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Watch Dogs 2

Watch Dogs 2 might very well be the best open world game of 2016. It offers ton of content, different ways to complete missions and brilliant visuals. If you are a fan of open world games, you should be playing Watch Dogs 2. Period.
Watch Dogs 2 Game Cover
81%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:optimization, stability
82% User Score Based on 26,346 reviews
Critic Score 80%Based on 55 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXboxNVIDIA GeForce NOWWindowsPlayStationUplay
Watch Dogs 2 Game Cover

About

Watch Dogs 2 is a single player and multiplayer open world role playing shooter game with a science fiction theme. It was developed by Ubisoft and was released on November 28, 2016. It received positive reviews from both critics and players.

Explore a massive and dynamic open world offering an incredible variety of gameplay possibilities. Hack your way through traffic while you engage in dangerous car chases through the winding streets of San Francisco, traverse the rooftops of the colorful and vibrant neighborhoods of Oakland, and infiltrate the cutting-edge offices of Silicon Valley companies. There are many secrets to uncover in th…

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82%Audience ScoreBased on 26,346 reviews
story3.2k positive mentions
optimization292 negative mentions

  • Watch Dogs 2 features a vibrant, detailed open world with beautiful and colorful graphics that vividly depict San Francisco, creating an immersive atmosphere.
  • The gameplay is engaging and allows for multiple approaches such as stealth, hacking, and gadgets, offering players creative freedom and high replayability.
  • The game has a lighthearted, witty humor with memorable, quirky characters and a well-curated soundtrack that enhances the rebellious and youthful tone.
  • The game suffers from poor optimization and numerous technical issues on PC, including severe stuttering, crashes, and persistent graphical glitches especially on modern RTX cards.
  • The story and character development are considered weaker aspects, with a lighter, less emotionally impactful narrative that some find superficial, cringe-worthy, or disjointed.
  • Missions and side quests become repetitive and tedious over time, with grinding elements that can feel monotonous and diminish overall enjoyment.
  • story

    10,139 mentions Positive Neutral Negative

    Watch Dogs 2 offers a lighter, more humorous story centered on a group of young hackers opposing corporate surveillance, with engaging characters like Marcus and his DedSec crew adding charm and personality. While the narrative tackles relevant social themes and provides some memorable missions, it is often considered less cohesive and emotionally impactful than its predecessor, sometimes criticized for being cringe or superficial. The mission design supports varied playstyles and creativity, keeping gameplay fresh despite occasional repetitiveness and a story that some find forgettable or disjointed.

    • “It takes the foundation of the first game and reinvents the formula with brighter storytelling, smarter gameplay, and a vibrant sense of humor that makes every moment fun and memorable. Every mission has charm, attitude, and clever writing, making you feel like a hacker fighting back against a broken system rather than a lone vigilante. You can finish a mission without ever stepping into the restricted zone, complete it stealthily with gadgets, or go in loud with smart weapons — the choice is yours, and each approach feels satisfying. Races, bounty hunts, drone events, photography challenges, and extra story missions all feel substantial and entertaining rather than filler.”
    • “The story follows Marcus Holloway, a young and talented hacker who joins DedSec, a group of hacktivists working to expose corrupt corporations and government entities controlling the city through invasive technology. Marcus is a likable protagonist, and his team of quirky DedSec allies adds personality to the story. While the plot doesn't dive too deeply into themes of surveillance and privacy, it provides enough intrigue to keep players invested. The missions are varied and often involve infiltrating restricted areas, solving puzzles through hacking, or engaging in high-tech heists. Side activities like racing, photography challenges, and online co-op missions add depth to the experience. The game's emphasis on creativity through hacking and diverse mission approaches makes it stand out among open-world games.”
    • “The story is engaging, with some interesting twists and turns, and it explores relevant themes about privacy and technology. The side missions, many of which focus on these characters, are often more interesting than the main story missions. The story has a lighter, more humorous tone, focusing on the DedSec crew, which makes the characters more likable and memorable. The missions are really well done, very diverse, and allow multiple approaches such as stealth, gadgets, or hacking. The freedom to approach objectives however you like, combined with unpredictable player interactions, makes the online experience as thrilling as the single-player story.”
    • “The story is laughably dumb, but the characters are interesting and there are some good side missions.”
    • “The story can be summarized as a mix between cheap 'we are the edgy digital rebels against big brother' propaganda and 'wah wah, we're not script kiddies, we are hackers, our ego is bigger than Saturn, you don't know who you're playing with.' Some conversations feel like they were written by 14-year-olds.”
    • “None of the main characters are likeable and the plot is complete nonsense to anyone with a basic understanding of computers.”
  • gameplay

