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HOME

HOME Game Cover
90%Game Brain Score
emotional, music
optimization, grinding
90% User Score Based on 1,379 reviews

Platforms

PCTabletMac OSPhoneWindows
HOME Game Cover

About

HOME is a single player casual simulation game. It was developed by LORE NINE and was released on May 11, 2019. It received positive reviews from players.

Home is a feel-good walking simulator experience in which you create your own poem and music. Embark on a poetic and musical heartwarming journey about what home means to you.

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90%
Audience ScoreBased on 1,379 reviews
emotional170 positive mentions
optimization4 negative mentions

  • Charming and heartwarming experience that evokes emotions.
  • Beautiful art style and calming music enhance the overall atmosphere.
  • Short and sweet gameplay that encourages reflection on the meaning of 'home'.
  • Extremely short, taking only about 5-10 minutes to complete.
  • Limited interactivity and slow movement can make the experience feel tedious.
  • Lacks depth in gameplay, feeling more like an interactive poem than a traditional game.
  • emotional
    170 mentions Positive Neutral Negative

    The emotional aspect of the game is overwhelmingly positive, with players describing it as heartwarming, wholesome, and touching. Many reviewers noted that it evoked strong feelings, often leading to tears, as it explores themes of home, connection, and personal reflection through its simple yet evocative gameplay and soundtrack. Despite its short duration, the game leaves a lasting emotional impact, making it a recommended experience for those seeking comfort and introspection.

    • “Its evocative soundtrack gently guides you through moments of reflection and revelation, making each step of the journey feel like a heartfelt embrace.”
    • “I wasn't sure what to expect when I found this game in the store but I am definitely grateful that I played it; between the peaceful music and messages reminding the player what home is, I found myself feeling a little bit emotional in a good way.”
    • “This little game is very heartwarming, and it really makes you think, 'what is 'home' to me?' This little game helped me understand that to me, home is more than a roof over my head - it's my friends, my family, my hobbies.”
  • music
    131 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and evocative qualities, enhancing the overall atmosphere and emotional experience. Many players found it to be a beautiful and soothing backdrop that complements the game's themes of reflection and home, although some noted issues with volume levels and repetitiveness. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and appeal.

    • “Its evocative soundtrack gently guides you through moments of reflection and revelation, making each step of the journey feel like a heartfelt embrace.”
    • “The music is sweet and gentle, the environments you walk through are easy to relate with.”
    • “The beautiful soundtrack lulls you in as you unknowingly answer the question 'what is home?' with your own poem, no need for you to craft your words, only to slow down and answer with what you like.”
    • “The music was too loud compared to the pause menu and you can't turn it down.”
    • “Clunky and boring with some annoying repetitive music (sorry, not relaxing at all) and in the end all you get is a weird list of clichés.”
    • “No options to turn the earrape music volume down, the controls are so bad whatever I press does the same animation and does nothing.”
  • graphics
    77 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players appreciating the simple yet charming art style that enhances the overall experience. While some found the visuals to be aesthetically pleasing and fitting for the game's emotional narrative, others criticized them as bland or lacking depth. Overall, the consensus leans towards the graphics being effective in conveying the game's themes, despite their simplicity.

    • “It's a lovely game, the spectacle is nice and the art style is quite aesthetically pleasing.”
    • “The graphics are lovely and the music is very uplifting.”
    • “A really sweet and comforting game with beautiful music and simplistic but cute graphics.”
    • “I would only recommend this game if it had better graphics as I was able to fully play through it in 10 minutes.”
    • “The visuals, music, and story are pretty bland and generic.”
    • “No optimization means it doesn't run on my 16GB RAM, decent enough graphics card computer... which is my main problem.”
  • story
    75 mentions Positive Neutral Negative

    The game's story is a brief yet profound exploration of the concept of "home," inviting players to reflect on their own experiences and emotions. While some reviews highlight its philosophical depth and heartwarming visuals, others criticize it for being simplistic and lacking engagement. Overall, it is described as a short, relaxing experience that resonates with players on a personal level, despite varying opinions on its narrative execution.

    • “Through its interactive storytelling, it invites you to introspect, to ponder the significance of 'home' in your own life.”
    • “It's a testament to the power of video games as a medium for storytelling and self-discovery.”
    • “The story is sweet and the ending depends on the choices that you took during your journey.”
    • “No challenge, no engaging story, not even a reason to keep playing.”
    • “I get how it's supposed to be this story-like game where it's kind of open-ended, but at the same time there was nothing truly captivating about this game.”
    • “The visuals, music, and 'story' are pretty bland and generic.”
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay is generally described as simplistic and short, lasting around 10 minutes, with minimal mechanics and interaction. While some players appreciate the relaxing music and concept, many criticize the poor optimization, lack of engaging gameplay, and numerous bugs. Overall, it caters to those seeking a casual experience rather than action-packed gameplay.

