Hear Your Path Game Cover
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"Hear Your Path" is a unique maze game that challenges you to listen and play note by note the music to find the exit, with 25 hand-crafted levels featuring classic songs from composers such as Beethoven, Mozart, Bach, and Chopin. The game evaluates your performance with a five-star system based on the number of mistakes made. In addition to the gameplay, inspirational phrases are included to encourage new perspectives and reflections.

  • PC
  • Windows
  • Linux

Reviews

58%
Audience ScoreBased on 22 reviews
music10 positive mentions
  • Creative and relaxing game that offers a beautiful musical experience.
  • Fun and engaging for fans of classical music, with a satisfying completion of songs.
  • Simple mechanics that allow players to enjoy the music without pressure or timers.
  • Game crashes during the tutorial, causing frustration for new players.
  • Excessive clicking required to hear and confirm notes can be annoying.
  • Randomness in paths can lead to dead ends, diminishing the challenge and engagement.
  • music28 mentions

    The music in the game is described as pleasant and engaging, particularly for fans of classical music, providing a relaxing experience without pressure or timers. Players appreciate the challenge of navigating through mazes while listening to the music, although some find the lack of timestamps and scoring can make it less engaging. Overall, it is recommended for music lovers and those interested in a unique musical puzzle experience.

    • “No timer, no pressure: just enjoy listening to the music, and even guide you to find your 'path' in each maze.”
    • “Very fun, especially if you're a fan of classical music.”
    • “Recommend for music lovers.”
    • “There are no timestamp landmarks on the board, so if you realize you screwed up and want to go back a few seconds in the song to correct your mistakes, you'll have to manually figure out which note on the board the note you're now hearing (from the song playback) corresponds to, which might take a while.”
    • “There doesn't seem to be any incentive not to listen to the entire song first since there's no score or anything for making it through a level using intuition instead of following along with the song.”
    • “It's a cute idea and I'd love for it to be a bit more engaging, but right now it's effectively just a maze that you can't see the walls of and it plays music as you go through.”
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