Hegis' Grasp: Evil Resurrected
- October 12, 2017
- Odd Branch Studio
Hegis' Grasp is a story-driven, atmospheric survival horror game. Play as Henry Wood, a curious journalist investigating rumours of what is happening to the once peaceful village, Hegis. It will be up to you how this story ends, but first you must survive the insanity of the natives within this damned place.
Reviews
- The game has a gloomy atmosphere that evokes nostalgia for early 2000s survival horror games.
- The writing and narrative elements are well-crafted, providing an interesting backstory.
- The variety of weapons and the ability to switch between first and third person perspectives add some depth to the gameplay.
- The game is plagued by numerous bugs and technical issues, including poor hit detection and game-breaking glitches.
- Graphics and animations are dated and often unconvincing, detracting from the overall experience.
- Combat mechanics are clunky and unsatisfying, making encounters feel frustrating rather than engaging.
- story29 mentions
- 10 % positive mentions
- 76 % neutral mentions
- 14 % negative mentions
The story of "Hegis' Grasp: Evil Resurrected" is generally viewed as mediocre, with some players finding it generic and filled with plot holes, while others appreciate its pacing and the narrative conveyed through well-written notes. Despite its potential for an engaging backstory, many reviewers felt that the gameplay overshadowed the story, leading to a lack of character development and a confusing plot. Overall, the narrative has moments of intrigue but is hampered by bugs and gameplay issues that detract from the overall experience.
“The plot of the story is growing at a nice pace, I like that.”
“Hegis' Grasp tells the tale of a journalist that goes on the hunt for a paranormal story; low and behold, it goes wrong.”
“The narrative of the game is told through notes and books found throughout the game; they are written well and easily readable, enabling the player to understand what’s going on without having to read a short story or risk death in reading the note.”
“Hegis' Grasp: Evil Resurrected is a survival horror first/third person shooter where you fight some supernatural entities and plod through a really bad story in an even worse game.”
“There's no development in the characters and the story relies entirely on them.”
“Sorely disappointing game with unforgivable bugs, terrible story, bad gunplay, and a lacking 'survival' element.”
- graphics23 mentions
- 13 % positive mentions
- 61 % neutral mentions
- 26 % negative mentions
The graphics of the game have received overwhelmingly negative feedback, with many reviewers describing them as outdated, reminiscent of early console generations like the PS1 and N64. Common complaints include poor textures, environmental clipping, and awkward animations that detract from the overall experience. While some elements contribute to the atmosphere, the overall visual presentation is considered a significant drawback, with many players finding it visually unappealing and performance issues exacerbating the problem.
“The atmosphere is there, and because of the old rustic feeling of the game's major areas, the visuals are decent.”
“Graphics: it's easy to tell that most of the graphics are preset items, but you can also see that they've done some work on them because most things look unique and help out on the atmosphere.”
“Aside from that, the graphics are nice, and it has cutscenes, and the voice acting isn't too bad.”
“Graphically the game is way out of date and somewhere between a PS1, PS2, or N64 game.”
“The graphics are bog-awful: excess murk aplenty, plants that contrast said murk with their stark whiteness (almost as if they've fallen into a parallel 'negative' dimension), and barely-evocative environments as far as the eye can see.”
“The atmosphere, which is a crucial part of the survival horror experience, is ruined by awful graphics and shaders, lens flares the size of tiny suns, a horrible white outline on distant objects (result of poorly made distance fog), ridiculous animations especially in third person, enemies going straight through walls, and really choppy and clunky cutscenes.”
- gameplay19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The gameplay of "Hegis' Grasp: Evil Resurrected" is generally described as janky and unsatisfying, with a lack of polish in handling and responsiveness. Players find the mechanics simplistic, focusing mainly on shooting enemies and basic exploration, but criticize the game for its numerous bugs and lack of challenge, with combat often feeling unbalanced and repetitive. While some appreciate the nostalgic survival horror elements, many agree that the overall experience is hindered by major flaws and a lack of depth.
“Gameplay revolves around exploring the town, fighting or fleeing to the next location, reading notes, and tons of key fetching.”
“Be warned that if you're looking for a brand new gameplay experience in the horror genre, this is not what you're after, but those into the survival horror basics will feel at home.”
“As an indie game, I do like Hegis' Grasp; the context, visual, and mechanical aspects of the game are solid, and the game is good to play.”
“It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
“Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
“The gameplay of Hegis' Grasp is a very basic survival horror experience, with very limited exploration and approximated combat.”
