Hitman 3 Game Cover
The best and most content-rich way to experience the modern Hitman trilogy for newcomers and long-time franchise fans alike.

In HITMAN 3, players will step into the shoes of Agent 47, a highly skilled assassin, in a spy-thriller adventure with freedom of approach, allowing for creativity and multiple ways to complete missions. This game includes 6 iconic HITMAN locations and has the option to upgrade to the full World of Assassination. Please note that this version does not include Alpha, Freelancer, or VR game modes.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Virtual Reality
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Play​Station VR
  • Xbox

Reviews

86%
Audience ScoreBased on 19,463 reviews
story987 positive mentions
stability195 negative mentions
  • story4,699 mentions

    The story in "Hitman: World of Assassination" is generally regarded as engaging but not particularly deep, serving primarily as a backdrop for the gameplay. Players appreciate the intricate level design and the freedom to approach missions in various ways, often finding the mission stories to be entertaining and humorous. However, many reviews express frustration over the game's reliance on DLC for accessing certain missions, which can detract from the overall experience and narrative continuity. Overall, while the story may not be the main draw, it effectively ties together the trilogy and enhances the immersive gameplay.

    • “The campaign story, mission stories, and levels in Hitman 3 actually feel really well put together.”
    • “The story is engaging and thrilling, and the different play styles you can choose from is outstanding.”
    • “The story behind the campaign missions is top notch too with cinematics and all in between to connect it all.”
    • “The overarching plot is delivered with subtlety, letting the player piece together the bigger picture while focusing on their assignments.”
    • “The story is, in my opinion, remarkable and it's definitely worth at least a casual playthrough once.”
    • “The story, while subtle, ties together the trilogy’s narrative threads effectively, providing a satisfying conclusion to agent 47’s journey.”
  • gameplay1,538 mentions

    The gameplay of "Hitman: World of Assassination" is widely praised for its intricate level design, engaging mechanics, and the freedom it offers players to approach missions creatively. While many reviews highlight the smooth controls and satisfying stealth mechanics, some players express frustration with the always-online requirement and occasional technical issues that disrupt gameplay. Overall, the game is considered a masterclass in stealth gaming, providing hours of replayability through its sandbox-style environments and diverse assassination methods.

    • “I absolutely love this game for its engaging gameplay, stunning visuals, and immersive story.”
    • “The mechanics are smooth, and the variety of tools and disguises keeps gameplay interesting.”
    • “The freedom to approach targets in countless creative ways makes each mission exciting and replayable, providing hours of engaging gameplay.”
    • “The gameplay is just too formulaic with these latest Hitman games.”
    • “The missions are diverse, and the graphics look great, but the over-scripted gameplay just gets a bit tedious over time.”
    • “However, there are quite a few pretty significant bugs that seriously impact the gameplay.”
  • graphics843 mentions

    The graphics in the Hitman series, particularly in Hitman 3, are widely praised for their stunning visuals, intricate level design, and attention to detail, often described as top-notch or even photorealistic. While many players appreciate the graphical improvements and the ability to experience older missions with enhanced visuals, some have noted issues with performance, crashes, and occasional graphical glitches, particularly in VR mode. Overall, the game is recognized for its impressive graphics that significantly enhance the immersive experience of the gameplay.

    • “The graphics are top notch and the amount of detail on each map is insane.”
    • “The stunning graphics, especially with ray tracing enabled, make the game a visual treat, and the addition of elusive targets keeps the challenge high.”
    • “The graphics are simply stunning, and the game is pretty much infinitely replayable.”
    • “The only thing I don't like is that after cinematic cutscenes in Hitman 1, we got static (almost) pictures in Hitman 2 and cutscenes with in-game graphics/models and not very good facial animations in Hitman 3.”
    • “Graphics are from the 90's.”
    • “The graphics are horrible and there are so many more glitches like the menu, item list to grab an item, walking was harsh.”
  • replayability760 mentions

    The "Hitman: World of Assassination" series is widely praised for its exceptional replayability, with players highlighting the vast number of challenges, diverse assassination methods, and intricate level designs that encourage experimentation. The introduction of the Freelancer mode further enhances this aspect, offering nearly infinite replay value through randomized missions and unique objectives. While some players note that certain levels may feel repetitive over time, the overall consensus is that the game provides a rich, engaging experience that can easily consume hundreds of hours.

