Hitman 3 Game Cover
The best and most content-rich way to experience the modern Hitman trilogy for newcomers and long-time franchise fans alike.

In HITMAN 3, players will step into the shoes of Agent 47, a highly skilled assassin, in a spy-thriller adventure with freedom of approach, allowing for creativity and multiple ways to complete missions. This game includes 6 iconic HITMAN locations and has the option to upgrade to the full World of Assassination. Please note that this version does not include Alpha, Freelancer, or VR game modes.

  • Windows

Reviews

86%
Audience ScoreBased on 15,568 reviews
story798 positive mentions
stability167 negative mentions
  • story3,815 mentions

    The story aspect of "Hitman: World of Assassination" has received mixed reviews from players. While many appreciate the engaging narrative that ties together the missions across the trilogy, some criticize it for being convoluted and lacking depth compared to earlier entries in the series. The game features a variety of mission stories that guide players through unique assassination scenarios, but some players feel that the overall story is overshadowed by gameplay mechanics and that the final mission lacks the complexity and replayability found in previous titles. Overall, the story is seen as a decent backdrop for the gameplay, with some memorable moments, but not the primary draw for most players.

    • “The story is great and the environment is very immersive and interesting.”
    • “The amazing stealth sandbox combined with an engaging story made me remember how much I love story games with amazing gameplay to coincide.”
    • “The story, gameplay, and soundtrack are excellent, and the game caters to all audiences, from beginners to veterans of the franchise.”
    • “The story is relatively incoherent, and the story experience is a little uneven because the second game/middle part of this game has cutscenes that aren't animated due to the developer running low on money.”
    • “The story and the gameplay are neat, but it's pathetic how when purchasing this you do not know what to buy to continue playing.”
    • “The story is simple yet catchy, reeling you in with short cutscenes you'll see after every completed mission.”
  • gameplay1,195 mentions

    The gameplay in "Hitman: World of Assassination" is widely praised for its engaging stealth mechanics, intricate level design, and the freedom it offers players to approach missions creatively. While many players appreciate the refined mechanics and the variety of ways to eliminate targets, some express frustration with repetitive elements and bugs that can disrupt the experience. Overall, the game is considered a strong entry in the series, delivering a satisfying blend of strategy, action, and humor, though the always-online requirement has drawn criticism for interrupting gameplay.

    • “Woe is a combination of every level from Hitman 2016 and its two sequels, totaling like 16 highly detailed levels filled to the brim with good stealth gameplay, puzzle-like assassinations, and immersive role play opportunities.”
    • “The gameplay is satisfying and thoroughly enjoyable, mixing both stealth and action.”
    • “The gameplay is a refined blend of the best bits from Blood Money and Absolution, and the episodic format means the missions can be consistently improved.”
    • “Most of the time playing consists of doing the same things over and over again because of the endless list of bugs and terrible game mechanics that the developers refuse to fix.”
    • “The core gameplay element, assassinating and knocking out people doesn't work (your victim sometimes just gets right back up wondering why the mean man assailed him or hilariously just bonk and fly away).”
    • “The game has bugs and certain poor gameplay design choices that can make playing frustrating, even when you've seemingly mastered the game's workings.”
  • graphics677 mentions

    The graphics in the game have received a mixed response from players. Many praise the stunning visuals, intricate level designs, and realistic character models, often highlighting the game's ability to run smoothly even at high settings, particularly with ray tracing enabled. However, some users have criticized the graphics for being dated or inconsistent, with reports of performance issues and graphical glitches, especially in VR mode, leading to a less immersive experience for some players. Overall, while the graphics are generally considered impressive, they are not without their flaws.

    • “The graphics are stunning, the gameplay is smooth, and the levels are intricate and well-designed.”
    • “Stunning visuals: the graphics are outstanding, with richly detailed environments and realistic character models.”
    • “The graphics are amazing and the game ran nicely for the most part at 4K on a 4070.”
    • “Graphics are pretty bad for VR and might cause increased motion sickness.”
    • “Graphics are from the 90's.”
    • “The graphics are horrible and there are so many more glitches like the menu, item list to grab an item, walking was harsh.”
  • replayability588 mentions

    The "Hitman: World of Assassination" series is widely praised for its exceptional replayability, with players highlighting the vast number of ways to approach each mission, numerous challenges, and the introduction of the freelancer mode, which significantly enhances the game's longevity. Despite some criticisms regarding the amount of content and occasional repetitiveness, the intricate level design and sandbox mechanics provide an engaging experience that encourages experimentation and creativity, making it a standout title for fans of stealth games. Overall, the game offers near-infinite replay value, ensuring players can enjoy countless hours of gameplay.

