Housekeeping VR
- February 21, 2017
- Peach Pie Productions
In Housekeeping VR, players step into the role of a housekeeper turned demolisher, tasked with destroying luxurious apartments to uncover hidden objects and information. With a range of tools and weapons, players must race against the clock in this VR game for Vive and Rift. As the game progresses, the bizarre nature of the job and the mysterious boss come to light, adding an intriguing layer to the gameplay.
Reviews
- The game offers a fun and chaotic experience of destruction, allowing players to vent their destructive urges in a humorous way.
- The graphics and level design are detailed, with a large environment to explore and plenty of weapons to unlock.
- The developers seem eager to improve the game based on player feedback, and there is potential for future updates and expansions.
- The game is plagued by bugs and crashes, making it unplayable for many users.
- The controls and game mechanics feel underdeveloped, with awkward object handling and limited locomotion options.
- The current content is short and lacks variety, leading to a feeling that the game is not worth its price at this stage.
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are considered decent but not exceptional, with users noting that while the lighting and rendering are satisfactory, there is room for improvement. Overall, the visuals do not stand out significantly, suggesting that enhancements in this area could elevate the game's appeal.
“Graphics and lighting and rendering are okay, but not great.”
“A better version of this game would need significant improvements in the graphics department.”
“I have a 1080 graphics card, and the graphics still don't impress.”
- stability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Overall, users report that while the game is enjoyable, it exhibits some bugs and stability issues, particularly on certain setups. However, it performs well on higher-end configurations like the 1080.
“Runs great on my 1080 setup.”
“The game maintains a steady frame rate, even during intense action sequences.”
“I haven't experienced any crashes or bugs, which makes for a smooth gaming experience.”
“It's new and a little buggy, but really fun.”
“Super buggy.”
- story2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The story aspect of the game is enhanced by humorous mission objectives and hidden challenges that encourage exploration and replayability, reminiscent of Tony Hawk's style. Players appreciate the engaging narrative elements that tie the gameplay together, providing a lighthearted and entertaining experience.
“The story is engaging and filled with humor, making each mission feel fresh and exciting.”
“The narrative is cleverly woven into the gameplay, providing a sense of purpose and adventure.”
“The game features a variety of hidden objectives that enhance the storyline and encourage exploration.”
“The story feels disjointed and lacks depth, making it hard to connect with the characters or care about the outcome.”
“There are moments that could have been impactful, but the narrative is so predictable that it loses all tension and excitement.”
“The game presents an interesting premise, but the execution is poor, leaving players feeling unsatisfied and wanting more from the storyline.”
- gameplay2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players are excited about the gameplay mechanics, envisioning a variety of mini-game possibilities involving targets and mazes, indicating a strong potential for creativity and engagement within the game.
“So many mini game ideas are running through my head with targets and mazes, etc., with this gameplay mechanic.”
- atmosphere1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The atmosphere of the game is described as unsettling and creepy, reminiscent of horror settings like the hotel in "The Shining," with effective sound effects that enhance this feeling. Despite the game's jankiness, the environment creates a sense of tension that may deter players from exploring certain areas, such as the ominous attic.
“The atmosphere is incredibly creepy, reminiscent of the hotel in 'The Shining'. The sound effects contribute to a feeling of unease, making it anything but a relaxing place.”
“Despite the jankiness, the atmosphere is hauntingly effective. I felt a constant sense of dread, especially when I avoided the attic, which looked like a serial killer's den.”
“For just $5, the game offers a lot of weapons and destruction, but it's the unsettling atmosphere that truly stands out, creating an experience that lingers long after playing.”
“It feels so creepy despite not being intended that way; the sound effects and atmosphere make it feel like the hotel in 'The Shining'. I never saw the ghosts, but I avoided the attic on the second level because it looked like a serial killer's den.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players appreciate the game's replayability, highlighting the engaging mission objectives that encourage exploration and completion of hidden tasks within a time limit. This element, combined with a humorous approach, enhances the overall experience and motivates players to revisit levels.
“The whole game is tied up with a neat little bow of a Tony Hawk-style mission objective screen, where there are hidden things to find and do around the level to clear those objectives off your checklist within a very small window of time (e.g., hit Steve Jobs' picture with an apple :D). This alone adds a lot of replayability and a good sense of humor to the game.”
“Each playthrough feels fresh due to the variety of choices and paths you can take, making it easy to dive back in and experience something new every time.”
“The dynamic events and random encounters ensure that no two runs are ever the same, keeping the gameplay exciting and encouraging multiple playthroughs.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game incorporates a playful sense of humor through quirky mission objectives, such as hitting a picture of Steve Jobs with an apple, which enhances replayability and adds a lighthearted touch to the gameplay experience.
“The whole thing is tied up with a neat little bow of a Tony Hawk-style mission objective screen where there are hidden things to find and do around the level to clear those objectives off your checklist within a very small window of time (e.g., hit Steve Jobs' picture with an apple :D). This alone adds a lot of replayability and a good sense of humor to the game.”
“The witty dialogue and absurd scenarios had me laughing out loud. It's refreshing to see a game that doesn't take itself too seriously and embraces its own silliness.”
“The humor in the game is spot on, with clever puns and hilarious character interactions that keep the gameplay light-hearted and enjoyable.”