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Hero of Not Our Time Game Cover

About Hero of Not Our Time

Hero of Not Our Time is a single player survival hack and slash game. It was developed by Hide Head and was released on October 9, 2020. It received mostly positive reviews from players.

Hero of Not Our Time is a 2D top-down action game with elements of 90s classics. The player will have to move through neo-noir dungeons looking for a way out, simultaneously destroying various monsters using magic and weapon, cleaning up location after location.

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Looking for games like Hero of Not Our Time? Here are top survival hack and slash recommendations, selected from player-similarity data — start with Wild West and Wizards, Lovecraft's Untold Stories or Moonlighter.

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Reviews

71%Audience ScoreBased on 108 reviews
gameplay21 positive mentions
grinding3 negative mentions

  • Unique and interesting mechanics including modular weapon customization and magic system using blood.
  • Great dynamic gameplay with excellent, driving synthwave soundtrack that enhances the atmosphere.
  • Good value for money especially on sale; nostalgic pixel art style with a lot of potential.
  • Game is abandoned with no updates or communication from developers, leaving many bugs unfixed.
  • Many design and usability issues: confusing UI, clunky controls, slow and tedious loot animations, and poor tutorial.
  • Visuals and gameplay can be cluttered and hard to see, with awkward mechanics like manual weapon reloading and problematic aiming.
  • gameplay

    56 mentions Positive Neutral Negative
    38% positive mentions, 51% neutral mentions, 11% negative mentions

    The gameplay features a range of unique and innovative mechanics, such as a realistic reload system, weapon customization, and stealth elements, which many find intriguing and entertaining. However, these ideas are often bogged down by clunky controls, confusing design choices, lack of polish, and balancing issues, leading to a frustrating and disjointed experience. Despite its potential and originality, the gameplay suffers from a steep learning curve and inconsistent pacing that detracts from the overall enjoyment.

    • “Player-side mechanics like the upgrade/crafting system for both guns and your own face, as well as magic and even small things like reloading are really fun and, in my humble opinion, the main selling point of the game.”
    • “A hidden gem with unique and interesting mechanics.”
    • “Interesting mechanics of assembling weapons and reloading, drawing runes, finishing off enemies, learning skills.”
    • “Combat control is atrocious, with mouse speed being extremely slow, radially centered on you, and the cursor is not bound to the playfield, meaning you will frequently click menu options and interrupt gameplay.”
    • “General gameplay is frustrating due to lack of balancing and the high amount of bugs.”
    • “The game contains a lot of incredibly counter-intuitive mechanics that make combat not only a chore, but also potentially deadly and run-ending.”
  • music

    32 mentions Positive Neutral Negative
    63% positive mentions, 28% neutral mentions, 9% negative mentions

    The music in the game is widely praised for being dynamic, energetic, and uniquely fitting the gameplay, often described as a "banger" that enhances the overall atmosphere and excitement. However, some users note issues with repetition, occasional bugs, and sound effect overlaps that can detract from the experience. Overall, the soundtrack is a standout element that significantly contributes to the game's appeal.

    • “The game has a cool pumping system, an interesting idea and fantastic music.”
    • “An excellent soundtrack suitable for the atmosphere of the game, allowing you to relax while killing various enemies.”
    • “I really liked the soundtrack, which gives the game incredible energy.”
    • “Esdeaz did a pretty good job on the soundtrack, but it's ruined by the fact that you hear the same songs repeated - not looped, but interrupted and restarted each completed level - for extremely large blocks of levels at a time.”
    • “Gunfire noise is generic, enemy noise is forgettable, and everything is pretty much drowned out by the music.”
    • “And the music is pretty bipolar.”
  • graphics

    16 mentions Positive Neutral Negative
    31% positive mentions, 50% neutral mentions, 19% negative mentions

    The game's graphics feature a retro 8-bit pixel art style that some find charming and well-detailed, with satisfying animations and a pleasing aesthetic reminiscent of titles like Hyper Light Drifter. However, others find the visuals outdated, visually harsh, or jumbled, which can be a drawback for prolonged play. Overall, the pixel art appeals to fans of nostalgic or stylized graphics, though it may not suit those seeking contemporary visuals.

