Hospital Tycoon Game Cover
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Hospital Tycoon is a simulation game that challenges players to manage a hospital. You'll need to build and upgrade various medical facilities, hire and train staff, and diagnose and treat patients with various illnesses and injuries. The game features a variety of challenging scenarios, as well as a sandbox mode for unlimited hospital management gameplay. Your decisions will impact the hospital's success, so choose wisely!

  • PC
  • Windows

Reviews

39%
Audience ScoreBased on 361 reviews
humor69 positive mentions
story22 negative mentions
  • The game features charming and humorous art style with quirky character designs that add personality.
  • It offers a lighthearted take on hospital management with funny ailments and treatments, making it entertaining for casual play.
  • The gameplay can be enjoyable for those seeking a simple simulation experience without too much micromanagement.
  • The game suffers from poor controls, a clunky user interface, and numerous bugs that disrupt gameplay.
  • The story mode is criticized for being boring and unengaging, with repetitive missions and a lack of depth.
  • Many players feel it pales in comparison to its predecessor, Theme Hospital, and lacks the complexity and challenge expected from a tycoon game.
  • story100 mentions

    The story mode of the game is largely criticized for being dull, generic, and lacking meaningful impact on gameplay, often described as a mindless parody of medical dramas. While some players find it amusing and entertaining in a light-hearted way, many agree that it serves primarily as a tutorial rather than a compelling narrative experience, with awkward mechanics and a lack of replay value. Overall, the storyline is seen as a weak aspect of the game, with many players opting to skip cutscenes to focus on gameplay.

    • “Amusing storyline, and I enjoyed the graphics and quirky characters.”
    • “Campaign mode has a pretty daft/humorous yet strangely entertaining soap opera style storyline to keep the ball rolling through the levels/challenges.”
    • “Witty and funny storyline!”
    • “The story mode is crap.”
    • “The game is broken up into 12 missions which take place in between in-engine cut scenes that tell a boring parody of a medical drama.”
    • “The writing of the story itself is pretty poor, but this game doesn't take itself seriously.”
  • humor73 mentions

    The humor in the game is a mixed bag, with some players finding it charming and entertaining, particularly praising the quirky ailments and self-aware soap opera-style cutscenes. However, others criticize the humor as unfunny or annoying, suggesting that it fails to capture the wit of similar games like Theme Hospital. Overall, while some enjoy the lighthearted and silly aspects, others feel it falls flat, leading to a polarized reception regarding its comedic elements.

    • “One of the strengths of Hospital Tycoon lies in its charming and humorous art style.”
    • “At first the campaign was fun; I loved all the funny ailments and the equally funny treatments.”
    • “Cute, chill, old school game with lots of quirky characters and a funny, interesting soap opera plot.”
    • “There's so much time and cutscene dedicated to the worst, most unfunny humor ever.”
    • “Not funny, an extensively annoying attempt to rip off The Sims and Theme Hospital.”
    • “The humor is just not funny and feels like a tedious imitation of better games.”
  • graphics66 mentions

    The graphics of Hospital Tycoon are characterized by a charming and humorous cartoonish art style, appealing to fans of retro aesthetics, particularly those nostalgic for 90s gaming. While some players appreciate the lighthearted visuals and smooth performance, others criticize the dated graphics and occasional glitches, noting that they fall short of modern standards. Overall, the graphics are seen as a mixed bag, offering a pleasant experience for some while leaving others wanting more depth and polish.

    • “One of the strengths of Hospital Tycoon lies in its charming and humorous art style.”
    • “The cartoonish visuals bring a lighthearted touch to the often serious theme of running a hospital.”
    • “Amusing storyline, and I enjoyed the graphics and quirky characters.”
    • “Any bit of the small story is very average with nothing special at all, the graphics are less than desirable even for 2007, and it's not exciting.”
    • “I played this game for a couple of hours, and just got so bored with it, the controls are awful, the view angle is awkward and the graphics are not up to par, this game appears to have been put together in somewhat of a rush.”
    • “Horrible graphics, you don't really do anything but watch.”
  • gameplay52 mentions

    The gameplay features a mix of hospital management mechanics, including building customization, staff management, and interactive mini-games, but suffers from a lack of depth and variety in medical conditions, making it feel generic and tedious at times. While the charming visuals and humorous tone provide some entertainment, the cumbersome interface and numerous glitches detract from the overall experience. Players may find it enjoyable for a few hours, but many feel it falls short of capturing the essence of its predecessor, Theme Hospital.

