- February 28, 2019
- Jaison Robson Gusava
Call of the Mighty Warriors
46%Game Brain Score
story
music, gameplay
46% User Score 89 reviews
Platforms
About
"Call of the Mighty Warriors" is a tower defense game where you play as a mercenary defending strategic points in kingdoms at war. Place towers to defend against increasingly large enemy forces, with level design and enemy types challenging your strategic skills. Progress through levels with varying difficulty and length, requiring adjustments to your strategy for victory.
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Audience ScoreBased on 89 reviews
story1 positive mentions
music4 negative mentions
- The game has potential as a fun, cheap little game and can provide some enjoyment for casual players.
- Some areas have nice music that doesn't sound terrible, and the art is decent.
- The ability to quickly earn achievements makes the game appealing to some players.
- The game is extremely bare bones with limited tower types, repetitive gameplay, and a lack of variety in enemies.
- The user interface is poorly designed, with clunky controls and no options menu, making it frustrating to play.
- Many players report bugs, including freezing issues and the game not progressing past certain levels.
music
7 mentions Positive Neutral NegativeThe music in the game receives mixed reviews, with many players finding it repetitive and annoying, particularly in the early stages. While some areas feature more enjoyable tracks that align with the art style, the overall sound design, including sound effects, tends to be underwhelming and can become grating over time.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Some areas have nice music that doesn't sound terrible.”
“While some of the music during the levels reflects the art style, it can be repetitive; however, others are more fleshed out.”
“You have to listen to annoying music and sound effects on repeat.”
“Boring music.”
“Some of the music during the levels, while reflecting the art style, is repetitive; some sound like a 5-second loop, while others are more fleshed out. Luckily, the first two stages are the worst sounding.”