    3,621 mentions Positive Neutral Negative

    Watch Dogs 2 significantly improves on its predecessor with expanded and creative hacking mechanics, fluid gameplay, and a vibrant open world that supports multiple playstyles including stealth, combat, and gadget use. While the driving mechanics and shooting are generally considered weaker aspects, the game's innovative tools like drones and remote-controlled vehicles add depth and variety to mission approaches. Despite some repetitiveness and occasional bugs, the gameplay remains engaging, making it the series’ highlight even if the story and character tone receive mixed reactions.

    • “The open-world setting is fantastic, the hacking mechanics are top-tier, and the story is genuinely engaging.”
    • “Finally had the time to finish the game and I would say that most of the game mechanics are fun to play and tinker around with.”
    • “The gameplay loop is fantastic — the freedom to approach missions with stealth, gadgets, or total chaos makes every encounter feel rewarding (I prefer stealth more!).”
    • “This game is a repetitive, shallow sandbox with copy-paste missions and mechanics that get old fast.”
    • “The tone feels all over the place, and the gameplay never really evolves.”
    • “Gameplay sucks too.”
  • graphics

    2,387 mentions Positive Neutral Negative

    Watch Dogs 2 features vibrant, detailed, and colorful graphics that have aged well since its 2016 release, offering a visually pleasing depiction of San Francisco with rich environmental details and expressive character models. However, the game suffers from persistent graphical glitches such as flickering and stuttering, especially on modern NVIDIA RTX 3000/4000/5000 series cards, which remain largely unpatched and can significantly impact the visual experience. Despite these issues, the graphics are generally praised for their quality, with many players enjoying the immersive open world and praised art style, though optimization problems can affect performance on various hardware setups.

    • “The graphics are beautiful, and it's truly enjoyable to explore San Francisco — the city feels alive.”
    • “Graphics and details and attention to details is insanely good in this game, better than GTA and maybe even Cyberpunk.”
    • “The graphics are polished, with detailed character models, fluid animations, and a lively environment filled with ambient NPC behavior.”
    • “I've had graphic issues where my game is flickering, the stealth is not good, and some missions are repetitive.”
    • “Game has horrible graphical flickering that's very annoying; no matter what you change, nothing fixes it.”
    • “There is a constant flickering bug on modern RTX 30xx/40xx/50xx series graphics cards that Ubisoft has not fixed for years, making the game nearly unplayable.”
  • optimization

    1,024 mentions Positive Neutral Negative

    Optimization for this game is widely reported as poor to horrible, with many users experiencing severe stuttering, inconsistent framerates, crashes, and performance drops even on high-end PCs. While some find the game playable after tweaking settings, others highlight persistent issues like GPU/CPU bottlenecks, skybox flickering, and bugs that significantly degrade the experience. Despite impressive visuals and gameplay, optimization problems remain a major complaint, making the PC version frustrating unless patched or played on optimized hardware.