    • “It's got amazing replayability, with each level bringing so many different ways to tackle targets, and each one having its own personality, soundtrack, and overall mood. By the end, Hitman 3 fully masters this, in my opinion, but each game within World of Assassination is enjoyable and easy to sink hours into without even fully exploring all there is to offer.”
    • “The challenges and unlockables promote creativity and replayability, complemented by alternate missions for some maps and engaging game modes like the fantastic freelancer mode, which adds a roguelike twist to the classic Hitman formula.”
    • “The sheer abundance of its content and replayability ensures hundreds of hours of gameplay with continued discovery.”
    • “The replayability certainly has its limits at some point, but at least I've had my money's worth many times over already.”
    • “The final mission has very limited replayability.”
    • “The game has a lot of replay value, but most players will be satisfied with finishing the game only one time.”
  • humor288 mentions

    The humor in "Hitman: World of Assassination" is a standout feature, blending dark comedy with absurd scenarios that make the gameplay both entertaining and engaging. Players appreciate the clever dialogue, quirky NPC interactions, and the myriad of ridiculous ways to eliminate targets, often leading to unexpected and hilarious outcomes. The game's self-awareness and Agent 47's deadpan delivery enhance its comedic elements, making it a unique experience in the stealth genre.

    • “Despite its very serious and grandiose tone, the new Hitman games also have a subtle, lighthearted humor that shines through its goofy interactions, some funny one-liners, and the excessively campy exposition and storylines.”
    • “Hitman: World of Assassination is a hilarious and addicting game where you can fulfill all your contract killing fantasies.”
    • “The game manages to walk this delicate tightrope with ease, presenting players with a world that is both grounded in reality and filled with over-the-top moments and hilarious set pieces.”
    • “The plot follows some well-known tropes that are just not interesting anymore, and the humor is blunt, unfunny, and ruins the game's style.”
    • “You're not funny!”
  • stability178 mentions

    The game's stability has been widely criticized, with numerous players reporting frequent crashes, freezes, and various bugs that significantly hinder gameplay. Many users have experienced issues such as NPCs behaving erratically, game locks during missions, and problems specific to the VR mode, making it nearly unplayable for some. While a few players noted that the game runs well on certain platforms, the overall consensus is that it remains a buggy experience that requires substantial patches to improve stability.

    • “Runs great on Linux and is a great puzzle game.”
    • “It also runs great on Steam Deck if you have one.”
    • “Beautiful graphics, runs great and good gameplay!”
    • “The game just quits without any error messages or any other information that might be useful for troubleshooting, so I'm at a loss as to how to proceed.”
    • “Sometimes the game glitches and locks you out of a level permanently. I've been 'spotted' by guards through solid doors who aren't facing me before, and now I'm permanently locked out of content I've paid for.”
    • “It's buggy as hell, enemies see you through walls, headshots aren't counted, items like explosives sometimes don't work, gas cylinders explode randomly when you use a wrench, etc. etc. Also, the game crashed about 4 times in this mode, which means I already lost items and progress just because of things like this.”
  • optimization148 mentions

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and minimal bugs, while others report significant issues such as crashes, stuttering, and poor performance on certain hardware configurations. While many users appreciate the graphics and overall gameplay experience, they caution potential buyers about the game's demanding requirements and the impact of ray tracing on performance. Overall, the optimization appears to vary widely depending on individual setups and updates.

    • “The graphics look great and it's really well optimized even with some very NPC-dense maps.”
    • “Fantastic optimization, great replayability, large amount of diverse content - Hitman: WOA has it all.”
    • “The game is extremely well optimized, and I have a constant 60 frames all the time (save for Mendoza when looking into the valley but the sunset in that map makes up for it).”
    • “After the new update, the performance became complete dogshit.”
    • “It went from performing just fine on high settings at 90-120 fps to not even breaking 20 fps at low with FSR 2 on performance mode.”
    • “The performance of the game is also quite poor.”
  • music135 mentions

    The music in the game has received mixed reviews, with many praising its immersive quality and ability to enhance the gameplay experience, particularly through dynamic tracks that adapt to the player's actions and environment. While some players appreciate the cinematic and atmospheric elements of the soundtrack, others feel it lacks the distinctiveness of previous entries, particularly those composed by Jesper Kyd. Overall, the music is generally regarded as a strong aspect of the game, contributing significantly to its ambiance and emotional depth.

    • “The soundtrack is by far one of my favorite elements of the game; it's Hollywood film-quality.”
    • “The music also excellently fits every single map/situation.”
    • “The soundtrack complements the tension and drama perfectly, enhancing the overall immersive quality of the game.”
    • “In comparison to the classic Hitman games (1-4), the soundtrack here is much weaker.”
    • “Though one huge criticism I have is that the music is awful, worst Hitman soundtrack yet and absolutely disgraceful what the composer has cooked; hope he gets fired for making the most lame soundtrack I have ever heard in a triple-A game, especially given the history of fantastic soundtracks by Jesper Kyd.”
    • “Sadly they did not and as such the soundtrack is not that interesting.”
  • grinding112 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, often requiring players to invest significant hours to unlock weapons, outfits, and achievements. While some players find the grind rewarding and enjoyable, many others describe it as frustrating and overwhelming, particularly in modes like Freelancer, where the stakes are high and failure can result in losing hard-earned progress. Overall, the grinding experience is seen as a double-edged sword, offering both replayability and potential burnout.

