HereAfter
- October 26, 2017
- Brown Studios
Deep in an old forgotten laboratory, a failed experiment reboots from its sleep. With no memories, it now must explore the many different areas of the extensive complex with the help of an AI called MUSE. Will it find the light of redemption it longs for, or will it find a dark and terrible truth?
Reviews
- The game invokes a sense of nostalgia reminiscent of classic platformers from the Game Boy and SNES era.
- Some players find the game enjoyable and appreciate its potential for improvement and future updates.
- The music is praised for being engaging and adds to the overall atmosphere of the game.
- The lack of a tutorial and confusing controls make it difficult for players to understand how to progress.
- The graphics and overall visual quality are considered very low, detracting from the gaming experience.
- The game has been abandoned by developers, leading to frustration over unresolved bugs and incomplete features.
- gameplay3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The gameplay features straightforward platforming elements set within an adventure theme, encouraging players to unravel a mystery. Overall, it is described as a basic yet engaging experience.
“Gameplay consists of straightforward platforming with an 'adventure' theme as you're supposed to unravel the mystery.”
“It's just gameplay.”
- graphics3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The graphics have been criticized for relying on outdated retro pixel art, which many players feel detracts from the overall experience. Overall, the visual quality is considered poor, contributing to a lack of engagement in the game.
“A choice was made to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
“Graphics are pretty poor and there's not much to do in this game.”
- story3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The story is described as intriguing, capturing players' interest even before reaching significant milestones in the game, such as the first boss encounter.
“The game seems to have an intriguing story, and I'm not even to the first boss.”
- music3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The music features an epic intro that many players enjoy, though it can become repetitive and annoying over time. Additionally, the loading screens disrupt the experience by cutting the music, leaving them feeling barren.
“Epic intro music!”
“The music is very enjoyable, but gets annoying over time.”
“The loading screens are really barren and cut the music sometimes.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”