    • “The replayability is almost infinite, with 100+ challenges for every map and even more in-game and online challenges.”
    • “The freedom to approach targets in countless creative ways makes each mission exciting and replayable, providing hours of engaging gameplay.”
    • “The game excels in its replayability, with each mission presenting numerous ways to approach objectives and uncovering new challenges with each playthrough.”
    • “Sure, there's replayability, but it gets boring very quickly because you're just playing the same locations over and over.”
    • “The issue isn't per se technical but rather a tactical scam to make you have to repurchase Hitman 1 and 2 content so they are playable in this new 3rd installment.”
    • “While repetition can set in across missions, the replayability is vast, inviting experimentation with various approaches.”
  • humor346 mentions

    The humor in "Hitman: World of Assassination" is widely praised for its clever blend of dark comedy and absurdity, with players enjoying the game's inventive and often hilarious methods of assassination. Many reviews highlight the amusing interactions with NPCs, Agent 47's deadpan quips, and the unexpected comedic moments that arise from gameplay mechanics and glitches. Overall, the game is described as a fun and engaging experience that doesn't take itself too seriously, allowing for a variety of humorous scenarios in the context of stealth and strategy.

    • “When I first tried this game, I thought it was going to be a serious stealth game, but in reality, it's so goofy and funny, which is not a bad thing.”
    • “The assassination tools available here are vast, ranging from the classic silenced pistol to the hilariously entertaining exploding rubber duck.”
    • “Hitman: World of Assassination is a hilarious and addicting game where you can fulfill all your contract killing fantasies.”
    • “The plot follows some well-known tropes that are just not interesting anymore, and the humor is blunt, unfunny, and ruins the game's style.”
    • “Hearing 47 talk in his monotone voice about how he 'aims to please' or always 'succeeds at the execution of his goals' while in a disguise and talking to someone else is never not funny.”
    • “You're not funny!”
  • stability209 mentions

    The game's stability has been widely criticized, with numerous players reporting frequent crashes, freezes, and various bugs that significantly hinder gameplay. While some users find the occasional glitches amusing or manageable, many express frustration over persistent issues that disrupt missions and overall enjoyment. Despite occasional praise for performance on certain platforms, the overwhelming sentiment is that the game remains too unstable and buggy, particularly in VR mode, making it difficult to recommend without significant patches.

    • “Other than that, the game runs great, the content is ever growing, and there is a myriad of ways to approach any given contract.”
    • “It also runs great on Steam Deck if you have one.”
    • “Beautiful graphics, runs great and good gameplay!”
    • “The game freezes at the same point in the mission 'Showstopper'.”
    • “The game just quits without any error messages or any other information that might be useful for troubleshooting, so I'm at a loss as to how to proceed.”
    • “It's buggy as hell, enemies see you through walls, headshots aren't counted, items like explosives sometimes don't work, gas cylinders explode randomly when you use a wrench, etc. etc. also, the game crashed about 4 times in this mode, which means I already lost items and progress just because of things like this.”
  • optimization187 mentions

    The optimization of the "Hitman: World of Assassination" series has received mixed feedback from players. While many praise the game's graphics and overall performance, noting that it runs smoothly on various hardware configurations, others report persistent stuttering issues, particularly when using DirectX 12 or on older systems. Additionally, some players have experienced significant performance drops after updates, indicating that optimization may vary across different platforms and settings.

    • “Crowds of NPCs mixed together with so-called 'fake NPCs' make the maps feel alive without hampering performance too much, adding to the immersion.”
    • “The graphics look great and it's really well optimized even with some very NPC-dense maps.”
    • “Fantastic optimization, great replayability, and a large amount of diverse content - Hitman: World of Assassination has it all.”
    • “After testing numerous drivers and trying countless so-called fixes in the world of assassination that forces DX12 for all three games, I never could get Hitman 1 and 2 running without experiencing times when the game would start stuttering.”
    • “Optimization is absolutely atrocious; it lags for no reason after reloading a save.”
    • “The performance of the game is also quite poor.”
  • music167 mentions

    The music in the game has received mixed reviews, with many praising its orchestral quality and immersive nature that enhances gameplay, while others feel it lacks the memorable charm of previous soundtracks by composer Jesper Kyd. Some players highlight the dynamic music that adapts to gameplay situations, creating a fitting atmosphere, while a few criticize it as generic and less impactful compared to earlier titles. Overall, the soundtrack is generally regarded as a strong element of the game, contributing to its cinematic experience.

    • “Kudos to Niels Bye Nielsen for the amazing orchestral soundtrack.”
    • “The soundtrack is by far one of my favorite elements of the game; it's Hollywood film-quality.”
    • “The music also excellently fits every single map/situation.”
    • “The music is serviceable but lacks the moody, immersive quality of the past.”
    • “In comparison to the classic Hitman games (1-4), the soundtrack here is much weaker.”
    • “One huge criticism I have is that the music is awful, the worst Hitman soundtrack yet, and absolutely disgraceful what the composer has created.”
  • grinding142 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and time-consuming, especially when trying to unlock special weapons and outfits or achieve mastery levels. While some appreciate the depth and replayability that comes with grinding, others feel it detracts from the overall enjoyment, leading to frustration and a sense of monotony. Overall, players suggest that significant time investment is required to fully experience the game, often likening it to needing "a second life" for grinding.

