- October 11, 2019
- Sweet & Tea
- 10h median play time
How to Raise a Wolf Girl
Platforms
About
"How to Raise a Wolf Girl" is a visual novel about Kousaka Shuuji who, along with his friend, finds a feral girl with wolf ears and tail. The girl, Sakuraba Iroha, was spirited away ten years ago and has now returned, unable to speak and more animal than human. Shuuji finds himself falling for Iroha's fierce innocence, and the story follows their journey of love and self-discovery. The game features a CG gallery, music gallery, and multiple endings.
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- The game features a heartwarming story with lovable characters that evoke strong emotions.
- The art style is cute and well-executed, enhancing the overall experience.
- The game offers a cozy atmosphere and a unique premise that sets it apart from typical visual novels.
- The story feels rushed and ends abruptly, leaving many plot points unresolved.
- Choices in the game have little impact on the overall narrative, making them feel meaningless.
- The game is relatively short, which may not justify its price for some players.
story
124 mentions Positive Neutral NegativeThe story of the visual novel is generally described as heartwarming and emotional, featuring lovable characters and a simple yet engaging plot that explores themes of friendship, love, and healing. However, many reviewers noted that the narrative feels rushed, particularly towards the end, and lacks depth and meaningful choices, leading to a somewhat abrupt conclusion. While some players appreciated the wholesome nature of the story, others felt it could benefit from additional content or a sequel to fully develop its potential.
“Amazing story and wonderful characters that suck you right into it.”
“The story is surprisingly good for a short-length casual visual novel.”
“An amazing story, quite the emotional roller coaster for me, the way the characters act, interact and articulate their responses.... I could really feel the surge of emotions they must be feeling.... funny moments, happy and heartwarming moments, moments of great sadness.... it's all there.”
“The story is somewhat lacking; it feels very rushed both about 1/3 of the way in and also at the ending.”
“The story features a handful of pseudo-decisions that mostly only alter the immediate following dialogue and is otherwise a completely linear story.”
“What I don't like, however, is a visual novel that is unable to properly close its story out, and unfortunately, 'How to Raise a Wolf Girl' is a prime example of that.”