PINPIN BALLBALL
- November 1, 2018
- KADOKAWA CORPORATION
Check out this new pinball game created with Pixel Game Maker MV! Use the left and right flippers to send the ball flying as you compete for the highest score!
Reviews
- The game is free to play, making it accessible to everyone.
- The concept of having unlimited pinballs with a time limit adds a unique twist to traditional pinball gameplay.
- It loads quickly and can be a fun way to kill a few minutes.
- The game suffers from significant bugs, including crashes when adjusting settings and poor collision detection.
- Highscores are not saved, which diminishes replay value and competitive play.
- The overall quality is low, with limited graphics, locked controls, and a lack of polish, making it feel more like an advertisement than a fully developed game.
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of Pinpin Ballball is criticized for being more of an ineffective advertisement for Playism's Pixel Game Maker MV than a quality game in its own right. Reviewers argue that the poor execution undermines the intended promotional purpose, suggesting that a better-quality product would serve as a more effective advertisement.
“Pinpin Ballball is as much an advertisement as it is a serious attempt at making a game, and it's not particularly good at either of those things.”
“It's an advertisement for Playism's subpar video game construction kit, Pixel Game Maker MV.”
“What Playism doesn't seem to understand is that if you want to advertise a product, you should make your advertisement show off that your product is of good quality. Using a game like Pinpin Ballball, which has issues like not being able to display in full screen, is akin to using salmonella to promote Jack in the Box.”
- graphics3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The graphics are limited by locked resolution and control settings, preventing any customization to enhance visual quality or gameplay experience. The game opts for outdated retro pixel art, which may not appeal to players seeking modern graphical fidelity.
“Resolution and controls are locked, and can't be changed or customized to improve the visuals or the control experience.”
“A choice was made to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
- gameplay2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is straightforward and lacks complexity, with users indicating that it feels basic and unremarkable.
- grinding1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some reviews note pacing issues and predictable plot twists that can detract from the overall experience. Overall, the storytelling is a highlight for many, despite some criticisms.