Hero of Not Our Time Game Cover
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"Hero of Not Our Time" is a 2D top-down action game with elements of 90s classics, where you'll navigate through neo-noir dungeons and battle monsters using magic and weapons. The game offers unique weapon assembly with no customization restrictions, the ability to create magic spells with your own blood, and the option to implant electronic devices in your head for enhanced gameplay. The game features ultraviolence stimulation with energy EDM music in Synthwave and Darksynth genres.

  • PC
  • Windows

Reviews

72%
Audience ScoreBased on 110 reviews
gameplay22 positive mentions
grinding3 negative mentions
  • The game features a unique and fun weapon customization system that allows players to create a variety of firearms.
  • The soundtrack is highly praised, providing an energetic backdrop that enhances the gameplay experience.
  • There are interesting mechanics, such as using blood to create spells and a quirky reload system that adds a unique twist to combat.
  • The game is riddled with bugs and lacks polish, making it frustrating and difficult to recommend in its current state.
  • Gameplay can feel tedious due to unskippable animations for opening loot boxes and a confusing fog of war mechanic that hampers visibility.
  • The controls and user interface are convoluted, with many players finding it hard to navigate menus and understand the various mechanics.
  • gameplay60 mentions

    The gameplay is characterized by a mix of innovative mechanics, such as a unique reload system and crafting options, which some players find engaging and fun. However, many reviews highlight issues with complexity, lack of clarity in controls, and a frustrating balance that detracts from the overall experience, leading to a sense of confusion and tedium. While the game has potential with its interesting ideas, it suffers from poor implementation and design choices that hinder its enjoyment.

    • “Player-side mechanics like the upgrade/crafting system for both guns and your own face, as well as magic and even small things like reloading are really fun and, in my humble opinion, the main selling point of the game.”
    • “Excellent top-down action with very dynamic gameplay.”
    • “Many mechanics, much stuff to do - at first I was confused about what to do and how to do it, but after that you quickly learn - and trust me, this game will amaze you.”
    • “Gameplay seems a little boring after a while, and the game throws a lot of things at you which is not easy to understand at the beginning.”
    • “General gameplay is frustrating due to lack of balancing and the high amount of bugs.”
    • “The game contains a lot of incredibly counter-intuitive mechanics that make combat not only a chore, but also potentially deadly and run-ending.”
  • music36 mentions

    The music in the game is widely praised for its energetic and unique soundtrack, which enhances the gameplay experience and creates an engaging atmosphere. While some players noted issues with repetitive tracks and sound effects overshadowing the music, the overall consensus is that the soundtrack is a standout feature that adds excitement and intensity to the action. Many reviewers highlighted the music's ability to elevate the game's dynamics, making it a key element of enjoyment despite other gameplay shortcomings.

    • “The music is incredible and unique, complementing the game's concept and style.”
    • “I really liked the soundtrack, which gives the game incredible energy.”
    • “The game is dynamic, the music is driving, and weapon customization is fun.”
    • “Esdeaz did a pretty good job on the soundtrack here, but it's ruined by the fact that you hear the same songs repeated - not looped, repeated, as they are interrupted and started anew each completed level - for extremely large blocks of levels at a time.”
    • “Gunfire noise is generic, enemy noise is forgettable, and everything is pretty much drowned out by the music.”
    • “And the music is pretty bipolar.”
  • graphics19 mentions

    The graphics of the game are a mixed bag, with some players appreciating the well-detailed pixel art and retro aesthetics, while others find the visuals hard on the eyes and reminiscent of outdated styles. Despite the initial charm of the pixel graphics, some users feel that they detract from the overall experience, leading to a jumbled feel when combined with the game's mechanics. Overall, the visuals evoke a nostalgic vibe that may appeal to fans of retro games, but they may not satisfy everyone.

