Hero of Fate
- September 1, 2023
- Planescape Game Studio
"Hero of Fate" is an action-packed rougue-like game with survivor gameplay at its core. Form a team of up to 5, including characters, partners, and even an angel, to take on hordes of monsters and powerful bosses. Customize your team with 8 elemental skills and various professional abilities to survive in this epic adventure. Join the community at for updates and discussion.
Reviews
- The fate cards system and mini-adventures within levels provide a compelling reason to keep playing and unlock characters and weapons.
- The game is fun and addictive, with a unique blend of narrative-driven quests and traditional bullet heaven mechanics.
- At its price point, the game offers a lot of content and potential for enjoyment, making it a worthwhile experience for fans of the genre.
- The translation quality is poor, with many segments cut off and some mechanics left unexplained, leading to confusion for players.
- Gameplay can feel unpolished and laggy, with issues like stuttering movement and a lack of controller support affecting the overall experience.
- The fate system can disrupt game flow, and the difficulty is often determined by enemy health rather than engaging mechanics.
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story features a quest system that evolves as players progress, offering intriguing narrative elements and character interactions, though it suffers from issues like text cut-offs and limited quest availability. While the fate quests add depth and are well-received, the overall execution feels unpolished, with some quests being overly challenging or inaccessible. Despite these drawbacks, players appreciate the meaningful choices and the lasting impact of their actions throughout the game.
“The fate quests are a nice addition to the genre, and something I'd love to see expanded upon - either here or in future titles in the genre.”
“I love the fact the game has quest progression, and the results of what you do linger between plays. I think that's fantastic; like saving the half-elf girl was super wholesome.”
“The quest system is pretty neat as well; having the option to do them whenever you have the currency is a really good idea.”
“Many paragraphs and story segments are made with the Chinese character counts in mind, so they get cut off partway through in the English.”
“The quest number is limited each run and there's no guarantee or sign that you will encounter the right quest to complete for more companions or unlocking characters, ascending every skill you have (which is really not satisfying).”
“And some quest options are totally not pickable because their requirement is too high.”
- gameplay10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The gameplay is reminiscent of other vampire survivors clones but introduces unique mechanics and narrative elements that set it apart. However, players note a lack of clarity in these mechanics, and the gameplay is described as not particularly smooth, with enemies primarily serving as damage sponges rather than presenting varied challenges. Overall, the focus seems to be on character and party building to survive rather than engaging with enemy mechanics.
“One of those vampire survivors clones but adding their own mechanics.”
“Enemies are for the most part damage sponges, so it seems to be about building your character/party to do enough damage and not die.”
“There's no explanation of the mechanics.”
“Enemies are for the most part damage sponges, so it seems to be about building your character/party to do enough damage and not die; enemies don't really have mechanics (in the first few maps at least).”
“Having narrative sections during gameplay is the main selling point this game has over other vampire survivors clones.”
- graphics6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The graphics in the game are generally considered basic, with some users noting stuttering movement. However, recent improvements, such as options to speed up gameplay and reduce visual effects, have been positively received. Overall, while the graphics may not stand out, they are functional and have seen enhancements.
“There are now a significant number of quality titles, some excel with clever enemy patterns and AI, others with stunning graphics, and some with deep progressive upgrade systems.”
“There are improvements now, such as the option to speed up the game and reduce the visuals of abilities, which are very welcome.”
“The movement can stutter a bit, the graphics are pretty basic.”
“There are now a significant amount of quality titles following in the wake of others with graphics that are lacking.”
“Edit: there are improvements now, such as the option to speed up the game, and reduce the visuals of abilities which are very welcome.”
- music4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is criticized for its endless looping and poor audio quality, characterized by significant clipping issues. Additionally, there is a lack of cohesion between the music and sound effects, further detracting from the overall experience.
“Music loops endlessly with terrible clipping.”
“Music and sound don't seem to work together.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being buggy and feeling more like an early access title than a finished product. Players have reported significant issues, such as game freezes in specific areas like "the cemetery," leading to lost progress and frustration.
“A few point out it's still buggy and feels more like early access than complete.”
“Currently, I came across one level called 'The Cemetery' which, at the time of this writing, is broken and cannot be completed. Instead, it freezes and you have to go to the main menu, losing all the work you put in (1 hour for me, two times).”
“A few point out it's still buggy and feels more like early access than complete.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the game's emotional depth, particularly how quest progression and player choices create lasting impacts between playthroughs. Moments like saving the half-elf girl are highlighted as particularly wholesome, enhancing the overall emotional experience.
“I love the fact that the game has quest progression, and the results of what you do linger between plays. I think that's fantastic; saving the half-elf girl was super wholesome.”