    • “You'll need a second life for grinding.”
    • “Depends on how much you like grinding.”
    • “You'll need a second life for grinding.”
    • “Wanted to like this game, but found it tedious.”
    • “Maybe the game requires a level of patience that I don't have, but the idea of putting on a disguise and waiting for information to reveal itself to you becomes tedious even 3-4 missions into the game.”
    • “It's incredibly dull, vague, uninteresting, tedious, and unintuitive.”
  • monetization78 mentions

    The monetization strategies in this game have been widely criticized as confusing, predatory, and reminiscent of cash grabs, with many players expressing frustration over excessive content locked behind paywalls and misleading advertising. While some acknowledge the game's quality, the aggressive monetization tactics detract significantly from the overall experience, leading to a consensus that the developers should reconsider their approach. Overall, the monetization model is seen as a major flaw that overshadows the game's strengths.

    • “There's a lot that can be said about the questionable monetization strategies, but as a first-time Hitman player, none of that mattered to me, and buying the normal World of Assassination bundle was the right choice for me.”
    • “The brilliant design and genuinely fun gameplay of the entire World of Assassination trilogy more than outshines any problems with its monetization.”
    • “For a game that's not even new, this kind of monetization is frustrating and detracts from the overall experience.”
    • “The monetization practices in this game are disgusting, deliberately made to confuse you and not specifying certain things.”
    • “A great game ruined by excessive monetization.”
  • atmosphere75 mentions

    The atmosphere in the game is widely praised for its meticulous attention to detail, stunning visuals, and immersive sound design, creating unique and vibrant environments that draw players in. Each level is described as a living, breathing world, with distinct atmospheres that enhance the gameplay experience, from the opulence of Dubai to the eerie gloom of Dartmoor. Overall, the game's atmosphere is considered a standout feature, contributing significantly to its appeal and engagement.

    • “The atmosphere envelops, draws you in.”
    • “With its stunning visuals and atmospheric sound design, Hitman 3 immerses players in its world like never before.”
    • “Each location feels like a living, breathing world with its own unique atmosphere and challenges.”
    • “With the world of assassination trilogy, the developers have almost completely discarded the dark, mysterious and rather disturbing tone of the earlier Hitman games for a more polished and goofy atmosphere, which has been quite a disappointment for fans of the original Hitman games.”
    • “In terms of atmosphere, I was very detached from the story compared to the second game. When it is considered as a single mission, all of them actually seem successful, but when I played it back to back, I had a hard time following the story.”
    • “The meticulously designed levels, filled with detail and atmosphere, are a stark contrast to the game's nihilistic undertones.”
  • emotional26 mentions

    The emotional aspect of the game elicits mixed responses from players. While some express feelings of empowerment and cleverness during gameplay, others note a lack of deep emotional engagement, citing a boring story and clichéd writing. However, certain elements, such as character development and impactful moments, do resonate with players, leading to a sense of immersion and emotional investment in the narrative.

    • “Best game ever! Amazing story made me cry near the end knowing I won't ever see another masterpiece like this.”
    • “The character development adds depth to the story, making you emotionally invested in the outcome.”
    • “Stories in Hitman 3 are much more emotional than those in the previous installments: the decease of Grey, the revenge of 47, the fake betrayal of Diana, and the lose-all ending of Edwards.”
    • “Boring story full of clichés and bad writing.”
    • “While the gameplay is more or less fine, there are other aspects that make me not recommend this: relatively boring story, bad pacing, and a very anti-climactic ending.”
  • character development6 mentions

    The character development in the game is praised for its maturity and depth, enhancing the emotional investment in the story and its darker themes. The innovative character design contributes significantly to this development, making the protagonist, Agent 47, a memorable figure in gaming. Overall, the combination of detailed storytelling and unique character portrayal elevates the game's appeal.

    • “Phenomenal game, the attention to detail and the pure amount of possibility in this game alone are reason enough to warrant any purchase, but the animation style, the character design, and pure art of assassination are what make this game deserve the 5 stars it has.”
    • “The storytelling is mature, with a focus on character development and darker themes.”
    • “The character development adds depth to the story, making you emotionally invested in the outcome.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

41hMedian play time
82hAverage play time
8hMain story
52hCompletionist
10-119hSpent by most gamers
*Based on 74 analyzed playthroughs

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