- June 17, 2016
- Anarchy Enterprises
Hide and Secret Treasure of the Ages
Platforms
About
"Hide and Secret: Treasure of the Ages" is a first-person puzzle adventure game. Explore ancient ruins, solve intricate puzzles, and uncover hidden treasures across various historical periods. With its immersive atmosphere and challenging gameplay, this game offers a mental workout and a glimpse into the past.







- The game features a silly and entertaining story that can be enjoyable for those who appreciate cheesy narratives.
- The voice acting, while cheesy, adds a comedic element that some players found amusing.
- For fans of hidden object games, the straightforward gameplay allows for a quick and easy experience.
- The game is extremely short, taking less than an hour to complete, and lacks variety in hidden object scenes.
- Repetitive gameplay with the same items appearing in multiple scenes makes it feel lazy and unchallenging.
- The storyline and hidden object scenes are poorly integrated, often making little sense together.
story
33 mentions Positive Neutral NegativeThe game's story is primarily delivered through comic book-style panels that are poorly animated and voice acted, serving as a backdrop to a series of hidden object scenes that often lack relevance to the narrative. While some players find the cheesy and juvenile storyline entertaining, many criticize it for being repetitive, disconnected from the gameplay, and lacking depth. Overall, the story acts more as a link between unrelated hidden object puzzles rather than a cohesive narrative experience.
“The game shows a storyboard and then a hidden object scene, rinse and repeat.”
“Its comic-style storytelling, hilariously one-dimensional characters, and writing style create a perfect mix for some cheesy fun.”
“It has an interesting comic style layout for telling the story though, and the voice acting isn't too bad.”
“The story was told by a poorly animated and voice acted strip of comics.”
“The scenes consist of random objects stuck all over backgrounds that have nothing to do with the storyline.”
“The story is just a link device between unrelated hidden object scenes.”