    • “So I would recommend for anyone who likes smaller games without pressure or difficult gameplay.”
    • “The music and sounds are very peaceful and the gameplay is exactly what you would expect.”
    • “Simple, short but meaningful gameplay, a well-executed and creative experience.”
    • “I feel the gameplay would feel much more relaxing with much-needed optimization.”
    • “There are drawbacks too, like poor gamepad mapping, slight stuttering in the character animations, lackluster gameplay, and it's super short (10 mins).”
    • “No options to turn the earrape music volume down, the controls are so bad whatever I press does the same animation and does nothing. In my five minutes of gameplay, I encountered more than five bugs, mostly when going through the doors, which is the whole point of the game, and I don't get why anyone would waste their time making or playing this 'game'.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its calming and immersive qualities, enhanced by beautiful graphics and evocative music. Players appreciate the game's ability to create a relaxing mood, making it a delightful experience despite its brevity. Overall, the atmospheric elements contribute significantly to the enjoyment of this indie walking simulator.

    • “Audio: the music brings the atmosphere to life and enhances the experience.”
    • “Very easy and fast game but I liked it not just because of the beautiful graphics but also because of its special atmosphere.”
    • “It's a sweet and relaxing short walking game, has a nice atmosphere and mood.”
    • “Didn't run the fastest, but I love the atmosphere of the environment.”
    • “Very easy and fast game, but I liked it not just because of the beautiful graphics, but also because of its special atmosphere.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, the game's optimization is widely criticized, with users reporting issues such as poor gamepad mapping, stuttering animations, and inadequate performance on various systems, including iOS. Many players feel that the lack of optimization detracts from the overall experience, despite the game's potential and enjoyable gameplay. Improvements in optimization and settings are deemed essential for a more relaxing and engaging experience.

    • “I feel the gameplay would be much more relaxing with much-needed optimization.”
    • “The game has large potential, but it doesn't stack up well control-wise, visually, and performance-wise.”
    • “No optimization means it doesn't run on my 16GB RAM, decent enough graphics card computer, which is my main problem.”
    • “I feel the gameplay would feel much more relaxing with much-needed optimization.”
    • “No optimization means it doesn't run on my 16GB RAM, decent enough graphics card computer... which is my main problem.”
    • “Poor optimizations, not enough settings.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find value in exploring different outcomes and reflecting on their choices, many note that it is relatively short and lacks significant replay value. It offers a brief experience of 10-15 minutes, making it enjoyable for a one-time playthrough, but not necessarily compelling enough to revisit frequently.

    • “So if you're a person to reflect on your end results, it definitely has replayability, especially if you want to check how your answers change at a later time.”
    • “On a gaming standpoint, this is one of the personal adventure games I feel the market lacks. It takes one thing to have good graphics, sound quality, and replayability, and takes a long time to master, but this game encapsulates all of those things and even more.”
    • “No replay value, sadly.”
    • “The game is relatively short, being only a handful of lines long and not having much replay value.”
    • “Home is a feel-good game that will last 10-15 minutes, but it does have some replayability if you’re interested in exploring the different outcomes.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and frustrating, with slow walking speeds that hinder exploration and contribute to a sense of monotony. Many express a desire for a more engaging experience, as the current grind feels more like a chore than enjoyable gameplay.

    • “You'll need a second life for grinding.”
    • “The walking speed is frustratingly slow; it doesn't encourage you to explore the stages - it was too tedious.”
    • “I don't know what this game was trying to convey; it was all very slow and tedious.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews highlight that the character development is enhanced by cute character designs, which contribute to the overall appeal and engagement of the game. However, there is limited feedback on the depth of character growth or narrative progression.

  • stability
    2 mentions Positive Neutral Negative

    The game exhibits several stability issues, including bugs that prevent proper loading of areas and glitches that can cause unexpected character movement. While these problems can be frustrating, they do not render the game unplayable.

    • “Weird, buggy (every time I walked through the door, it wouldn't load the next area until I returned and did it a second time) and the music was quite far from what I would associate with home.”
    • “It has some minor glitches (when you walk through the door, you sometimes come out the other side instead of moving to the next scene; if you're too close to the door when you open it, it'll fling you across the map), but none that make it unplayable.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is noted to be quite amusing, particularly when players engage in playful name choices, such as using provocative or absurd names for comedic effect.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

HOME is a casual simulation game.

HOME is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 5 hours playing HOME.

HOME was released on May 11, 2019.

HOME was developed by LORE NINE.

HOME has received positive reviews from players. Most players liked this game for its emotional but disliked it for its optimization.

HOME is a single player game.

Similar games include Missed Messages, Marie's Room, TREE, Refind Self: The Personality Test Game, Summerland and others.