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Hitman 3

The best and most content-rich way to experience the modern Hitman trilogy for newcomers and long-time franchise fans alike.
Hitman 3 Game Cover
86%Game Brain Score
story, gameplay
stability, grinding
86% User Score Based on 31,136 reviews
Critic Score 90%Based on 3 reviews

Platforms

Nintendo SwitchPlayStation VRPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationXbox Series X|SPCMac OSPhoneVirtual RealityXbox OneiPadMobile Platform
Hitman 3 Game Cover

About

Hitman 3 is a single player tactical shooter game with a thriller theme. It was developed by IO Interactive A/S and was released on January 19, 2022. It received positive reviews from both critics and players.

In HITMAN 3, players will step into the shoes of Agent 47, a highly skilled assassin, in a spy-thriller adventure with freedom of approach, allowing for creativity and multiple ways to complete missions. This game includes 6 iconic HITMAN locations and has the option to upgrade to the full World of Assassination. Please note that this version does not include Alpha, Freelancer, or VR game modes.

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86%
Audience ScoreBased on 31,136 reviews
story1.6k positive mentions
stability334 negative mentions

  • story
    7,630 mentions Positive Neutral Negative

    The story in "Hitman: World of Assassination" is generally viewed as a mixed bag, with many players appreciating the engaging narrative and character development, particularly in the context of Agent 47's journey. However, some critiques highlight that the story can feel convoluted and less impactful compared to earlier entries in the series, with fewer mission stories and a more linear approach in certain missions. Overall, while the gameplay and replayability are praised, the story's depth and coherence receive a more lukewarm reception, often overshadowed by the game's sandbox mechanics and creative assassination opportunities.

    • “The story is great and the environment is very immersive and interesting.”
    • “The amazing stealth sandbox combined with an engaging story made me remember how much I love story games with amazing gameplay to coincide.”
    • “The story, gameplay, and missions are all very well made.”
    • “The story is relatively incoherent, and the story experience is a little uneven because the second game/middle part of this game has cutscenes that aren't animated due to the developer running low on money, but they added one new map in the middle of that game that does have an animated set of cutscenes, and unfortunately some of the best levels in the whole game (trilogy?) are front-loaded at the start.”
    • “The story has definitely declined with their new business model.”
    • “The story is very much the same as the gameplay.”
  • gameplay
    2,390 mentions Positive Neutral Negative

    The gameplay in "Hitman: World of Assassination" is widely praised for its engaging stealth mechanics, intricate level design, and the freedom it offers players to approach missions creatively. While many players appreciate the depth and replayability, some express frustration with repetitive elements and the always-online requirement that can disrupt the experience. Overall, the game is considered a strong continuation of the series, maintaining its signature gameplay while introducing new mechanics and modes, though some feel it lacks significant innovation compared to its predecessors.

    • “Woe is a combination of every level from Hitman 2016 and its two sequels, totaling like 16 highly detailed levels filled to the brim with good stealth gameplay, puzzle-like assassinations, and immersive role play opportunities.”
    • “The gameplay is satisfying and thoroughly enjoyable, mixing both stealth and action.”
    • “The gameplay stays true to the series' main selling point—assassination, providing the freedom and creativity in assassinating targets in whatever way suits your style.”
    • “Most of the time playing consists of doing the same things over and over again because of the endless list of bugs and terrible game mechanics that the developers refuse to fix.”
    • “The core gameplay element, assassinating and knocking out people doesn't work (your victim sometimes just gets right back up wondering why the mean man assailed him or hilariously just bonk and fly away).”
    • “The game has bugs and certain poor gameplay design choices that can make playing frustrating, even when you've seemingly mastered the game's workings.”
  • graphics
    1,354 mentions Positive Neutral Negative

    The graphics in "Hitman 3" have received widespread acclaim for their stunning visuals, detailed environments, and realistic character models, often described as top-tier and almost photorealistic. However, some players have noted issues with performance, particularly in VR mode, where graphics can appear blurry or cause motion sickness. Overall, while the game showcases impressive graphical fidelity, it also faces criticism for occasional glitches and the need for strong hardware to fully experience its visual capabilities.