    • “The game is extremely well optimized, running smoothly at stable 60+ fps on high/very high settings with an i5, GTX 970, and 8 GB RAM, providing a joyful and visually appealing experience.”
    • “A huge improvement over the first game, Ubisoft learned a thing or two about proper optimization this time around, delivering smooth performance even on mid-range hardware with vibrant graphics and engaging gameplay.”
    • “Surprisingly good performance on lower-end computers, with solid frame rates and minimal stuttering, making it accessible and enjoyable across a wide range of PC configurations.”
    • “The game looks beautiful and feels very good to play, it's one of my favorite open worlds, but unfortunately, it has the worst optimization I have ever seen.”
    • “Currently unplayable on RTX cards because of the lighting glitch tanking performance and making shadows flicker.”
    • “The main and big issue I find about this game is how horribly it was optimized; I can't get through the city for like 1 minute without significant frame drops and crashes. This prevented me from appreciating the game's world more.”
  • music

    643 mentions Positive Neutral Negative

    The music in Watch Dogs 2 is widely praised for its diverse, energetic, and well-curated soundtrack that effectively complements the game's vibrant, rebellious atmosphere, featuring genres like hip hop, electronic, indie, and punk. The in-game music player and radio stations enhance immersion and exploration, though some players note occasional issues with music cutting out or limited track variety. Overall, the soundtrack is considered a standout aspect that significantly adds to the game's identity and player enjoyment.

    • “Watch Dogs 2 has phenomenal music from start to end.”
    • “The soundtrack deserves special praise — a perfect mix of hip hop, electronic, indie, and experimental beats that perfectly complement the tone of youthful rebellion.”
    • “Whether it's the licensed music on the radio (music from all the genres in this game is amazing) or the fittingly electronic soundtrack created by Hudson Mohawke that plays during missions, all of the music fits the game's setting and style perfectly.”
    • “The guns were unsatisfying, and worst of all the music was horrid, I had to turn off the radio several times because I found so much of it so unlikable even as plain background music and I did not find any banger tracks that I could turn to when I wanted to pump myself up like in the first game.”
    • “The music is completely forgettable and obnoxious, WD1's music was iconic in comparison.”
    • “Song selection on the other hand uninspiring; this might be subjective but I didn't like most of the songs in this game, it just didn't put me into the game's mood.”
  • humor

    638 mentions Positive Neutral Negative

    The humor in this game is widely praised for being lighthearted, witty, and often hilarious, with memorable, quirky characters and clever pop-culture and tech references that bring life and charm to its vibrant world. While some players find the humor to be cringey, forced, or dated, many appreciate its playful, satirical take on hacker culture and contemporary society, which enriches the gameplay and story experience. The balance of comedy with occasional serious moments, along with engaging banter among characters, makes the humor a standout and integral part of the game's appeal.

    • “The members of DedSec feel like real people—creative, passionate, funny, and flawed—and their chemistry is one of the game’s biggest strengths.”
    • “With its tongue-in-cheek humor, memorable characters, and outrageous missions, it’s impossible not to laugh your way through the bonkers Bay Area.”
    • “The game is filled with wacky gadgets, pop culture references, and hilarious one-liners that will have you laughing out loud.”
    • “The rest is either unfunny or mostly irrelevant, and Horatio... well, he dies in the first 10 hours anyway.”
    • “A lot of the humor is forced and a bit cringey, with an overuse of sexual innuendos and sex jokes in general, and they really did not have any character development at all.”
    • “The tone is best looked at through a parody lens; most of the humor is more cringey than it is funny, but the characters do come across as realistic if you're familiar with average hipster-rebel millennials.”
  • stability

    376 mentions Positive Neutral Negative

    Watch Dogs 2 is widely reported to be a buggy and unstable experience on PC, with frequent crashes, freezes, graphical glitches, AI problems, and performance issues that often disrupt gameplay. While some players find the bugs amusing or manageable, many consider the technical flaws significant enough to affect enjoyment, especially on modern hardware where issues persist even years after release. Despite this, a subset of users report stable performance with minor glitches, often requiring troubleshooting or lower settings.