- atmosphere14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The atmosphere of the game is a mixed bag, with some players finding it spooky and reminiscent of classic survival horror titles like Silent Hill and Resident Evil 4, while others criticize it for being undermined by poor graphics and technical issues. Despite the use of Unity assets and a rustic setting that can evoke a sense of unease, many reviewers feel that the overall execution fails to deliver a consistently immersive experience. While some appreciate the atmospheric elements, the game's visual shortcomings detract significantly from its intended mood.
“The atmosphere is there, and because of the old rustic feeling of the game's major areas, the visuals are par.”
“It had a spooky atmosphere; I could tell that the devs were certainly inspired by games like Silent Hill and Resident Evil 4, since there are many similarities to them in the style and story.”
“Look, the atmosphere is great; it really gave me some goosebumps everywhere.”
“This game lacks any atmosphere that could have made the experience somewhat decent.”
“The atmosphere, which is a crucial part of the survival horror experience, is ruined by awful graphics and shaders, lens flares the size of tiny suns, a horrible white outline on distant objects (result of poorly made distance fog), ridiculous animations especially in third person, enemies going straight through walls, and really choppy and clunky cutscenes.”
“Absolutely terrible, they ruin the atmosphere completely, with disproportioned lens flares and reflections on metal, badly realized distance fog, pop-in of trees and elements is evident and unjustified for the graphics it delivers, textures and models are mostly low poly and mediocre, the only appreciable things are some texture on melee weapons and the dynamic shadows, which do little to save this disaster.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's optimization is severely lacking, with performance issues such as low frame rates on high-end hardware and numerous game-breaking bugs, including enemies behaving erratically and crashes due to excessive in-game objects. While controls are generally smooth without lag, the overall experience is marred by significant technical shortcomings.
“The controls work perfectly, with no weird issues, stuttering, or lag. Everything feels very smooth.”
“The performance is outstanding, providing a seamless gaming experience.”
“Control is poorly optimized.”
“Performance is incredibly bad; a GTX 1080 playing this at 4K gets 40 frames a second, which is similar performance to Shadow of the Tomb Raider at 4K - which is leaps and bounds above this game graphically.”
“Enemies going through walls and doors, hits not registering, enemies being in the same position after reloading a previous save, enemies spawning inside safe houses after loading a game, instantly killing the player. A game-breaking bug occurred with a boss fight in chapter 3 when, after killing the boss, a rain of money sacks erupted from the boss itself, degrading performance very badly and overflowing the map with thousands of money bags to the point of crashing the game.”
- music4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The game's music features a mix of enjoyable tracks, though much of it is royalty-free and lacks uniqueness. While some sound effects and eerie musical elements add atmosphere, the overall quality of voice acting and sound design is inconsistent, with some elements feeling out of place.
“The music in the game is good with some nice tracks to listen to.”
“Variable (though mostly mediocre) voice acting, ridiculous sound effects, and no end of mysterious noises and eerie musical surges that seemed to signify... well, not much of anything, as far as I could see.”
“The music is nothing special to expect either.”
“Pretty much everything is royalty-free music.”
“Variable (though mostly poor) voice acting, ridiculous sound effects (galloping deer are a true terror to behold!), and no end of mysterious noises and eerie musical surges that seemed to signify... well, not much of anything, as far as I could see.”
- grinding4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Players generally find the grinding in the game to be tedious and time-consuming, with some describing it as a long and repetitive process. However, there are indications that engaging in grinding can enhance the overall experience, as evidenced by a player who increased their score after enjoying money grinding in survival mode.
“It can be a bit grindy at times, but it's part of the experience.”
“Grinding can feel like a long, tedious process, but it adds depth to the game.”
“You'll definitely need a second life for all the grinding involved!”
“one long, tedious grind”
“you'll need a second life for grinding”
“a bit grindy... sometimes”
- humor3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The humor in the game is polarizing; while some players find it hilariously relatable and a true reflection of life, others criticize it for lacking depth and being more silly than scary. Overall, the comedic elements are appreciated by some, but not universally effective.
“This game is hilarious and perfectly captures the essence of life in Germany.”
“Not really terrifying like a boss should be, but rather funny and absurd.”
“The humor falls flat and feels forced.”
“I expected more laughs, but the jokes just didn't land.”
“The attempts at humor are cringeworthy and miss the mark.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being unpolished and buggy, with users reporting various glitches, although some have been addressed by the developers. While the graphics are generally solid, the overall experience is marred by these stability issues.
“This feeds into the real theme here, the game is simply an unpolished, buggy mess.”
“Graphically this game is solid, but I encountered a couple of glitches. The developers have mentioned these are fixed, but personally, I think some features in the game don’t need to be included.”