    • “Stunning visuals: the graphics are outstanding, with richly detailed environments and realistic character models.”
    • “The graphics are amazing and the game ran nicely for the most part at 4k on a 4070.”
    • “The graphics are simply stunning, and the game is pretty much infinitely replayable.”
    • “Graphics are pretty bad for VR and might cause increased motion sickness.”
    • “Really bad graphics - even on ultra... smh.”
    • “Love the game & concept for many years now but wonder why the graphics are the same as 8 years ago and the game plays like a downgrade.”
  • replayability
    1,176 mentions Positive Neutral Negative

    The "Hitman: World of Assassination" series is widely praised for its exceptional replayability, with players highlighting the vast number of ways to approach each mission, numerous challenges, and the introduction of the freelancer mode, which adds even more depth and variety. Many reviews note that the intricate level design and sandbox elements allow for countless hours of gameplay, making it a highly engaging experience. Despite some criticisms regarding content limitations and online requirements, the overall consensus is that the game offers near-infinite replay value, appealing to both newcomers and long-time fans of the franchise.

    • “It's got amazing replayability, with each level bringing so many different ways to tackle targets, and each one having its own personality, soundtrack and overall mood. By the end, Hitman 3 fully masters this in my opinion, but each game within World of Assassination is enjoyable and easy to sink hours into without even fully exploring all there is to offer.”
    • “The challenges and unlockables promote creativity and replayability, complemented by alternate missions for some maps and engaging game modes like the fantastic freelancer mode, which adds a roguelike twist to the classic Hitman formula.”
    • “With multiple mission outcomes, challenges, and hidden secrets, the game provides high replay value.”
    • “As I have mentioned above, a lot of the replayability content is locked behind a completely pointless always online requirement.”
    • “Replayability just isn't there for me; they give you extra bonuses to help with another playthrough, but I have no motivation to do so.”
    • “The missions aren't nearly as replayable as the last two games were, but this is a pretty good conclusion to the 'World of Assassination' trilogy.”
  • humor
    576 mentions Positive Neutral Negative

    The humor in "Hitman: World of Assassination" is a standout feature, blending dark comedy with absurdity through clever dialogue, quirky NPC interactions, and outrageous assassination methods. Players appreciate the game's self-awareness and the hilarious scenarios that arise from its sandbox mechanics, often leading to unexpected and comical outcomes. Overall, the humor enhances the gameplay experience, making it both entertaining and engaging, despite some critiques regarding the plot and occasional bugs.

    • “Sarcasm aside, this game is a masterpiece of stealth, creativity, and a surprising amount of humor.”
    • “The game offers plenty of side activities in the form of challenges which require you to either eliminate a target in a specific difficult way, explore the map, or do funny nonsense with 47, like dressing up as a vampire and eliminating innocent people with a battle axe.”
    • “Hitman: World of Assassination is a hilarious and addicting game where you can fulfill all your contract killing fantasies.”
    • “The plot follows some well-known tropes that are just not interesting anymore, and the humor is blunt, unfunny, and ruins the game's style.”
    • “You're not funny!”
    • “Hearing 47 talk in his monotone voice about how he 'aims to please' or always 'succeeds at the execution of his goals' while in a disguise and talking to someone else is never not funny.”
  • stability
    356 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting frequent crashes, freezes, and various game-breaking glitches that significantly hinder gameplay. Many users have expressed frustration over the persistent bugs, particularly in VR mode, which is described as nearly unplayable. While some players have experienced minimal issues, the overall consensus is that the game remains a buggy mess, making it difficult to recommend until substantial patches are released.

