive cards, which include physical attacks and arcane abilities.”
    • “Many mechanics in the game feel useless or unexciting because you are not invested in them with your current build.”
    • “It would be better to have fewer mechanics that are more impactful and less reliant on a specific strategy.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are highly praised for their brilliant artwork and atmospheric design, featuring Lovecraftian aesthetics that enhance the gameplay experience. The visuals complement the tactical elements of the game, creating an engaging environment reminiscent of other popular titles in the genre. Overall, the art style is a standout feature that contributes significantly to the game's appeal.

    • “Love the atmosphere and the artwork is just brilliant, looking forward to discovering all the synergies and combos.”
    • “This is Slay the Spire with Lovecraftian 'Cthulhu' aesthetics that you play on a square map, somewhat similar to Duelyst if you only had your commander on the field.”
    • “Great roguelite deckbuilder, love the art style.”
    • “The graphics feel outdated and lack the polish expected from a modern game.”
    • “The art style is inconsistent, making it hard to immerse myself in the game world.”
    • “Character models are poorly designed and lack detail, which detracts from the overall experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its brilliant artwork and eerie ambiance, which effectively enhances the feeling of being trapped in a small arena with monsters. Players appreciate the intricate card synergies that contribute to a rewarding experience, making exploration and discovery a key aspect of the game's immersive environment.

    • “Love the atmosphere and the artwork is just brilliant; I'm looking forward to discovering all the synergies and combos.”
    • “The game excels in its eerie atmosphere and intricate card synergies, allowing players to craft powerful combinations that feel genuinely rewarding.”
    • “The arena is small, and it feels like you're trapped with the monster, which fits well with the atmosphere.”
  • story
    3 mentions Positive Neutral Negative

    The game's story and lore are considered underdeveloped, leaving players wanting more depth and motivation beyond the gameplay loop. While some may find the lack of narrative appealing, many reviewers feel that the absence of a compelling storyline or progression diminishes the overall experience.

    • “I wish there was more story or better fleshed-out lore in the game.”
    • “The gameplay loop is satisfying, but the game lacks in story and motivation.”
    • “For some people, that might be enjoyable, but for me, there wasn't enough change between runs or advancement of any sort of storyline to keep me engaged.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers a dark and strategic experience with numerous build archetypes and cool combos, contributing to its high replayability. However, some players feel that the difficulty settings may limit long-term engagement, making the overall replayability less compelling for them.

    • “It's dark, strategic, and endlessly replayable.”
    • “Cool combos to discover, tons of replayability, lots of build archetypes.”
    • “However, while its mechanics are engaging, some players may find the difficulty settings and overall replayability lacking, making long-term investment in the game less compelling.”
  • grinding
    3 mentions Positive Neutral Negative

    Users have noted a shift in perception regarding grinding, with some expressing a positive outlook due to the developers' prompt response to initial concerns.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I find the grinding mechanics to be overly repetitive, which detracts from the overall enjoyment.”
    • “The amount of grinding required to progress is frustrating and feels like a chore rather than a fun challenge.”
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Frequently Asked Questions

Hunt the Pale Gods is a casual role playing game.

Hunt the Pale Gods is available on PC and Windows.

Hunt the Pale Gods was released on March 5, 2025.

Hunt the Pale Gods was developed by Nick Papageorgiou.

Hunt the Pale Gods has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Hunt the Pale Gods is a single player game.

Similar games include Astrea: Six-Sided Oracles, Monster Train, SpellRogue, Vault of the Void, Roguebook and others.