Hate Me Not Game Cover

A roguelike twin-stick shooter, where you defend the same thing that tries to hurt you. Venture into the side of darkness to defeat enemies before they reach the Yin-Yang. Switch to the side of light to gather ammo and upgrades, before the time runs out and the next wave of monsters spawn.

  • PC
  • Web Browser
  • Windows
  • Linux

Reviews

53%
Audience ScoreBased on 10 reviews
graphics3 positive mentions
replayability3 negative mentions
  • The game features a visually appealing pixel art style and a captivating black and white graphic composition.
  • There is a satisfying variety of weapons and enemies, which keeps gameplay fresh and engaging.
  • The roguelike mechanics and balanced difficulty curve provide a rewarding experience with good replay value.
  • The game feels somewhat bare-bones, lacking depth in its upgrade system and synergies.
  • The thematic elements of black and white are not fully realized, as the visuals often appear gray and mixed.
  • Some players have expressed concerns about the overall replay value and meta elements being minimal.
  • graphics5 mentions

    The game's black and white graphic composition is highly praised, with many reviewers highlighting its captivating and simple visuals that complement the gameplay. The spooky pixel art style is particularly well-received, earning a perfect score for its artistic execution. Overall, the graphics contribute significantly to the game's charm and atmosphere.

    • “The visuals are simple but captivating, and the audio fits perfectly without ever feeling out of place.”
    • “Fun, small game with lovely monochromatic visuals.”
    • “I really love its spooky pixel art style.”
  • gameplay3 mentions

    The gameplay is praised for its visually appealing pixel art and engaging roguelike mechanics, which provide a fresh and rewarding experience with each playthrough. Players find the mechanics satisfying and challenging, complemented by a refreshing variety of gameplay elements.

    • “The pixel art is visually appealing, and the roguelike mechanics ensure each playthrough feels fresh and rewarding.”
    • “The gameplay mechanics are satisfying and offer a good challenge.”
    • “The variety of game mechanics during playtime is refreshing.”
  • replayability2 mentions

    Players appreciate the game's style and mechanics, but express concerns about its replayability due to a lack of a meta or varied content to encourage multiple playthroughs. Overall, while the gameplay is enjoyable, the absence of engaging replay elements leaves some uncertainty about its long-term appeal.

    • “I love the style of the game! Although I haven't played for long, I always judge games like this based on their replay value, and I feel like there's a lot of potential for replayability here.”
    • “The game plays well, and I'm curious to see how the replay value develops over time.”
    • “I love the style of the game, but I haven't played for that long. I always judge games like this based on the meta (replay value), and there is basically no meta here, so there's that.”
    • “After completing the game, I found little incentive to replay it. The lack of meaningful choices and consequences makes it feel like a one-time experience.”
    • “While the game is enjoyable, the limited variety in gameplay and lack of different paths or endings really diminishes its replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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