    • “Runs great on Linux and is a great puzzle game.”
    • “It also runs great on Steam Deck if you have one.”
    • “Beautiful graphics, runs great and good gameplay!”
    • “The game just quits without any error messages or any other information that might be useful for troubleshooting, so I'm at a loss as to how to proceed.”
    • “Sometimes the game glitches and locks you out of a level permanently, I've been 'spotted' by guards through solid doors who aren't facing me before, and now I'm permanently locked out of content I've paid for.”
    • “It's horribly buggy and nearly unplayable.”
  • optimization
    296 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and graphical fidelity, particularly on high-end hardware, while others report significant issues such as crashes, stuttering, and poor performance on mid-range systems. Updates have improved performance for some, but others still experience severe drops in frame rates and bugs, especially with ray tracing enabled. Overall, while many find the game well-optimized, there are notable concerns regarding stability and performance consistency across different setups.

    • “The graphics look great and it's really well optimized even with some very NPC-dense maps.”
    • “Fantastic optimization, great replayability, large amount of diverse content - Hitman: WOA has it all.”
    • “The game is extremely well optimized, and I have a constant 60 frames all the time (save for Mendoza when looking into the valley but the sunset in that map makes up for it).”
    • “After the new update, the performance became complete dogshit.”
    • “It went from performing just fine on high settings at 90-120 fps to not even breaking 20 fps at low with FSR 2 on performance mode.”
    • “The performance of the game is also quite poor.”
  • music
    270 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its immersive quality and ability to enhance the gameplay experience through dynamic soundtracks that fit various environments and situations. While some players appreciate the orchestral and atmospheric elements, others feel it lacks the memorable impact of previous soundtracks by composer Jesper Kyd. Overall, the soundtrack is considered a strong aspect of the game, contributing to its replayability and immersive atmosphere, despite some criticisms regarding its variability and depth compared to earlier titles in the series.

    • “The soundtrack is by far one of my favorite elements of the game; it's Hollywood film-quality.”
    • “The soundtrack complements the tension and drama perfectly, enhancing the overall immersive quality of the game.”
    • “The music also excellently fits every single map/situation.”
    • “In comparison to the classic Hitman games (1-4), the soundtrack here is much weaker.”
    • “Though one huge criticism I have is that the music is awful, worst Hitman soundtrack yet and absolutely disgraceful what the composer has cooked. Hope he gets fired for making the most lame soundtrack I have ever heard in a AAA game, especially given the history of fantastic soundtracks by Jesper Kyd.”
    • “Sadly they did not and as such the soundtrack is not that interesting.”
  • grinding
    224 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, particularly when trying to unlock special weapons, outfits, and achievements. While some appreciate the rewarding nature of grinding in a fun and replayable sandbox environment, others feel it detracts from the overall experience, making it feel overly punishing and frustrating, especially in modes like Freelancer. Overall, the need for extensive grinding can be a significant barrier for new players and those seeking a more casual experience.

    • “You'll need a second life for grinding.”
    • “Depends on how much you like grinding.”
    • “You'll need a second life for grinding.”
    • “Wanted to like this game, but found it tedious.”
    • “Maybe the game requires a level of patience that I don't have, but the idea of putting on a disguise and waiting for information to reveal itself to you becomes tedious even 3-4 missions into the game.”
    • “It's incredibly dull, vague, uninteresting, tedious, and unintuitive.”
  • monetization
    156 mentions Positive Neutral Negative

    The monetization strategies employed in the game have been widely criticized as confusing, predatory, and reminiscent of cash grabs, with many players expressing frustration over excessive content locked behind paywalls and misleading advertising. While some acknowledge the game's quality, the overwhelming sentiment is that the monetization practices detract significantly from the overall experience, leading to a negative perception of the developers' intentions. Overall, the monetization model is seen as a major flaw that overshadows the game's strengths.

