Call of the Mighty Warriors
- February 28, 2019
- Jaison Robson Gusava
"Call of the Mighty Warriors" is a tower defense game where you play as a mercenary defending strategic points in kingdoms at war. Place towers to defend against increasingly large enemy forces, with level design and enemy types challenging your strategic skills. Progress through levels with varying difficulty and length, requiring adjustments to your strategy for victory.
Reviews
- The game has potential as a fun, cheap little game and can provide some enjoyment for casual players.
- Some areas have nice music that doesn't sound terrible, and the art is decent.
- The ability to quickly earn achievements makes the game appealing to some players.
- The game is extremely bare bones with limited tower types, repetitive gameplay, and a lack of variety in enemies.
- The user interface is poorly designed, with clunky controls and no options menu, making it frustrating to play.
- Many players report bugs, including freezing issues and the game not progressing past certain levels.
- music7 mentions
- 43 % positive mentions
- 0 % neutral mentions
- 57 % negative mentions
The music in the game receives mixed reviews, with many players finding it repetitive and annoying, particularly in the early stages. While some areas feature more enjoyable tracks that align with the art style, the overall sound design, including sound effects, tends to be underwhelming and can become grating over time.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Some areas have nice music that doesn't sound terrible.”
“While some of the music during the levels reflects the art style, it can be repetitive; however, others are more fleshed out.”
“You have to listen to annoying music and sound effects on repeat.”
“Boring music.”
“Some of the music during the levels, while reflecting the art style, is repetitive; some sound like a 5-second loop, while others are more fleshed out. Luckily, the first two stages are the worst sounding.”
- gameplay6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for being slow and boring, lacking a speed-up option commonly found in tower defense games, and is further marred by challenging mechanics, annoying sound effects, and disorienting visuals upon failure. Additionally, it is noted to be resource-intensive, drawing significant CPU load without delivering a modern gaming experience.
“The gameplay is slow and boring, and there is no speed-up button like a lot of tower defense games have.”
“Takes 50% CPU load for gameplay like it's 1990.”
“Gameplay: 1/5”
- graphics4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The graphics have been criticized for their poor quality, with users describing them as "bad pixel graphics" and "crappy." Additionally, the accompanying music is noted to be repetitive, particularly in the initial stages, which detracts from the overall experience.
“Bad pixel graphics and bad controls”
“Crappy graphics”
“Some of the music during the levels, while reflecting the art style, is repetitive; some sound like a 5-second loop, while others are more fleshed out. Luckily, the first two stages are the worst sounding.”
- story3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized, particularly due to frequent freezing issues, especially when attempting to play level 11, leading to a low user rating of 4/10.
“I would give it a 4/10, but the game freezes each time I try to play level 11.”
“The reason why I'm downvoting is because for some reason the game freezes when I try to play level 11.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that grinding in the game is excessively time-consuming, with players feeling it requires an unrealistic investment of time. Many suggest that the only enjoyable aspect comes from idle farming of steam cards for profit, highlighting a lack of engaging content in the core gameplay.
“You'll need a second life for grinding.”
“Idle farming the Steam cards to sell is the only way to derive any sort of enjoyment out of this half-baked pile of poo.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been criticized as a blatant cash grab, lacking creativity and quality, which has led to a negative reception among users.
“This is the worst kind of quick, talentless, Unity cash grab game ever made.”