- May 5, 2014
- Moonlite Software
Hocus Pocus
Platforms
About
In "Hocus Pocus," players control Hocus, a wizard-in-training, as he navigates 16 realms filled with unique enemies and hazards. With a variety of potions granting special abilities, Hocus must survive to become a full-fledged wizard. Each pair of levels features refreshing changes in graphics, backgrounds, and enemies, ensuring a diverse and engaging experience. Smooth 360-degree scrolling and parallax backgrounds enhance the game's visual appeal.








- Charming graphics and a nostalgic soundtrack enhance the overall experience.
- The gameplay is simple yet enjoyable, making it accessible for both new and returning players.
- The game features a variety of environments and secrets to discover, keeping the exploration engaging.
- Combat can feel repetitive and lacks depth, often requiring players to spam the attack button.
- Level design can be frustrating, with poor layouts leading to tedious backtracking and confusion.
- Technical issues with the Steam version, such as improper screen resolution and controls, detract from the overall enjoyment.
music
35 mentions Positive Neutral NegativeThe music in the game is widely praised for its incredible soundtrack, with many reviewers noting that each environment features memorable tracks that enhance the overall experience. While some players appreciate the nostalgic retro vibes and high-quality sound, others mention that the music can become repetitive over time. Overall, the soundtrack is considered a significant highlight, contributing to the game's charm and enjoyment.
“The soundtrack is a total banger – each environment has a designated track, and they are quite memorable.”
“Great platformer, awesome level design, great graphics, amazing sound and music; I can listen to the theme for hours until I lose myself.”
“Incredible soundtrack and unforgettable visuals.”
“The music drones after about the second level.”
“The music and overall sounds are not the original tunes, which were a great disappointment and the reason for my final assessment.”
“The enemy sprites vary, as do the backgrounds and music, but gameplay is very repetitious and gets stagnant quickly.”