Hospital Tycoon
- February 13, 2009
- Deep Red Limited
- 16h median play time
Hospital Tycoon is a simulation game that challenges players to manage a hospital. You'll need to build and upgrade various medical facilities, hire and train staff, and diagnose and treat patients with various illnesses and injuries. The game features a variety of challenging scenarios, as well as a sandbox mode for unlimited hospital management gameplay. Your decisions will impact the hospital's success, so choose wisely!
Reviews
- Charming and humorous art style with quirky character designs that add personality to the game.
- Offers a lighthearted simulation experience with funny and creative illnesses to treat.
- Can provide a few hours of entertainment, especially for fans of older tycoon games.
- Suffers from numerous bugs and performance issues that disrupt gameplay.
- User interface is clunky and unintuitive, making hospital management frustrating.
- Gameplay becomes repetitive and lacks depth, with limited variety in medical conditions and treatments.
- story50 mentions
- 16 % positive mentions
- 62 % neutral mentions
- 22 % negative mentions
The story mode of the game is generally criticized for being dull, generic, and lacking depth, often described as a mindless parody of medical dramas with little impact on gameplay. While some players find it amusing and entertaining in a light-hearted way, many agree that the writing is poor, the missions are too easy, and the overall experience is not worth replaying. It serves primarily as a tutorial for new players, but the execution leaves much to be desired, with awkward mechanics and frustrating cut scenes.
“Amusing storyline, and I enjoyed the graphics and quirky characters.”
“Campaign mode has a pretty daft/humorous yet strangely entertaining soap opera style storyline to keep the ball rolling through the levels/challenges.”
“Witty and funny storyline!”
“The story mode is crap.”
“The game is broken up into 12 missions which take place in between in-engine cut scenes that tell a boring parody of a medical drama.”
“The writing of the story itself is pretty poor, but this game doesn't take itself seriously.”
- humor36 mentions
- 94 % positive mentions
- 0 % neutral mentions
- 6 % negative mentions
The humor in the game is a mixed bag, with some players appreciating its quirky characters, funny ailments, and self-aware humor reminiscent of soap operas, while others criticize it as unfunny or annoying. Many find the humorous art style and entertaining storylines enjoyable, though some feel the writing falls flat. Overall, the game offers a blend of amusing elements that can appeal to a range of players, particularly those who enjoy lighthearted, quirky humor.
“One of the strengths of Hospital Tycoon lies in its charming and humorous art style.”
“At first, the campaign was fun; I loved all the funny ailments and the equally funny treatments.”
“Cute, chill, old school game with lots of quirky characters and a funny, interesting soap opera plot.”
“There's so much time and cutscene dedicated to the worst, most unfunny humor ever.”
“Not funny, an extensively annoying attempt to rip off The Sims and Theme Hospital.”
- graphics33 mentions
- 36 % positive mentions
- 55 % neutral mentions
- 9 % negative mentions
The graphics of the game receive mixed reviews, with many praising the charming and humorous art style that adds a lighthearted touch to the gameplay. However, several users note that the visuals are dated, with some describing them as less than desirable even for a 2007 title, and mentioning glitches and awkward animations. Overall, while the graphics may appeal to nostalgic players, they fall short of modern standards and can detract from the overall experience for others.
“One of the strengths of Hospital Tycoon lies in its charming and humorous art style.”
“The cartoonish visuals bring a lighthearted touch to the often serious theme of running a hospital.”
“Amusing storyline, and I enjoyed the graphics and quirky characters.”
“I did not see any options for graphical settings either.”
“Any bit of the small story is very average with nothing special at all, the graphics are less than desirable even for 2007, and it's not exciting.”
“Horrible graphics, you don't really do anything but watch.”
- gameplay26 mentions
- 19 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The gameplay offers a mix of hospital management and mini-games, providing some enjoyable moments, but it suffers from a lack of depth and complexity, particularly in medical conditions and treatments. While the mechanics are straightforward and accessible, they can feel tedious due to a cumbersome interface and repetitive tasks. Overall, the game has potential but falls short of capturing the charm and depth of its predecessor, leading to a somewhat generic and underwhelming experience.