    • “The gameplay revolves around constructing and customizing hospital buildings, hiring and managing staff, and ensuring the smooth operation of the facility.”
    • “Additionally, the inclusion of mini-games during medical procedures adds a fun and interactive element to the gameplay.”
    • “There are several aspects to the game mechanics and running a successful hospital hinges on being able to provide enough staff and equipment to deal with the influx of patients without going into the red, as well as keeping everyone happy.”
    • “Another notable drawback is the lack of depth in certain gameplay aspects.”
    • “So many game mechanics that logically would require 1 click, actually require 3 or more, which makes playing it tedious and slows down the overall pace of the game.”
    • “A failed attempt to remake the wonderful Theme Hospital, but it couldn't capture anything and is really dull, with a terrible sense of humor and game mechanics, and a silly story that has nothing to do with the game itself.”
  • stability14 mentions

    The stability of Hospital Tycoon is marred by various glitches and bugs, including visual issues in first-person view and occasional crashes to the desktop. While these problems are noted as frustrating, they are generally not game-breaking, suggesting that the game could improve significantly with further updates. Overall, players find the game enjoyable despite its stability issues.

    • “Hospital Tycoon is a fun game but has some bad glitches.”
    • “This could be a great game if the glitches were fixed and gameplay was more advanced with all illnesses unlocked.”
    • “Also, the first-person view sometimes causes visual glitches, and sometimes I would click and my game would go to the desktop as if I had alt-tabbed out.”
  • music11 mentions

    The music in the game is generally considered average, with a score of 5.5/10, and is often overshadowed by overlapping sound effects that can be distracting. Reviewers noted a lack of replay value and described the music as cheesy and reminiscent of lounge styles, which detracted from the overall experience.

    • “The sound and music are average (apart from SFX overlapping each other which can become very annoying).”
    • “Music: 5.5/10”
    • “I have music playing, and the noises the receptionist or whatever she is was still annoying me.”
  • replayability7 mentions

    Overall, the game has low replayability, primarily offering value through its sandbox mode, while the campaign/story mode is considered too short and not engaging enough to warrant multiple playthroughs. Many players feel that the game is a product of its time, providing limited entertainment and versatility.

    • “Replay value is low unless you choose sandbox; the campaign/story isn't worth playing more than once.”
    • “All in all, this game is a product of its time and thus can only give so much entertainment, replayability, and versatility for so long.”
    • “Found this game somewhat entertaining at first, but it lacks in replay value and the story mode is too short. I was surprised how fast I finished this game as I was expecting more.”
  • optimization6 mentions

    The game experiences occasional bugs and performance issues that can interrupt gameplay, but overall, it runs smoothly and features appealing graphics. While there are some optimization concerns, they are not severe enough to significantly detract from the experience.

    • “It actually isn't that bad... the graphics are nice and it runs smoothly.”
    • “The game suffers from occasional bugs and performance issues that can disrupt the overall experience.”
  • emotional4 mentions

    The game is characterized as wholesome and emotionally safe for young children, providing a nurturing environment that encourages positive interactions. Players appreciate its gentle themes and the focus on community-oriented tasks, such as cleaning, which fosters a sense of responsibility and care.

  • character development2 mentions

    Character development is highlighted by quirky and distinctive designs that enhance the game's overall personality, making the characters memorable and engaging for players.

    • “The character designs are quirky and distinctive, adding a sense of personality to the game.”
  • monetization2 mentions

    The monetization strategy is criticized as a blatant cash grab, leveraging nostalgia for Theme Hospital, but fails to deliver a satisfying experience, becoming apparent shortly after gameplay begins.

    • “It's a nostalgia cash grab for Theme Hospital, and it's evident within the first 10 minutes that it falls flat on its face.”
    • “The monetization feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “I was disappointed to see so many features locked behind paywalls, which ruins the experience.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious due to the excessive number of clicks required for actions that should logically only need one, resulting in a slower overall pace and a frustrating experience.

    • “So many game mechanics that logically would require 1 click actually require 3 or more, which makes playing it tedious and slows down the overall pace of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

70% average critic score

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Play time

16hMedian play time
16hAverage play time
16-16hSpent by most gamers
*Based on 2 analyzed playthroughs

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