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Hollow Knight: Silksong

Hollow Knight: Silksong Game Cover
93%Game Brain Score
music, gameplay
grinding, stability
93% User Score Based on 138,134 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingSteam DeckWindowsPlayStationLinuxXbox Series X|SPCXbox Game PassAmazon LunaCloudMac OSXbox OneNintendo Switch 2
Hollow Knight: Silksong Game Cover

About

Hollow Knight: Silksong is a single player platformer game with a fantasy theme. It was developed by Team Cherry and was released on September 4, 2025. It received very positive reviews from players.

Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.

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93%
Audience ScoreBased on 138,134 reviews
music6.8k positive mentions
grinding3.2k negative mentions

  • The gameplay is fluid and engaging, with a variety of mechanics that enhance exploration and combat.
  • The art style, music, and atmosphere are stunning, creating an immersive experience that captivates players.
  • The character development, particularly of Hornet, is praised for its emotional depth and engaging narrative.
  • The game's difficulty can be frustrating, with punishing mechanics and tedious runbacks to bosses that detract from enjoyment.
  • Some players find the quests repetitive and the pacing of the story, especially in Act 3, to be tedious.
  • The game has been criticized for bugs and stability issues, affecting the overall gameplay experience.
  • music
    13,478 mentions Positive Neutral Negative

    The music in "Hollow Knight: Silksong" has received widespread acclaim, with many praising its emotional depth and orchestral quality, crafted by composer Christopher Larkin. Players highlight the soundtrack's ability to enhance the atmosphere of each area and boss fight, creating a captivating experience that complements the game's visuals and storytelling. While some fans feel that the music may not be as memorable as that of the original "Hollow Knight," the overall consensus is that the soundtrack is a significant improvement, offering a rich and immersive auditory experience throughout the game.

    • “The atmosphere and music were fantastic.”
    • “Every fight, parkour segment, and moment of the story is greatly enhanced by the soundtrack.”
    • “The soundtrack is absolutely stunning; every track builds atmosphere and tension perfectly.”
    • “The music is not as immediately earwormy as hollow knight upon first listen, but christopher larkin aimed to more so deliver a soundtrack that matched the fucked-up state of this world with more drawn-out pianos and tearjerking violins.”
    • “The soundtrack is very forgettable, its all very pleasant somber ambient music but theres no stand out tracks that go hard or stand out.”
    • “The music, while starting out mostly in the background, takes a more prominent role later, with many of the best tracks appearing a bit later in the game.”
  • gameplay
    11,207 mentions Positive Neutral Negative

    The gameplay of "Hollow Knight: Silksong" has received widespread acclaim for its fluid mechanics, engaging combat, and expansive exploration, with many players noting that it builds upon the foundation laid by its predecessor while introducing new elements like the crest and tool systems that allow for diverse playstyles. However, some players have expressed frustration with the game's difficulty, particularly the punishing mechanics such as double damage from enemies and lengthy runbacks to bosses, which can detract from the overall enjoyment. Despite these criticisms, the game is praised for its beautiful art, captivating story, and the rewarding experience of mastering its mechanics, making it a standout title in the metroidvania genre.

    • “The new crest system: I absolutely love it as it adds a lot of variety to the gameplay.”
    • “A masterfully crafted experience, from the gameplay and game feel, to the world map and exploration, the beautiful visuals and sounds, Silksong hits all the notes while remaining incredibly solid, challenging, and rewarding throughout.”
    • “The gameplay is incredibly fluid, even more than Hollow Knight.”
    • “You can pay to escape but I had no money and all the enemies in this area don't drop money (which is such a stupid game mechanic).”
    • “The gameplay can be unforgiving, but for the most part, it felt more empowering to me.”
    • “The gameplay is just punishment on the player, and I'd rather spend my meager game time playing a game that doesn't hate me.”
  • story
    9,901 mentions Positive Neutral Negative

    The story of "Hollow Knight: Silksong" has been praised for its emotional depth and character development, particularly through the protagonist Hornet, who is more vocal and expressive than the silent knight from the original game. While many players appreciate the engaging narrative and environmental storytelling, some critiques focus on the reliance on fetch quests and the pacing of the story, especially in Act 3, which can feel tedious and less rewarding. Overall, the game is seen as a worthy sequel that expands on the lore of its predecessor while offering a rich and immersive experience.

