"Hexodius" is an arcade shooter game featuring intense battles against 25 enemy types across six diverse worlds. Customize your drone with over 40 items and upgrades, and test your skills in survival, destruction, and defense missions, with the goal of escaping the deadly Hexodius Complex and climbing the online leaderboards. Explore varied environments, discover different endings based on difficulty, and strategize the order of your item unlocks for maximum advantage.
Reviews
- Beautiful graphics that enhance the gaming experience.
- The game effectively trains your reaction skills, making it engaging.
- Offers a variety of enemies and upgrades that keep gameplay interesting as you progress.
- The game lacks innovation and feels repetitive, failing to bring anything new to the twin-stick shooter genre.
- Control mapping issues and limited support for keyboard and mouse make it unplayable for some users.
- The targeting system is awkward and imprecise, which can hinder the overall experience.
- story24 mentions
- 13 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The game's story is described as basic and predictable, focusing on a moral about perseverance despite challenges. Players engage in approximately 100 similar missions to progress through the story mode, which can feel grindy. While the narrative may not be groundbreaking, it serves as a backdrop for the arcade-style gameplay, with some players noting that the storytelling could be better integrated into the action.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“A decent arcade-style twin-stick shooter with some light RPG elements, namely being able to choose your power-ups/support items before each stage and map exploration/clearing making up the game's story mode.”
“You have a story mode, and a traditional arcade mode (with leaderboards everyone. Yes, you can own your friends).”
“In the former case, it makes the game quite grindy, as you're incentivized to complete every area in a world, which means finishing approximately 100 fairly samey missions over the course of the story mode.”
“The story mode follows a very basic story and has several objectified missions to get to a dimensional portal at the end of the zone.”
“So I must note to the developers: if you are going to progress a story, or write a book of instructions for the player, don't do it in the middle of the action. Very few players will have the patience to read it, regardless of the fact that it removes players from the game.”
- graphics8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics of the game receive mixed reviews; while some players praise the beautiful visuals and their ability to enhance gameplay, others note that the graphics are average, especially for a 2013 indie title. Additionally, there are concerns about performance issues on certain hardware, and a lack of diversity in level design contributes to a repetitive visual experience over time.
“Beautiful graphics, the game trains your reaction well.”
“Graphics are well done but nothing amazing, and a lack of diversity between level stages means the game starts to feel the same after a while.”
“Beautiful graphics, the game trains your reaction well.”
“The graphics aren't that great, but what do you expect from an indie game dating back to 2013.”
“Graphics are okay (screenshots tell that story), but I'm not exactly sure why this will not run on my i5-HD3000 GPU laptop, as I have no problems running Assault Android Cactus.”
- music6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The game's music is generally well-received, providing a relaxing atmosphere, but players note that the soundtrack can become repetitive due to a limited number of tracks. This lack of variety can make different stages within the same world feel similar over time.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The soundtrack to this game, in my opinion, is rather good, but it gets slightly repetitive when you've been in the same zone for a while.”
“The sound is well done, but there aren't enough music tracks, which makes the stages in the same world feel even more similar.”
“The soundtrack to this game, in my opinion, is rather good, but gets slightly repetitive when you've been in the same zone for a while.”
“The sound is well done, but there aren't enough music tracks, which makes the stages in the same world feel even more same-y.”
- gameplay6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is described as simple yet solid, providing an enjoyable experience despite the annoyance of the guiding robot voice. Players unlock weapons by collecting energy crystals, reminiscent of the mechanics in Gradius, contributing to the overall fun of the game.
“The actual gameplay, however, is quite fun.”
“Simple but solid gameplay.”
“The gameplay is simple but solid, although the robot voice that guides you through the game gets annoying quickly.”
“Weapons are unlocked through collecting energy crystals, a mechanic similar to Gradius (where Hexodius sort of gets its name).”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, as it requires completing around 100 repetitive missions to fully explore each area. This grindy nature detracts from the overall enjoyment of the story mode.
“In the former case, it makes the game quite grindy, as you're incentivized to complete every area in a world, which means finishing approximately 100 fairly samey missions over the course of the story mode.”
“It's frustrating and tedious, and not even frustrating in a good way.”
- replayability2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game offers decent replayability as players unlock additional arcade modes by completing more worlds. However, the clever integration of hazards in both enemies and the environment can lead to frustration, making repeated playthroughs challenging.
“With more worlds beaten, more arcade modes are unlocked, so there is a decent amount of replayability here. The game cleverly infuses hazards in both the enemies and the environment, making it tricky and sometimes frustrating, but also rewarding.”
“The variety of arcade modes and the challenges presented in different worlds ensure that replayability is a strong aspect of the game, keeping players engaged and on their toes.”
“Each playthrough offers new challenges and experiences, making it easy to jump back in and enjoy the game again, thanks to its dynamic gameplay and unlockable content.”
“With more worlds beaten, more arcade modes are unlocked, so there is a decent amount of replayability here, but because this game cleverly infuses hazards in both the enemies and in the environment, it becomes tricky, leading to frustration.”