    • “The game's a lot of fun so far and has amazing visuals.”
    • “At first glance, the pixel aesthetics appear well done: the character model, weapon parts, spell book, and head case are all extremely well-detailed.”
    • “It is worth noting the pleasant pixel graphics, weapons reload animation, a variety of enemies, and excellent soundtracks under which to destroy monsters is a pleasure.”
    • “It is a bit graphically challenged.”
    • “They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
    • “I got a headache after playing this for 3 hours and I suspect the visuals are to blame.”
  • story8 mentions

    The story has been described as rich and interesting, with a unique aesthetic, though some players find it vague and lacking in coherence. While the narrative concept is appreciated, criticisms arise regarding the level design and repetitive gameplay, which detracts from the overall storytelling experience. Overall, the game's thematic elements are intriguing, but the execution leaves some players confused about the plot's connections.

    • “And the ending and the story are rich.”
    • “The aesthetic is fantastic and the story, even though it's vague, is interesting.”
    • “Good idea: the story.”
    • “The developer was unable to come up with decent level design or game/story flow/plot, so they opted to try to use samey repetitive procedural generation as a substitute for adding content to the game.”
    • “What's the story?”
    • “I'm unsure of the story, but in terms of theming and design, the game is set in a weird mix of worlds that don't really link to one another.”
  • atmosphere7 mentions

    The atmosphere of "Hero of Not Our Time" is highly praised, with users highlighting its quality and immersive qualities, complemented by an excellent soundtrack that enhances the gaming experience. Many players find the atmosphere both relaxing and addictive, contributing significantly to their overall enjoyment of the game.

    • “An excellent soundtrack suitable for the atmosphere of the game, allowing you to relax while killing various enemies.”
    • “A very interesting game with well-suited music that creates its own atmosphere in the game.”
    • “Hero of Not Our Time is a challenging game with a quality atmosphere.”
    • “In general, I liked the game and many will like it because of its atmosphere and soundtrack; I recommend it.”
    • “A very interesting game with well-suited music that creates its own atmosphere.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and detrimental to the overall experience, describing it as a significant impediment to gameplay flow and noting that the early game feels particularly underwhelming and outdated.

    • “Also, a lot of things that 'look interesting' are very tedious and gameplay-impeding.”
    • “Probably one of the most barebones and ancient roguelikes I've played in years, in a bad way, with how tedious and underwhelming the early game is.”
    • “It's really tedious and kills the flow of the intense gameplay.”
  • humor3 mentions

    The humor in the game is a mixed bag, featuring amusing mechanics like a quirky gun reload system and a humorous mistranslation of a Shakespeare quote that some players find entertaining. However, the implementation of these humorous elements is criticized as lacking effectiveness. Overall, while there are moments of levity, the execution leaves room for improvement.

    • “Also, a little translation note: I think the Shakespeare quote you show at the start of every game is meant to be 'brevity is the soul of wit.' Although I find the mistranslation hilarious, so it might be better to leave it as is.”
    • “Hero of Not Our Time is a singular top-down game with a funny reload gun mechanic; gameplay is like a roguelike where you have to gradually move from level to level.”
  • stability1 mentions

    The game's stability is criticized due to its unfinished and buggy state, leading to a lack of recommendations from users. Additionally, the absence of communication from the developers for several years has further contributed to concerns about its reliability.

    • “However, I cannot recommend it due to its unfinished and buggy state, as well as no word from the developers for several years now.”
  • emotional1 mentions

    Players find the emotional experience of the game to be a mix of adrenaline and introspection, as the quick-paced action of clearing floors is followed by a reflective exploration of the environment, creating a contrast that enhances the overall emotional depth.

  • optimization1 mentions

    Users note that the new hoods enhance weapon performance, indicating a positive impact on optimization within the game.

    • “With these upgrades, we will be able to enhance the performance of our weapons.”
    • “The optimization options available allow for a tailored gameplay experience that significantly boosts efficiency.”
    • “I love how the game encourages players to fine-tune their strategies for maximum effectiveness.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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