    • “PC version runs great, ~55-60 fps with decent frame times in 2560x1080 on highest available settings (Ryzen 5 3600 (non-x), 16 GB DDR4 @ 3200 MHz in dual channel, and 8 GB 2060 Super @ stock clocks).”
    • “It's polished to a shine, and runs great, even on older machines.”
    • “At my time of writing this review, bug-free gameplay.”
    • “This port is still buggy 10 years later, from small issues like frame stutters to game-breaking bugs like phasing through the map (this happened 3 different times in my playthrough).”
    • “The game is a bit buggy at times but the story makes up for it.”
    • “Game is a buggy mess that is barely playable at times.”
  • grinding

    193 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, with many missions and collectibles feeling like monotonous chores requiring significant time investment. While some players find certain grinding elements more enjoyable or "chill," the overall consensus highlights frustrating, drawn-out tasks and puzzle mechanics that detract from the experience. Progression and skill unlocking frequently demand grinding, which can diminish fun and lead to player fatigue.

    • “You'll need a second life for grinding.”
    • “I tend to like these kinds of games because they can be pretty zen when the collectibles aren't too tedious to find.”
    • “The side missions in the game aren't tedious or spammed like previous Ubisoft and open world games, and all of the side missions are memorable in their own right.”
    • “The biggest problem with this game is just how far downhill it goes after the 10-13 hour mark, as the missions get ridiculously repetitive and tedious.”
    • “But instead of keeping it short and sweet, the game stretches this thin plot by forcing you to do tedious, repetitive missions to gather more followers.”
    • “This game is yet another mediocre Ubisoft open world game crammed with boring and tedious collectibles and side quests.”
  • atmosphere

    181 mentions Positive Neutral Negative

    The atmosphere of this game marks a notable shift from the dark, gritty, and brooding tone of its predecessor to a brighter, more colorful, and youthful vibe reflecting San Francisco's lively tech culture. While some players appreciate the vibrant, immersive cityscape and dynamic world that encourages exploration, others miss the serious and moody ambiance of the original, finding the new tone lighter and occasionally overly playful. Overall, the rich, detailed environment and well-crafted sound design create a memorable atmosphere that many find engaging, even if it diverges from the original's noir feel.

    • “The gameplay is so much better than Watch Dogs 1 and 3, and the atmosphere of San Francisco really is a vibe.”
    • “In this game, the transition from Chicago to the Bay Area significantly enriches the game's atmosphere, presenting a vibrant setting filled with distinctive locations like the Painted Ladies and Lombard Street.”
    • “The day-night cycle and weather changes add to the immersion, influencing both gameplay tactics and the overall atmosphere.”
    • “No atmosphere.”
    • “Atmosphere-wise is a significant downgrade from the gritty, more realistic vibe of Watch Dogs 1.”
    • “The characters all annoying and not at all likable, the atmosphere was akin to a frat party which dragged the story down even further for me.”
  • emotional

    107 mentions Positive Neutral Negative

    The emotional tone of the game is widely seen as lighter and more playful compared to the original, which had a more mature, grounded, and emotionally engaging narrative. While some players found heartfelt moments and strong character bonds, many felt the sequel lacked the depth and emotional impact of its predecessor, with critiques pointing to forced or underdeveloped emotional beats and less personal stakes. Overall, it is appreciated for its charm and fun but often criticized for an inconsistent or shallow emotional experience.

    • “It is stylish, fun, surprisingly heartfelt, and way better than it gets credit for.”
    • “The story is absolute cinema and it made me cry, it's hard so you can play for a while and I think this game is worth every penny.”
    • “The characters in the story are really likable, and the DedSec crew felt like an actual family; their relationship is heartwarming.”
    • “I couldn't finish it... what a boring story with even more boring characters with no personalities but typical Instagram/TikTok influencer traits that are supposed to humanize them.”
    • “But with the lack of a solid connection between the story of the original and sequel, a boring story of its own, obnoxious characters, and odd controls made the experience not the greatest for me.”
    • “Pathetic characters, boring story, below average map with repeated side objectives; you'd get bored and tired at max 5 hours in this game.”
  • replayability

    100 mentions Positive Neutral Negative

    The game is widely praised for its high replayability, with many players enjoying the variety of mission approaches, side activities, mod support, and multiplayer modes that extend gameplay well beyond the main story. However, some note that the replay value may decline after completing the campaign, and not all players find the story or post-game content equally compelling for repeated playthroughs. Overall, the game offers substantial replay value through its open-ended design and multiplayer features.

