Home Designer: Home Sweet Home Game Cover
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Help Hazel redesign client homes in this fun Hidden Objects game, "Home Designer: Home Sweet Home".

  • PC
  • Windows

Reviews

38%
Audience ScoreBased on 11 reviews
graphics2 positive mentions
story2 negative mentions
  • The game offers a variety of mini-games and puzzles that keep the gameplay entertaining and engaging.
  • Players can express their creativity by decorating rooms with a wide selection of furniture and styles.
  • The graphics are visually appealing, enhancing the overall experience of the game.
  • The game lacks a cohesive story and feels repetitive, with a linear progression of puzzles that can become monotonous.
  • As a mobile port, it suffers from low-resolution graphics and a simplistic interface that doesn't meet contemporary PC gaming standards.
  • The decorating aspect is limited, requiring extensive grinding to earn enough coins for furniture, which can frustrate players.
  • graphics3 mentions

    The graphics are praised for their realism and variety, offering a wide selection of furniture styles from modern to classic. However, some users note limitations typical of mobile ports, such as a simplistic interface, fixed screen resolution, and lower resolution graphical assets compared to other games. Overall, the graphics are considered superior to many similar titles.

    • “The graphics are very nice and realistic, and the various pieces of furniture to choose from are numerous. You will have a wide choice that ranges between modern, classic, and romantic.”
    • “The graphics are better than most similar games.”
    • “As with most mobile ported HOGs, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
  • story2 mentions

    The game lacks a cohesive story, featuring only a series of disconnected hidden object scenes and various minigames like match-3 and mahjong, with no narrative elements or cutscenes to engage players. Those seeking a more story-driven experience with dialogue and integrated achievements will find this game unsatisfactory.

    • “It's a series of hidden object scenes, alternating with match-3 puzzles, finding pairs, spot-the-differences, and mahjong minigames, without any connection to each other - there is also no story and no cutscenes.”
    • “If you’re looking for a game that has a story, a point-and-click mechanic, maybe dialogues, steam-integrated achievements (there are only in-game achievements) - then this is not it.”
  • gameplay2 mentions

    The gameplay of *home designer - home sweet home* is characterized by its repetitive nature, making it a soft recommendation primarily for fans of this style. It lacks a narrative, point-and-click mechanics, dialogues, and Steam-integrated achievements, focusing instead on in-game achievements.

    • “If you’re looking for a game that has a story, a point-and-click mechanic, and maybe dialogues, then this is not it.”
    • “Due to its repetitive nature, 'Home Designer - Home Sweet Home' is a soft recommendation, aimed only at people who enjoy this kind of gameplay.”
    • “If you’re looking for a game that has a story, a point-and-click mechanic, maybe dialogues, and Steam-integrated achievements (there are only in-game achievements) - then this is not it.”
  • music1 mentions

    The music in the mini-games is described as simple and well-suited to the gameplay, enhancing the overall experience without being overly complicated.

    • “The mini-games are simple and smooth to play, with music that accompanies them well.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “While the mini-games are enjoyable, the background music quickly becomes annoying and distracting.”
    • “The soundtrack feels out of place and doesn't enhance the overall gaming experience.”
  • grinding1 mentions

    Players note that the game involves a significant amount of grinding, despite the relatively quick pace of completing levels, which typically require finding only 10 objects.

    • “The game requires an excessive amount of grinding, even though the levels can be completed relatively quickly with only 10 objects to find.”
    • “Grinding in this game feels tedious and repetitive, making it hard to stay engaged.”
    • “The constant need to grind for resources detracts from the overall enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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