- September 20, 2024
- SmokingBear Studio
- 10h median play time
HSS:Reload
Platforms
About
Unlock the true potential of your mech and witness its constant growth and upgrades! In deserts, ice and even satellites, kill thousands of swarms to strengthen your mech! At the end of each battle you will gain valuable resources to upgrade your mech's weapons and armor, unlocking new skills and powerful equipment. Through battles, you'll gain the bonds of your mech's pilots, forming modules in d…





- The game features smooth animations and a mecha anime style with great designs, making it visually appealing.
- It offers a variety of gameplay styles, including manual and semi-manual aiming, and has an endless mode that allows for continuous play.
- The developers have shown dedication by providing free keys to owners of the original game and maintaining a good attitude despite challenges.
- The currency system is too limited, leading to a lack of progression options after a short playtime.
- Menus are unresponsive, which can be frustrating when trying to navigate upgrades after smooth gameplay.
- The game lacks sufficient content and feels like a rehash of existing titles, making it hard to justify the full price.
gameplay
4 mentions Positive Neutral NegativeGameplay offers a standard experience within its genre, featuring various play styles such as full manual aiming and auto functions, allowing players to choose their level of engagement. However, the menus are noted to be unresponsive, which contrasts with the more fluid mechanics of the mech during gameplay, and some users feel that the animations do not align well with the overall gameplay experience.
“The gameplay has several styles of play, full manual aim and fire, semi-manual with a toggle for separate auto functions, or turn all the auto functions on and just focus on moving around and not dying.”
“Gameplay is pretty much your standard genre, run around killing enemies and upgrade your player, pretty much it.”
“The menus are oddly unresponsive, especially compared to the responsiveness of the mech in actual gameplay.”
“The animations don't match the gameplay.”
“Gameplay is pretty much your standard genre: run around killing enemies and upgrade your player; pretty much it.”