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Haimrik

72%Game Brain Score
story, gameplay
grinding, replayability
74% User Score Based on 230 reviews
Critic Score 61%Based on 1 reviews

Platforms

PCPCPlaystation 4Playstation 4Playstation 5Playstation 5WindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SPlayStationPlayStationXboxXbox

About

"Haimrik" is a single-player historical platformer game with a good storyline. As the scribe Haimrik, you'll wield the Power of the Words, bringing stones to life and defeating enemies in various Word Worlds. With a lioness companion and numerous puzzles, players will navigate a medieval revolution, complete with grisly deaths and a final showdown against the Word King.

Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
Haimrik screenshot
+9

74%
Audience ScoreBased on 231 reviews
story69 positive mentions
grinding18 negative mentions

  • Haimrik features a unique gameplay mechanic that creatively uses words to solve puzzles and interact with the environment, providing a fresh experience in the indie game scene.
  • The hand-drawn art style is stunning and contributes to a whimsical atmosphere, complemented by a quirky and engaging story filled with humor and memorable characters.
  • The game is relatively short, making it a concise adventure that doesn't overstay its welcome, allowing players to enjoy the experience without feeling fatigued.
  • The controls can be confusing and clunky, leading to frustrating gameplay, especially during combat and boss fights that may feel tedious and poorly designed.
  • There are several spelling and grammatical errors throughout the game, which is ironic given its focus on wordplay, detracting from the overall experience.
  • The lack of chapter select and limited replayability can be frustrating for players aiming to complete all achievements, as missing one requires replaying the entire game.
  • story
    171 mentions Positive Neutral Negative

    The story of *haimrik* is characterized by its quirky charm and memorable characters, blending clever storytelling with unique gameplay mechanics that involve materializing objects from words to solve puzzles. While the narrative is straightforward and occasionally shallow, it features engaging twists and dark humor, making it enjoyable despite some criticisms of rushed pacing and simplistic writing. Overall, the game offers a distinctive storytelling experience, enhanced by vibrant visuals and a creative approach to gameplay, though it may not satisfy those seeking a deep or complex narrative.

    • “The story is quirky and full of charm, featuring memorable characters that kept me invested from start to finish.”
    • “The story was engaging and with the twists.”
    • “It is structured extremely well, the storyline is superb, and each of the characters is finely detailed, from their personality traits to the fantastic cartoon illustrations.”
    • “The story being told and its characters are rather shallow and mostly serve as an excuse to move you between the game’s sections.”
    • “Game writing reads like a children's storybook, in that monotonous, elementary way, with no depth.”
    • “The story is not that convincing and the game is kind of clunky.”
  • gameplay
    129 mentions Positive Neutral Negative

    The gameplay in "Haimrik" is characterized by its innovative word-based puzzles and a blend of exploration and problem-solving mechanics, offering a unique twist on traditional adventure games. However, many players find the gameplay to be repetitive and at times tedious, with clunky mechanics and a lack of depth in puzzle complexity. While the artistic style and humor are praised, the overall execution of gameplay elements has received mixed reviews, suggesting that it may appeal more to fans of experimental mechanics rather than those seeking a polished experience.

    • “The gameplay mechanics are both innovative and engaging, with the unique word-based puzzles adding a clever twist to the traditional adventure formula.”
    • “Amazing gameplay with a fun little twist where puzzles and storytelling are merged into one.”
    • “Good art style, innovative and great gameplay, nice story.”
    • “The gameplay is unfortunately the weakest aspect.”
    • “You'd think a story about a medieval dude who writes stuff in his own blood would be exciting, but the gameplay is plodding and dull.”
    • “The mechanics are a bit rough at times, particularly near the end, and the story can drag on a bit.”
  • graphics
    82 mentions Positive Neutral Negative

    The game's graphics are widely praised for their unique hand-drawn art style, which creates a whimsical atmosphere and effectively complements the storytelling. While many reviewers appreciate the vibrant visuals and distinctive aesthetic, some note that the monotone elements can feel somewhat depressing and that the overall graphical quality may not meet modern standards. Despite these criticisms, the art style remains a standout feature that draws players in, even if other aspects of the game may not be as well-received.

