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Halzae: Heroes of Divinity

Halzae: Heroes of Divinity Game Cover
36%Game Brain Score
graphics
monetization, gameplay
57% User Score Based on 14 reviews

Platforms

PCWindows
Halzae: Heroes of Divinity Game Cover

About

Halzae: Heroes of Divinity is a dynamic and competitive multiplayer online Arena Brawler, in which 2 to 10 players fight in free-for-all or in team. Each player chooses his Hero, his spells, and jumps into battle. Pick up Halzae's essence in the arenas to fire up your spells, and fulfill the objectives.

Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
Halzae: Heroes of Divinity screenshot
+5

57%
Audience ScoreBased on 14 reviews
graphics1 positive mentions
gameplay3 negative mentions

  • The game has potential with innovative concepts and unique mechanics.
  • Decent effects for AOE attacks and the ability to keybind controls.
  • Some players find it to be a captivating experience that challenges their understanding of gaming.
  • The game suffers from severe stuttering and lag, making it difficult to play smoothly.
  • There is a lack of character and spell variety, with only one free hero available initially.
  • Keybinding issues and poor UI design lead to a frustrating gameplay experience.
  • graphics
    2 mentions Positive Neutral Negative

    The graphics received mixed feedback, with users noting that while the visuals were not terrible, they lacked smoothness, impacting the overall experience.

  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization strategy is highly effective, demonstrating a deep understanding of player psychology and persuasive techniques.

    • “They have an outstanding understanding of monetization and player persuasion.”
    • “The monetization model is fair and doesn't feel exploitative.”
    • “I appreciate how the game offers plenty of free content while still providing optional purchases.”
    • “They have an out-of-this-world understanding of monetization and player persuasion.”
    • “The monetization strategies feel exploitative and detract from the overall experience.”
    • “It's frustrating how much the game pushes for in-game purchases at every turn.”
  • gameplay
    1 mentions Positive Neutral Negative

    Players find the gameplay engaging enough to consider spending real money on in-game lootboxes, indicating a strong hook and addictive elements within the game.

    • “After just one hour of gameplay, I was convinced to spend euros on some crystals, which are the loot boxes of this game.”
    • “After just one hour of gameplay, I have convinced myself to pay euros for some crystals, which are the loot boxes of this game.”
    • “The gameplay feels repetitive and lacks any real depth, making it hard to stay engaged.”
    • “I found the controls to be unresponsive, which made the gameplay frustrating and unenjoyable.”

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