- February 3, 2023
- Team KwaKwa
Helvetii
As an action/adventure game, Helvetii falls just a bit short on some elements of gameplay and storytelling. However, it’s still a solid entry with very appealing looks, sounds, and mechanics.
Platforms
About
"Helvetii" is a character-action game set in ancient Swiss Gaul, where young war chief Divico, druid Nammeios, and half-beast Renart must work together to stop a curse brought upon their land by Divico's victory over a Roman legion. The trio face monsters, cultists, and a shadowy figure as they fight to restore the land and reverse the curse. Players can choose between three unique characters, each with their own abilities and playstyles.











- Helvetii features a gorgeous hand-drawn art style and smooth, engaging combat that keeps players hooked.
- The game rewards skillful play with a unique combo system and offers a variety of characters, each with distinct playstyles.
- Responsive developer support and a fun gameplay loop make for an enjoyable roguelite experience.
- The game lacks a proper tutorial or introduction, making it feel clunky and unfinished for some players.
- Some players find the combat unsatisfying due to missing impactful hit sounds and flashy effects.
- The permanent upgrade progression can feel slow, and the difficulty curve may be inconsistent, particularly with boss encounters.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is praised for its smooth combat, fluid mechanics, and engaging loop, enhanced by a variety of stage elements. While some reviewers noted that it falls short in certain aspects of gameplay and storytelling, the overall experience remains enjoyable and addictive, complemented by a charming hand-drawn art style.
“The gameplay loop is rather fun, especially with the variety of stage elements.”
“I came for the unique art style and stayed for the smooth combat, interesting setting, and addicting gameplay.”
“I like the smooth combat and fluid gameplay.”
“As an action/adventure game, Helvetii falls just a bit short on some elements of gameplay and storytelling.”