    • “The story is absolutely spine-chilling, the character development, the location design—it's the work of angels.”
    • “A magnificent, breathtaking, fantastic, and tear-jerking story.”
    • “The world and story, while echoing the structure and concepts of the first game, strive to immerse the player with emotional depth, charming characters, and a progression system that’s more intuitive to follow.”
    • “The story is mostly self-contained, but does reference and build off of plot threads from Hollow Knight.”
    • “The quests also get really stale, really quickly, because there are so many quests that are just essentially the same thing.”
    • “The story is easier to follow compared to the first game, and was a good driving force for me.”
  • graphics
    4,443 mentions Positive Neutral Negative

    The graphics of "Hollow Knight: Silksong" have received widespread acclaim for their stunning hand-drawn art style, vibrant colors, and intricate details that enhance the immersive experience of the game. Many reviewers noted that the visuals surpass those of its predecessor, "Hollow Knight," showcasing a more polished and dynamic aesthetic that complements the gameplay and storytelling. The accompanying soundtrack is also praised for its ability to elevate the atmosphere, making the overall presentation a highlight of the game.

    • “The visuals, despite being roughly the same as Hollow Knight, are much better in my opinion.”
    • “The graphics are stunning, the music is beautifully immersive, and the gameplay keeps you constantly engaged with a rich variety of unlockable tools and mechanics.”
    • “The visuals are absolutely stunning and a huge step up from the original.”
    • “The visuals are a significant improvement.”
    • “The graphics are pure art, all the characters are awesome, the voice acting is perfect, and the combat system is magnificent.”
    • “The graphics, the story, the music, the rigorous attention to detail... and yet... for all of that, this game is simply not fun to play.”
  • grinding
    3,265 mentions Positive Neutral Negative

    The grinding aspect of "Silksong" has received mixed reviews, with many players finding it tedious and frustrating. While some appreciate the challenge and depth it adds to gameplay, others criticize the excessive backtracking, long runbacks to bosses, and the need to farm resources like rosaries and shards, which can detract from the overall enjoyment. The game is often described as more punishing than difficult, with a significant portion of playtime spent on repetitive tasks rather than engaging combat or exploration.

    • “Silksong rewards mastery — not luck, not grinding — but skill.”
    • “You could upgrade your arsenal in meaningful ways, explore branching paths that often led to entirely optional content, and the backtracking felt purposeful, not tedious.”
    • “It is not tedious; it rewards players for investing themselves in builds and more tactical positioning.”
    • “In their effort to make the game more difficult, Team Cherry fell into a design philosophy that made it tedious instead.”
    • “The main negative for me is that the difficulty is often built around being frustrating and tedious; at times it felt like it was being hard just for the sake of it.”
    • “The game is not as hard as it is tedious and unfair, so then I'm resorting to breaking the game.”
  • atmosphere
    1,880 mentions Positive Neutral Negative

    The atmosphere in "Hollow Knight: Silksong" has been widely praised for its stunning visuals, intricate world design, and immersive soundscapes, which together create a captivating experience. Many players appreciate the game's ability to evoke a sense of wonder and tension, with each area offering a unique atmosphere that enhances exploration and storytelling. However, some critics note that while the atmosphere is rich and engaging, it may not reach the same melancholic depth as its predecessor, "Hollow Knight," leading to mixed feelings about the overall emotional impact of the game.

    • “The atmosphere and music are simply outstanding, the gameplay is dynamic and satisfying.”
    • “The atmosphere is incredible, the music and the graphics blend together to make the world feel alive and that is enough to warrant a purchase.”
    • “The atmosphere, music, and world are stunning.”
    • “Silksong's atmosphere is so bland and generic that it just doesn't fit the whole 'haunted kingdom' narrative it has going on.”
    • “The combat of the original is polished until it shimmers, but the adventure has lost a considerable amount of the focus and atmosphere that its predecessor was prized for.”
    • “The atmosphere, while I admittedly think that most of the time the first game did better with the lonely and at times depressing atmosphere, Silksong is not too far behind with act 3 atmosphere being on par with the peak of what the first game has to offer.”
  • emotional
    1,062 mentions Positive Neutral Negative

    The emotional aspect of "Hollow Knight: Silksong" has garnered a wide range of responses from players, with many expressing deep emotional connections to the game's narrative, characters, and music. Players frequently mention moments of joy, sadness, and frustration, often leading to tears during pivotal scenes or boss encounters. While the game is praised for its beautiful art and emotional storytelling, some players criticize the high difficulty and mechanics, such as taking damage from merely touching enemies, which can detract from the overall experience. Overall, "Silksong" is seen as a powerful emotional journey that resonates with players, evoking a spectrum of feelings from joy to heartbreak.

