- November 1, 2004
- Valve
- 16h median play time
Half-Life 2: Deathmatch
Platforms
About
Half-Life 2: Deathmatch is a multiplayer-focused game set in the Half-Life 2 universe, offering both deathmatch and teamplay modes. Experience stunning visuals and innovative physics-based gameplay, where you can manipulate objects and weapons to your advantage. With the option for co-op and single-player modes, engage in fast-paced action, tossing toilets and other objects at friends or AI opponents, but be aware of occasional bugs.





gameplay
183 mentions Positive Neutral NegativeThe gameplay of "Half-Life 2: Deathmatch" is characterized by its fast-paced, chaotic combat that combines classic deathmatch mechanics with the unique physics and weaponry of the Half-Life universe. While the core mechanics are solid and engaging, some players find the experience somewhat dated and lacking in depth compared to modern shooters, with issues like server activity and balance affecting overall enjoyment. Despite these drawbacks, the game remains a fun and accessible option for both newcomers and long-time fans, especially with its modding potential and vibrant community.
“Offering both classic gameplay and modern enhancements, this title appeals to fans of competitive shooters.”
“The combination of fast-paced action, innovative physics mechanics, and a vibrant community makes 'Half-Life 2: Deathmatch' a must-play for any fan of competitive shooters.”
“With its fast-paced, adrenaline-fueled gameplay and dynamic multiplayer mechanics, 'Half-Life 2: Deathmatch' is a game that is sure to keep players engaged and entertained for hours on end.”
“The game's weapons and gameplay mechanics are underwhelming, with no new or exciting features to set it apart from other first-person shooters on the market.”
“Despite this seeming variety in gameplay, the game can feel quite basic in terms of mechanics and tactical options, creating an experience that feels perhaps too generic compared to its more modern contemporaries, especially with the lack of advanced movement tech (rocket jumping, bhopping) present in other, similar games.”
“Unfortunately, most active DM servers run mods that make all weapons' shots nearly a one-hit kill and reduce the gravity to beyond Martian levels of severity, with most of the gameplay depth eliminated as a result.”