    • “Depends on how much you like grinding.”
    • “You'll need a second life for grinding.”
    • “The need to replay levels multiple times to achieve all objectives and explore all options can feel tedious, especially after the initial novelty wears off.”
    • “It's incredibly dull, vague, uninteresting, tedious, and unintuitive.”
  • monetization107 mentions

    The monetization practices in the game have been widely criticized as confusing, predatory, and overly aggressive, with many players feeling misled by advertising that does not accurately represent the content being offered. While the gameplay itself is praised, the excessive reliance on DLCs and microtransactions detracts significantly from the overall experience, leading to frustration among fans who feel exploited by the pricing model. Overall, the monetization strategy is seen as a major flaw that overshadows the game's quality.

    • “The brilliant design and genuinely fun gameplay of the entire World of Assassination trilogy more than outshines any problems with its monetization.”
    • “When it's not bogged down by its questionable monetization schemes and its abhorrent online-only progression, Hitman 3 is easily one of the best stealth games ever made.”
    • “I know I will be able to sink countless hours into this game, so for me, it is a no-brainer. I am happy to support and purchase at full price.”
    • “Can't recommend due to the monetization practices currently employed in the game.”
    • “The monetization practices in this game are disgusting, deliberately made to confuse you and not specifying certain things.”
    • “A great game ruined by excessive monetization.”
  • atmosphere98 mentions

    The atmosphere in "Hitman 3" is widely praised for its immersive and detailed environments, with each location offering a unique and vibrant experience enhanced by stunning graphics, atmospheric sound design, and intricate level design. Players appreciate the game's ability to evoke a sense of place, from the opulence of Dubai to the gritty streets of Berlin, although some long for the darker tones of earlier titles. Overall, the game's atmosphere is considered a standout feature, drawing players into its richly crafted world.

    • “Graphically, each location feels alive, from bustling cities to remote outposts, all enhanced by detailed animations and atmospheric sound design.”
    • “With its stunning visuals and atmospheric sound design, Hitman 3 immerses players in its world like never before.”
    • “Each location feels like a living, breathing world with its own unique atmosphere and challenges.”
    • “Some players, however, may long for the darker, more brooding atmosphere of earlier titles like Hitman: Contracts, which portrayed Agent 47 as a cold, detached killer navigating morally ambiguous situations.”
    • “With the World of Assassination trilogy, the developers have almost completely discarded the dark, mysterious, and rather disturbing tone of the earlier Hitman games for a more polished and goofy atmosphere, which has been quite a disappointment for fans of the original Hitman games.”
    • “Tone, atmosphere, and music have been changed dramatically, and it's not something I love. This doesn't impact gameplay, but the world of Hitman feels less dark and gritty and more goofy.”
  • emotional35 mentions

    The emotional aspect of the game receives mixed reviews, with some players noting moments of personal connection and character development that enhance their investment in the story, while others criticize the overall narrative as lacking depth and emotional impact. Although certain missions evoke strong feelings, many players feel the game prioritizes gameplay over a compelling emotional journey, leading to a more superficial experience. Overall, while there are standout emotional moments, the game is not primarily focused on delivering a deeply moving narrative.

    • “Best game ever! Amazing story made me cry near the end knowing I won't ever see another masterpiece like this.”
    • “The character development adds depth to the story, making you emotionally invested in the outcome.”
    • “Stories in Hitman 3 are much more emotional than those in the previous installments: the decease of Grey, the revenge of 47, the fake betrayal of Diana, and the lose-all ending of Edwards.”
    • “Boring story full of clichés and bad writing.”
    • “While the gameplay is more or less fine, there are other aspects that make me not recommend this: relatively boring story, bad pacing, and a very anti-climactic ending.”
  • character development8 mentions

    Character development in the game is highly praised, with reviewers highlighting its depth and emotional impact, particularly within the trilogy's mature storytelling. Agent 47's subtle yet effective evolution adds to his enigmatic nature, making him a memorable figure in gaming. Overall, the focus on character development enhances the narrative and player investment significantly.

    • “Amazing game, the entire trilogy is a masterpiece in storytelling and character development.”
    • “The storytelling is mature, with a focus on character development and darker themes.”
    • “Agent 47's enigmatic nature remains central, and his character development continues to be subtle yet effective.”
    • “The character development adds depth to the story, making you emotionally invested in the outcome.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

43hMedian play time
87hAverage play time
8hMain story
52hCompletionist
10-117hSpent by most gamers
*Based on 95 analyzed playthroughs

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