    • “While it can be ruthlessly hard, it is also heartwarmingly moving.”
    • “From the hypnotizing art, through the emotional music, heartbreaking story, and finally to the marvelous flow of the gameplay, the several different motives this game subtly, yet quite obviously touches that many would be afraid to speak of.”
    • “This game made me cry a lot (in a good way).”
    • “Repetitive enemies (I literally saw multiple enemies that are the same in different areas, or had the exact same moveset), boring runbacks, useless tools, a boring story, a soundtrack that I cannot remember (compared to Hollow Knight), and fetch quests that exist for no reason.”
  • humor
    640 mentions Positive Neutral Negative

    The humor in "Silksong" is a blend of dark comedy and whimsical charm, with players frequently noting the developers' playful sadism in design choices that often lead to frustrating yet amusing moments. Many reviews highlight the quirky characters and their funny interactions, as well as the game's tendency to surprise players with unexpected traps and challenges that elicit laughter amidst the struggle. Overall, the humor is described as both endearing and cruel, creating a unique experience that balances difficulty with lightheartedness.

    • “The atmosphere and experience, with that feeling of humor-with-tragedy that makes it feel like Dark Souls with bugs.”
    • “Every aspect of this game feels deliberate, which makes the mean parts of this game funny.”
    • “The characters you meet along the way are also extremely interesting and fun; there is even quite a bit of humor in some of the character interactions that I certainly was not expecting, but that I love all the same.”
    • “It's not funny dying on the same boss/mob arena for 15 times.”
    • “Was that supposed to be funny?”
    • “I'm sorry, but the Hunter's March is some sort of unfunny joke - 2 boss areas, surrounded heavily by terrain designed to kill you ASAP, and you get no reward for that nor do you get a save point after that?”
  • stability
    362 mentions Positive Neutral Negative

    The stability of Silksong has received mixed feedback from users, with many noting a significant number of bugs and glitches that affect gameplay. While some players report a smooth experience with minimal issues, others describe the game as a "buggy mess," highlighting frequent freezes and frustrating glitches, particularly during boss fights. Overall, while the game runs well on various platforms, including the Steam Deck, it is clear that stability remains a concern for many players.

    • “Silksong has a lot going for it -- the world is lovely, the exploration is fun, and the game runs great and feels very polished.”
    • “The most bug-free, clean, and polished fresh gameplay experience I've had in many years. It's very clear to see that Team Cherry spent the fabled development time of this game incredibly well.”
    • “The game runs great, looks great, and I have run into absolutely 0 technical problems.”
    • “This game is a buggy mess and I'm here for it.”
    • “I can't recommend this game in the buggy state it's in.”
    • “This game is seriously a buggy mess, which is to say it's about bugs and each boss fight is gonna look like a mess until you git gud.”
  • optimization
    244 mentions Positive Neutral Negative

    Overall, the optimization of the game has received widespread praise, with many players reporting smooth performance across a variety of systems, including lower-end PCs and Macs. While some users noted occasional stuttering or minor bugs, these issues were often resolved quickly or were not significant enough to detract from the overall experience. The game is generally considered well-optimized, delivering impressive visuals and performance without demanding high-end hardware.

    • “The game is extremely polished and optimized.”
    • “Performance is absolutely solid without any frame drops, artifacts, or other issues.”
    • “Beautiful, challenging, perfectly optimized, razor sharp controls - just a great package overall and a great example of a game not needing a massive team or a colossal budget in order to be incredible.”
    • “The game state at the moment is a stuttering piece of software, lack of good characters, good bosses, good enemies (they all feel the same), nothing to do along with Hollow Knight. I will wait to see if the studio brings fixes and more meat to the world (as they did with Hollow Knight), but at the moment it's not worth it, and I feel sad saying that.”
    • “This game is absolutely incredible, the greatest metroidvania ever made; unfortunately, it has screen stuttering problems even on terrific computers. No resources are even close to being maxed (RAM, CPU, or memory) and no settings prevent it, making it unplayable for some people.”
    • “While it lived up to the hype, unoptimization and thousands of unfixed bugs are sooner or later going to cause the downfall of the game.”
  • character development
    230 mentions Positive Neutral Negative