    • “The hand-drawn art style is absolutely stunning, creating a whimsical atmosphere that draws you into the world.”
    • “The art style of the game is really cool with the hand-drawn cartoon style and the characters.”
    • “Haimrik certainly has an aesthetic that makes it stand out immediately.”
    • “The game uses a mostly monotone art style, with only certain effects like fire and blood featuring some more color.”
    • “The graphics and music too can get bland or annoying eventually, and it really doesn't help that there are no control options in a game that is typically going to be played in shorter sessions.”
    • “Which I wouldn't mind if the game had something else going for it, but the story is basic and the art style is pointlessly detailed with gore, yet primitive in regards to everything else.”
  • music
    44 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its whimsical vibe and good soundtrack that complements the overall experience, while others criticize it for being repetitive and monotonous, with only a single track playing throughout. Additionally, certain sound effects, like loud bird noises, detract from the musical experience, leading to a sense of annoyance over time. Overall, while the music contributes positively to the game's charm, its lack of variety and occasional grating elements leave some players feeling underwhelmed.

    • “The humor is well-executed, providing plenty of laughs along the way, and the soundtrack perfectly complements the whimsical vibe of the game.”
    • “Music sold the entire package, although I have to be honest, it does become a little repetitive if you take your time playing the game.”
    • “The soundtrack is pretty good, and the controls are very responsive.”
    • “It also bears mentioning that the monotonous, single track of background music and the grating sound design are also actively unpleasant.”
    • “Other cons: there is no help page to reference the keyboard controls and there is only 1 music track playing in the game.”
    • “The graphics and music too can get bland or annoying eventually, and it really doesn't help that there are no control options in a game that is typically going to be played in shorter sessions.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is widely praised for its execution, blending charming characters and a whimsical story with dark and gruesome comedic elements. While some translation issues are noted, the writing is generally considered funny, contributing to an entertaining experience that many recommend for its unique gameplay and artistic style. Overall, players appreciate the balance of lighthearted and dark humor, making it a standout title in the indie game scene.

    • “The humor is well-executed, providing plenty of laughs along the way, and the soundtrack perfectly complements the whimsical vibe of the game.”
    • “Nice artistic style, funny story, and original gameplay make this a recommended title for all!”
    • “I was taken aback at first as a bandit’s face was melted off by acid, but I really enjoyed the game’s dark sense of humor.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of "Haimrik" to be tedious and repetitive, with slow movement and frustrating puzzle mechanics that interrupt the flow of the game. Many reviewers noted that the experience felt more like a chore than enjoyable gameplay, particularly when navigating through levels or restarting after dying. Overall, the game suffers from a lack of engaging content, leading to a sense of grinding throughout the experience.

    • “The game feels a bit too tedious to play through and its story is damaged by constant interruptions (puzzle sequences).”
    • “Movement is slow (reminiscent of Devil May Cry), which can make things tedious when running back and forth between distant needed words.”
    • “To top it all off, the game feels more tedious to play than fun.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is noted for its strong character design, which is visually appealing but marred by some awkward animations, particularly the main character's running expression. While the initial aesthetic is appreciated, the overall execution leaves room for improvement, prompting a desire for a sequel that could enhance these elements further.

    • “Character design is cool, and I would like to see a sequel that expands on this concept in a more presentable and enjoyable manner, especially considering that this game really nailed the character design.”
    • “So sadly, I don't feel like I should recommend this game, but I would like to see a sequel that expands on this concept in a more presentable and enjoyable manner, especially considering that this game really nailed the character design.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is primarily driven by a variety of achievements, but many players find that the campaign's simplistic problem-solving and minimal mechanics in boss fights limit overall replay value.

    • “There are a good amount of achievements if you're into that sort of thing, but that's really the only replayability.”
    • “Most of the campaign only requires basic problem-solving skills to master; boss fights have minimal mechanics, resulting in poor replay value.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's hand-drawn art style is consistently praised for its stunning visuals, contributing to a whimsical atmosphere that effectively immerses players in its world.

    • “The hand-drawn art style is absolutely stunning, creating a whimsical atmosphere that draws you into the world.”

61%Critics’ scoreBased on 1 critic reviews

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