Home Designer: Home Sweet Home
- February 11, 2021
- Mad Data
Help Hazel redesign client homes in this fun Hidden Objects game, "Home Designer: Home Sweet Home".
Reviews
- The game offers a variety of mini-games and puzzles that keep the gameplay entertaining and engaging.
- Players can express their creativity by decorating rooms with a wide selection of furniture and styles.
- The graphics are visually appealing, enhancing the overall experience of the game.
- The game lacks a cohesive story and feels repetitive, with a linear progression of puzzles that can become monotonous.
- As a mobile port, it suffers from low-resolution graphics and a simplistic interface that doesn't meet contemporary PC gaming standards.
- The decorating aspect is limited, requiring extensive grinding to earn enough coins for furniture, which can frustrate players.
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics are praised for their realism and variety, offering a wide selection of furniture styles from modern to classic. However, some users note limitations typical of mobile ports, such as a simplistic interface, fixed screen resolution, and lower resolution graphical assets compared to other games. Overall, the graphics are considered superior to many similar titles.
“The graphics are very nice and realistic, and the various pieces of furniture to choose from are numerous. You will have a wide choice that ranges between modern, classic, and romantic.”
“The graphics are better than most similar games.”
“As with most mobile ported HOGs, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game lacks a cohesive story, featuring only a series of disconnected hidden object scenes and various minigames like match-3 and mahjong, with no narrative elements or cutscenes to engage players. Those seeking a more story-driven experience with dialogue and integrated achievements will find this game unsatisfactory.
“It's a series of hidden object scenes, alternating with match-3 puzzles, finding pairs, spot-the-differences, and mahjong minigames, without any connection to each other - there is also no story and no cutscenes.”
“If you’re looking for a game that has a story, a point-and-click mechanic, maybe dialogues, steam-integrated achievements (there are only in-game achievements) - then this is not it.”
- gameplay2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The gameplay of *home designer - home sweet home* is characterized by its repetitive nature, making it a soft recommendation primarily for fans of this style. It lacks a narrative, point-and-click mechanics, dialogues, and Steam-integrated achievements, focusing instead on in-game achievements.
“If you’re looking for a game that has a story, a point-and-click mechanic, and maybe dialogues, then this is not it.”
“Due to its repetitive nature, 'Home Designer - Home Sweet Home' is a soft recommendation, aimed only at people who enjoy this kind of gameplay.”
“If you’re looking for a game that has a story, a point-and-click mechanic, maybe dialogues, and Steam-integrated achievements (there are only in-game achievements) - then this is not it.”
- music1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The music in the mini-games is described as simple and well-suited to the gameplay, enhancing the overall experience without being overly complicated.
“The mini-games are simple and smooth to play, with music that accompanies them well.”
“The music is repetitive and lacks variety, making it feel monotonous after a short while.”
“While the mini-games are enjoyable, the background music quickly becomes annoying and distracting.”
“The soundtrack feels out of place and doesn't enhance the overall gaming experience.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that the game involves a significant amount of grinding, despite the relatively quick pace of completing levels, which typically require finding only 10 objects.
“The game requires an excessive amount of grinding, even though the levels can be completed relatively quickly with only 10 objects to find.”
“Grinding in this game feels tedious and repetitive, making it hard to stay engaged.”
“The constant need to grind for resources detracts from the overall enjoyment of the game.”