    • “There's a lot that can be said about the questionable monetization strategies, but as a first-time Hitman player, none of that mattered to me, and buying the normal World of Assassination bundle was the right choice for me.”
    • “The brilliant design and genuinely fun gameplay of the entire World of Assassination trilogy more than outshines any problems with its monetization.”
    • “Now that the monetization scheme has been streamlined, you have no excuse to not get the game.”
    • “For a game that's not even new, this kind of monetization is frustrating and detracts from the overall experience.”
    • “The monetization practices in this game are disgusting, deliberately made to confuse you and not specifying certain things.”
    • “A great game ruined by excessive monetization.”
  • atmosphere
    150 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its meticulous attention to detail, stunning visuals, and immersive sound design, creating unique and vibrant environments that draw players in. Each location, from the opulent skyscrapers of Dubai to the atmospheric streets of Berlin, is described as a living, breathing world, enhancing the overall gameplay experience. While some players feel the newer entries have shifted away from the darker tones of earlier games, the rich and varied atmospheres remain a standout feature that captivates many.

    • “The atmosphere envelops, draws you in.”
    • “With its stunning visuals and atmospheric sound design, Hitman 3 immerses players in its world like never before.”
    • “Each location feels like a living, breathing world with its own unique atmosphere and challenges.”
    • “With the world of assassination trilogy, the developers have almost completely discarded the dark, mysterious and rather disturbing tone of the earlier Hitman games for a more polished and goofy atmosphere, which has been quite a disappointment for fans of the original Hitman games.”
    • “In terms of atmosphere, I was very detached from the story compared to the second game. When considered as a single mission, all of them actually seem successful, but when I played it back to back, I had a hard time following the story.”
    • “The fact that the atmosphere, gameplay, mechanics, and levels were so much better in Blood Money.”
  • emotional
    52 mentions Positive Neutral Negative

    The emotional aspect of the game elicits mixed responses from players. While some express feelings of empowerment and cleverness during gameplay, others note a lack of significant emotional depth in the story, with critiques on its pacing and writing. However, character development and certain narrative moments do resonate with players, leading to a more immersive experience overall.

    • “Best game ever! Amazing story made me cry near the end knowing I won't ever see another masterpiece like this.”
    • “The character development adds depth to the story, making you emotionally invested in the outcome.”
    • “Stories in Hitman 3 are much more emotional than those in the previous installments: the decease of Grey, the revenge of 47, the fake betrayal of Diana, and the lose-all ending of Edwards.”
    • “While the gameplay is more or less fine, there are other aspects that make me not recommend this: relatively boring story, bad pacing, and a very anti-climactic ending.”
    • “Boring story full of clichés and bad writing.”
    • “Boring story full of clichés and bad writing.”
  • character development
    12 mentions Positive Neutral Negative

    Character development in the game is praised for its maturity and depth, effectively engaging players emotionally with the story's darker themes. The innovative character design enhances this development, particularly with Agent 47, making him a memorable figure in gaming. Overall, the combination of storytelling and character intricacies contributes significantly to the game's acclaim.

    • “Phenomenal game, the attention to detail and the pure amount of possibility in this game alone are reason enough to warrant any purchase, but the animation style, the character design, and pure art of assassination are what make this game deserve the 5 stars it has.”
    • “The storytelling is mature, with a focus on character development and darker themes.”
    • “The character development adds depth to the story, making you emotionally invested in the outcome.”
    • “The bold decision to go against traditional character designs has paid off in spades, solidifying Agent 47 as a truly unforgettable and unmistakable figure in the realm of gaming.”
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41h Median play time
82h Average play time
8h Main story
52h Completionist
10-119h Spent by most gamers
*Based on 148 analyzed playthroughs
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Frequently Asked Questions

Hitman 3 is a tactical shooter game with thriller theme.

Hitman 3 is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

The main story can be completed in around 8 hours, while the entire game is estimated to take about 52 hours to finish. On average players spend around 82 hours playing Hitman 3.

Hitman 3 was released on January 19, 2022.

Hitman 3 was developed by IO Interactive A/S.

Hitman 3 has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Hitman 3 is a single player game.

Similar games include HITMAN World of Assassination, HITMAN 2, HITMAN, Hitman Absolution, Hitman: Absolution and others.