- February 6, 2024
- Ronen Ness
HellEscape
Platforms
About
"HellEscape" is a 2D bullet hell roguelike game with auto-fire, featuring 9 stages, 55 missions, and 27 heroes to uncover. With over 100 weapons and abilities, 55 artifacts, and 60 unique power-ups, players face 100 monster types across various missions. The game boasts 362 achievements, 46 on Steam, and 13 daily challenge modes, with 20 mounts to unlock, although it's not yet compatible with Steam Deck.
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- HellEscape offers a unique take on the bullet hell genre with engaging mechanics, character variety, and a responsive developer who actively incorporates player feedback.
- The game features a solid progression system with a variety of missions and unlockable content, providing a rewarding experience for players who enjoy grinding and character customization.
- Players appreciate the game's challenging nature, which requires strategic thinking and preparation, making each run feel rewarding despite the difficulty.
- The game suffers from frustrating mechanics, such as fast enemy spawns and a steep initial grind, which can lead to a sense of unfairness and discouragement for some players.
- Many players find the lack of clarity in upgrade effects and the slow gold gain to be significant drawbacks, making it difficult to progress and enjoy the game fully.
- Technical issues, such as problems with controller support and the absence of cloud saves, detract from the overall experience and can lead to frustration.
story
26 mentions Positive Neutral NegativeThe game's story is enhanced by a variety of interesting missions, unique character classes, and engaging boss fights, providing a solid foundation for gameplay. Players appreciate the randomization of maps and missions, which adds depth and replayability, although some levels, like the obelisk stage, have been criticized for their design challenges. Overall, the narrative elements contribute to a fun and challenging experience, with room for further improvement.
“The game is awesome now and improves on the original in every way with interesting missions, boss fights, and character classes with unique abilities.”
“I love that the creator gives you multiple types of missions to spice things up.”
“There is some decent potential here with the missions, level design, and classes.”
“The obelisk level is just a terrible design; you can't even see what's directly north of it, and if you don't have a specific build, you're out of luck. The enemies just sit inside the obelisk and attack you, which is frustrating.”
“The story feels disjointed and lacks depth, making it hard to engage with the characters and their motivations.”
“While there is some decent potential with the missions and level design, the overall narrative fails to captivate, leaving players wanting a more cohesive and immersive experience.”