“The gameplay revolves around constructing and customizing hospital buildings, hiring and managing staff, and ensuring the smooth operation of the facility.”
“Additionally, the inclusion of mini-games during medical procedures adds a fun and interactive element to the gameplay.”
“There are several aspects to the game mechanics and running a successful hospital hinges on being able to provide enough staff and equipment to deal with the influx of patients without going into the red, as well as keeping everyone happy.”
“Another notable drawback is the lack of depth in certain gameplay aspects.”
“The limited variety of medical conditions and treatments may leave players wanting more complexity and depth in the gameplay mechanics.”
“So many game mechanics that logically would require 1 click, actually require 3 or more, which makes playing it tedious and slows down the overall pace of the game.”
- stability7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of Hospital Tycoon is marred by various glitches and bugs, which, while not game-breaking, can disrupt gameplay and cause visual issues, particularly in first-person view. Despite these technical shortcomings, the game retains enjoyable graphics and overall charm, suggesting that improvements could enhance the experience significantly.
“Hospital Tycoon is a fun game but has some bad glitches.”
“This could be a great game if the glitches were fixed and gameplay was more advanced with all illnesses unlocked.”
“The first-person view sometimes causes visual glitches, and occasionally the game minimizes to the desktop as if I had alt-tabbed out.”
- music5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The music in the game is generally considered average, with a rating of 5.5/10, and is often overshadowed by overlapping sound effects that can be quite distracting. Overall, the audio experience lacks cohesion and can detract from gameplay enjoyment.
“The sound and music are average, apart from the sound effects overlapping each other, which can become very annoying.”
“Music: 5.5/10”
“I have music playing, and the noises from the receptionist were still annoying me.”
- optimization3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's optimization is a mixed bag; while it features appealing graphics and generally runs smoothly, players have reported occasional bugs and performance issues that can detract from the experience.
“It actually isn't that bad... the graphics are nice and it runs smoothly.”
“The game suffers from occasional bugs and performance issues that can disrupt the overall experience.”
- replayability3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The game's replayability is generally considered low, with many players noting that the campaign mode is not worth replaying due to its brevity and lack of depth. While the sandbox mode offers some additional entertainment, overall, the game is seen as limited in its long-term engagement and versatility.
“All in all, this game is a product of its time and thus can only give so much entertainment, replayability, and versatility for so long.”
“Found this game somewhat entertaining at first, but it lacks in replay value and the story mode is too short; I was surprised how fast I finished this game as I was expecting more.”
“Replay value is low unless you choose sandbox; the campaign/story isn't worth playing more than once.”
“All in all, this game is a product of its time and thus can only provide so much entertainment, replayability, and versatility for so long.”
“I found this game somewhat entertaining at first, but it lacks in replay value and the story mode is too short. I was surprised how fast I finished this game as I was expecting more.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is characterized as wholesome and suitable for young children, creating a safe emotional environment. However, it also features elements that may feel neglected or overlooked, such as the cleaning of an unused area in the mall.
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The character development is highlighted by quirky and distinctive designs that enhance the game's overall personality, contributing to a memorable and engaging experience.
“The character designs are quirky and distinctive, adding a sense of personality to the game.”
“The depth of each character's backstory makes them feel real and relatable.”
“I love how the characters evolve throughout the game, reflecting their experiences and choices.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy is perceived as a nostalgia cash grab, with users feeling that it fails to deliver value and falls short of expectations shortly after gameplay begins.
“It's a nostalgia cash grab for Theme Hospital, and it's evident within the first 10 minutes that it falls flat on its face.”
“The monetization is so aggressive that it ruins the overall experience, making it feel more like a money-making scheme than a game.”
“I feel like I'm being constantly pushed to spend money, which takes away from the enjoyment of playing.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious due to the excessive number of clicks required for actions that should logically take fewer, leading to a slower overall pace and a frustrating experience.
“So many game mechanics that logically would require 1 click actually require 3 or more, which makes playing it tedious and slows down the overall pace of the game.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I find myself doing the same tasks over and over again just to progress, which takes away from the enjoyment.”