    • “Players can choose different ways to complete tasks according to their preferences and in-game situations, which enhances the game's strategic nature and replay value.”
    • “Play the story and mod it; this is how you unlock infinite replayability.”
    • “The freedom to approach missions with stealth or all-out action adds replayability, and the ability to tackle objectives in various creative ways is a testament to the game's design.”
    • “Opening the game once after completion unlocks 34 of the 55 achievements, defeating the purpose of returning for replay value.”
    • “I finished this game in like 12 hours. The only good part is the free play, but even then it gets increasingly boring and just fizzles out; unlike the first game, this one is 100% not replayable.”
    • “Not too much replayability, unfortunately, or post-main story content to do.”
  • character development

    64 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback; while some praise its likable characters, diverse cast, and DedSec's team growth, many feel it lacks depth, emotional weight, and meaningful arcs compared to the original. Critics note the story and character progression often feel forced, superficial, or underdeveloped, particularly regarding key figures like the antagonist, leading to a less engaging narrative experience. Overall, character design is generally well-received, but the character development itself is seen as a weaker aspect that diminishes players' connection to the story.

    • “The narrative is great, providing solid character development and a compelling story.”
    • “Great character development, superb gameplay, beautiful graphics and atmosphere, nice storyline, no repetitive mission.”
    • “Character development of DedSec and its enemies is interesting in the main story, and perhaps the one thing that this game has GTA V beat on.”
    • “There's also zero character development during the course of the campaign.”
    • “The storyline and character development was so mediocre and honestly forgettable.”
    • “While your protagonist and (particularly) his friends aren't horribly bland or clichéd, they're still really one-dimensional and don't go through a lot of character development.”
  • monetization

    38 mentions Positive Neutral Negative

    Users criticize the game's monetization as heavily focused on intrusive ads, microtransactions, and aggressive DLC promotions, often describing it as a "cash grab" that detracts from the experience. While some acknowledge Ubisoft implemented microtransactions without being overly forced, many feel the constant advertising and forced promotions harm immersion and player enjoyment. Overall, monetization is viewed negatively, likened to corporate greed, with limited player control over ad settings.

    • “Ubisoft put microtransactions in a palatable way that doesn't feel and isn't forced on us players.”
    • “They can implement microtransactions without them being off putting to players.”
    • “Ubi didn't screw it up with in game purchases this time.”
    • “Is this some higher up Ubisoft just retaliating against us consumers because we won't fall for their cash grabs anymore?”
    • “The worst part is that you can't opt out of it, and it doesn't even provide any essential services aside from giving Ubisoft a chance at microtransactions and a source for data mining, disguised as a 'player profile' feature.”
    • “Just let us play without having constant ads for more purchases.”
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80%Critics’ scoreBased on 55 critic reviews
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25h Median play time
3137h Average play time
19h Main story
46h Completionist
6-50h Spent by most gamers
*Based on 163 analyzed playthroughs
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Frequently Asked Questions

Watch Dogs 2 is a open world role playing shooter game with science fiction theme.

Watch Dogs 2 is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

The main story can be completed in around 19 hours, while the entire game is estimated to take about 46 hours to finish. On average players spend around 3137 hours playing Watch Dogs 2.

Watch Dogs 2 was released on November 28, 2016.

Watch Dogs 2 was developed by Ubisoft.

Watch Dogs 2 has received positive reviews from both players and critics. Most players liked Watch Dogs 2 for its story but disliked it for its optimization.

Watch Dogs 2 is a single player game with multiplayer and local co-op support.

Similar games include Watch Dogs, Watch Dogs Legion, Assassin's Creed Origins, Assassin's Creed Syndicate, Tom Clancy's Ghost Recon Wildlands and others.