    • “The game's a lot of fun so far and has amazing visuals.”
    • “At first glance, the pixel aesthetics appear well done: the character model, weapon parts, spell book, and head case are all extremely well-detailed.”
    • “It is worth noting the pleasant pixel graphics, weapons reload animation, a variety of enemies and excellent soundtracks under which to destroy monsters is a pleasure.”
    • “The visuals are hard on the eyes.”
    • “I got a headache after playing this for 3 hours and I suspect the visuals are to blame.”
    • “They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
  • story

    8 mentions Positive Neutral Negative
    50% positive mentions, 12% neutral mentions, 38% negative mentions

    The story is generally praised for its richness, interesting themes, and engaging concept, though some find it vague or underdeveloped. While the game features strong aesthetics and a cool narrative idea, certain reviewers criticize the lack of coherent plot flow and level design. Overall, the story adds depth but may feel inconsistent or overshadowed by repetitive gameplay elements.

    • “And the ending and the story are rich.”
    • “The aesthetic is fantastic and the story, even though it’s vague, is interesting.”
    • “Good idea: the story.”
    • “The developer was unable to come up with decent level design or game/story flow/plot, so they opted to try to use samey repetitive procedural generation as a substitute for adding content to the game.”
    • “I'm unsure of the story, but in terms of theming and design, the game is set in a weird mix of worlds that don't really link to one another.”
    • “What's the story?”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The atmosphere of Hero of Not Our Time is widely praised for its quality and immersive design, enhanced by an excellent, fitting soundtrack that complements the gameplay. Players find it addictive and relaxing, contributing significantly to the overall engaging experience.

    • “Hero of Not Our Time is a challenging game with a quality atmosphere.”
    • “An excellent soundtrack suitable for the atmosphere of the game, allowing you to relax while killing various enemies.”
    • “A very interesting game with well-suited music that creates its own atmosphere.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely regarded as tedious and disrupts the overall gameplay flow, making the early stages feel barebones and unengaging. This repetitiveness hampers the intensity and enjoyment of the experience.

    • “Also, a lot of things that "look interesting" are very tedious and gameplay-impeding.”
    • “Probably one of the most barebones and ancient roguelike I've played in years in a bad way with how tedious and underwhelming the early game is.”
    • “It's really tedious and kills the flow of the intense gameplay.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is noted for its quirky and amusing mechanics, such as the reload gun feature, though some elements feel poorly implemented. Additionally, a mistranslated Shakespeare quote adds an unintended but charming comedic touch. Overall, the humor is subtle and integrated into the gameplay and text.

    • “Also, a little translation note: I think the Shakespeare quote shown at the start of every game is meant to be 'brevity is the soul of wit.' Although I find the mistranslation hilarious, so it might be better to leave it as is.”
    • “Hero of Not Our Time is a unique top-down game with a funny reload gun mechanic; gameplay is like a roguelike where you gradually move from level to level.”
    • “The mechanics are interesting and kind of funny but really badly implemented.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs and an unfinished state, with no recent updates or communication from the developers, leading to poor stability.

    • “However, I cannot recommend it due to its unfinished and buggy state, as well as no word from the developers for several years now.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience is characterized by brief intense moments of action followed by slower, exploratory periods that evoke curiosity and suspense. This pacing creates a balance between excitement and immersive atmosphere.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The optimization aspect is focused on enhancing weapon performance, allowing users to improve their effectiveness through upgrades or modifications.

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Frequently Asked Questions

Hero of Not Our Time is a survival hack and slash game. Common tags for Hero of Not Our Time include indie, trading, traditional roguelike, exploration, pixel graphics and others.

Hero of Not Our Time is available on PC and Windows.

Hero of Not Our Time was released on October 9, 2020.

Hero of Not Our Time was developed by Hide Head.

Hero of Not Our Time has received mostly positive reviews from players. Most players liked Hero of Not Our Time for its gameplay but disliked it for its grinding.

Hero of Not Our Time is a single player game.

Similar games include Wild West and Wizards, Lovecraft's Untold Stories, Moonlighter, Strafe, West of Dead and others.