    Character development in "Hollow Knight: Silksong" has received widespread acclaim, with many reviewers praising the depth and nuance of the characters, particularly Hornet, whose journey is marked by significant growth and emotional resonance. The game's character designs are noted for their charm and creativity, enhancing the storytelling and world-building, while the interactions with NPCs and the lore contribute to a richer narrative experience compared to its predecessor. Overall, players appreciate the combination of stunning visuals, engaging character arcs, and immersive storytelling that elevate the game's emotional impact.

    • “The character development that Team Cherry gave to Hornet and the companions you encounter along her journey is simply phenomenal.”
    • “The lore expansion and Hornet's character development were masterfully executed.”
    • “Not only that, but you will appreciate a lot of the story beats and character development that Hornet goes through, knowing the context of the first game.”
    • “The atmosphere is so much more lively, and it has some character development, which I think is something the original game lacked.”
    • “Character development is even worse.”
    • “No Quirell, no Zote, no Elder Bug to comment on happenings in the world, no Cloth witch character development, no mysterious hunter that scares us to death.”
  • replayability
    223 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag, with many players praising its diverse combat styles, expansive world, and engaging mechanics that encourage multiple playthroughs. However, some reviewers express concerns about a lack of replay value compared to its predecessor, Hollow Knight, citing issues like tedious quests and a steep learning curve. Despite these criticisms, the potential for replayability remains high due to the variety of builds and exploration opportunities, with many players eager for future DLC to enhance the experience further.

    • “This game has phenomenal boss fights, endearing NPCs, challenging enemies and map areas, a gripping story, and loads of replayability.”
    • “The freedom to shape your own experience is remarkable, with self-imposed challenges adding even more depth and replayability.”
    • “With over 200 enemies, 40+ bosses, and a massive world full of secrets and quests, the game offers immense depth and replay value.”
    • “Replayability is lacking though, true for both games.”
    • “The only issue I have is the lack of replayability.”
    • “Id also say it's much less replayable than the first game; the first is just overall much more fun to replay and experience over and over, but this one feels more like a movie.”
  • monetization
    188 mentions Positive Neutral Negative

    The monetization aspect of the game has been largely praised for its absence of microtransactions, pre-orders, and additional paid content, which many players view as a refreshing change in an industry often plagued by such practices. However, some players express frustration with the game's design choices, particularly the frequent use of ads during boss fights, which they feel artificially inflate difficulty and detract from the overall experience. Despite these criticisms, the game's fair price and complete package without hidden costs have been highlighted as significant positives.

    • “The game even launched complete — no microtransactions, no live-service nonsense, barely any bugs, and the few bugs that did show up got fixed fast.”
    • “In a world full of microtransactions, battle pass systems, and companies that charge you $80 for a recycled game, Hollow Knight: Silksong is like a breath of fresh air.”
    • “This game is a godsend from what the gaming industry has become, no microtransactions, no DLC (probably none), no online connection required, no data harvesting, no seasonal events; this is a great game and has got me enthralled currently, didn't realize I'm at 20 hours of playtime.”
    • “It's a scummy cash grab after 8 years of being in development, and after 8 years this is what they could come up with.”
    • “The endless run-back feels like the video game equivalent of having 10 minutes of advertisements in the middle of a good movie.”
    • “For the first two acts, the difficulty of the game is not the bosses but the ads spawned by the bosses and the annoying runbacks of shame.”
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36h Median play time
76h Average play time
10-70h Spent by most gamers
*Based on 685 analyzed playthroughs
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Frequently Asked Questions

Hollow Knight: Silksong is a platformer game with fantasy theme.

Hollow Knight: Silksong is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 76 hours playing Hollow Knight: Silksong.

Hollow Knight: Silksong was released on September 4, 2025.

Hollow Knight: Silksong was developed by Team Cherry.

Hollow Knight: Silksong has received very positive reviews from players. Most players liked this game for its music but disliked it for its grinding.

Hollow Knight: Silksong is a single player game.

Similar games include Hollow Knight, Nine Sols, Ori and the Will of the Wisps, Blasphemous 2, Lies of P and others.