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Hate Me Not

62%Game Brain Score
graphics, gameplay
replayability
90% User Score Based on 20 reviews

Platforms

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About

A roguelike twin-stick shooter, where you defend the same thing that tries to hurt you. Venture into the side of darkness to defeat enemies before they reach the Yin-Yang. Switch to the side of light to gather ammo and upgrades, before the time runs out and the next wave of monsters spawn.

Hate Me Not screenshot
Hate Me Not screenshot
Hate Me Not screenshot
Hate Me Not screenshot
Hate Me Not screenshot

90%
Audience ScoreBased on 20 reviews
graphics4 positive mentions

  • The game features a charming pixel art style and visually appealing black and white graphics that enhance the overall experience.
  • There is a satisfying variety of weapons and enemies, which keeps each run interesting and encourages players to explore different strategies.
  • The gameplay mechanics are engaging, with a well-designed difficulty curve and roguelike elements that ensure each playthrough feels fresh and rewarding.
  • Some players feel the game is too bare-bones and lacks depth, particularly in its upgrade system and overall meta.
  • The thematic distinction between the white and black areas is criticized for being unclear, as they often blend together.
  • There are concerns about the game's replay value, with some players noting a lack of synergies and long-term engagement.
  • graphics
    10 mentions Positive Neutral Negative

    The game's black and white graphic composition is highly praised, with many users appreciating its captivating monochromatic visuals and spooky pixel art style. The simplicity of the graphics complements the gameplay, earning a perfect score for its art style. Overall, the visuals are described as both charming and fitting for the game's atmosphere.

    • “The visuals are simple but captivating, and the audio fits perfectly without ever feeling out of place.”
    • “I really love its spooky pixel art style.”
    • “Fun, small game with lovely monochromatic visuals.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is praised for its visually appealing pixel art and engaging roguelike mechanics, which provide a fresh and rewarding experience with each playthrough. Players find the mechanics satisfying and challenging, complemented by a refreshing variety of gameplay elements.

    • “The pixel art is visually appealing, and the roguelike mechanics ensure each playthrough feels fresh and rewarding.”
    • “The gameplay mechanics are satisfying and offer a good challenge.”
    • “The variety of game mechanics during playtime is refreshing.”
  • replayability
    4 mentions Positive Neutral Negative

    Players appreciate the game's style and mechanics, but many express concerns about its replayability due to a lack of a meta or varied content to encourage multiple playthroughs. Overall, while the gameplay is enjoyable, the absence of engaging replay elements leaves uncertainty about its long-term appeal.

    • “I love the style of the game, but I haven't played for that long. I always judge games like this based on the meta (replay value), and there is basically no meta here, so there's that.”
    • “I love the style of the game, but I haven't played for that long. I always judge games like this based on the meta (replay value), and there is basically no meta here, so there's that.”

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