- July 31, 2019
- Rosen Studio
Hidden Fears
31%Game Brain Score
story, gameplay
stability
35% User Score 40 reviews
Platforms
About
"Hidden Fears " is a first-person psychological horror game. You play as a detective investigating a missing persons case in an isolated village, where you encounter supernatural occurrences and uncover a sinister plot. The game features puzzles, hidden objects, and a dark, atmospheric environment.







Audience ScoreBased on 40 reviews
story12 positive mentions
stability4 negative mentions
- The game features nice artwork and a cool atmosphere that enhances the horror-themed story.
- The puzzles are well-designed, offering a good level of challenge and fun.
- The game includes a fast-travel map and easy-to-use inventory, which can help streamline gameplay.
- Loading times between scenes are excessively long, often reaching 10-30 seconds, which disrupts the flow of the game.
- The game suffers from numerous technical issues, including crashes and unresponsive controls during mini-games.
- Voice acting and dialogue are poorly executed, detracting from the overall experience.
story
22 mentions Positive Neutral NegativeThe game's story is generally considered interesting and atmospheric, particularly with its horror-themed setting in a creepy hotel. However, it suffers from a somewhat typical plot involving a protagonist needing to save a loved one, and many players find the lengthy cut scenes detract from the overall experience. While the premise is engaging, frustrations with gameplay mechanics often overshadow the narrative's potential.
“First off, I do like the ghostly atmosphere of the creepy hotel, as well as the horror-themed story.”
“The story and premise of the game is amazing!”
“I'm recommending it because the gameplay is really unique and intriguing, and the story (so far) is pretty interesting.”
“The storyline is a little typical and offers nothing new, having the protagonist's loved one 'in trouble' and needing to 'save' them.”
“I can't stand sitting through the cut scenes because they take so long, they're painful to hear, and they really build up little tension or story in their time.”
“After several failed and frustrating attempts, I was forced to skip the mini-game (something I don't like doing and don't often do) in order to progress the story.”