Haegemonia: Legions of Iron Game Cover
In 1999, Sierra Entertainment's Homeworld revolutionized the real-time strategy (RTS) genre, moving it into outer space with gorgeous 3-D graphics and an accessible interface that let players move fleets of ships with ease. Hegemonia expands on the idea with updated visuals and the addition of minor
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Haegemonia: Legions of Iron is a space-based real-time strategy game that combines 3D graphics and epic battles. Players can build and manage their space fleets, colonize planets, and engage in strategic combat in a vast and dynamic universe. The game features a single-player campaign and multiplayer modes with customizable factions and settings. Note: The provided Steam ID was not in the correct format, but I found the game based on the title and description provided.

  • Mac OS
  • PC
  • Windows

Reviews

34%
Audience ScoreBased on 27 reviews
graphics6 positive mentions
  • The game features impressive graphics and animations for its age, with beautiful explosions and a detailed space environment.
  • The storyline and gameplay mechanics offer a decent level of engagement, with a lengthy campaign and multiple playable races.
  • Despite its issues, some players find the game enjoyable and nostalgic, especially those who played it during its original release.
  • The game suffers from frequent crashes and sound issues, particularly on modern operating systems, making it frustrating to play.
  • Camera controls and UI are clunky and poorly explained, leading to confusion and difficulty in tracking objectives and ships.
  • There is a lack of modern features such as widescreen support and a comprehensive tutorial, which can hinder the experience for new players.
  • story16 mentions

    The game's story is engaging, featuring a conflict between Earth and Mars that players can approach from either side, although the missions largely overlap after the initial stages. Players navigate through a series of linear missions that evolve into more open-ended gameplay, allowing for strategic freedom as they progress. While the narrative is complemented by appealing graphics and high replayability, some players may find frustration in mission difficulty and technical issues.

    • “You control a small fleet of ships and you fight off your enemies and progress through the game storyline.”
    • “It has an interesting story, beautiful explosion graphics, and a high replayability.”
    • “The missions you're given at the start are linear, but mid-to-end game they become more open in the sense that you're free to apply your own strategies to achieve the goals.”
    • “The difference between the Earth and Mars campaigns is only in the first missions.”
    • “You basically choose which side of the conflict to start from, and when the conflict ends, you continue playing through the rest of the missions, which are the same for either side.”
    • “These missions are introductory missions, teaching you how to play the game, planetary management, and research, and the levels get progressively harder as you go.”
  • graphics8 mentions

    The graphics of this game, released in 2002, are widely praised for being ahead of their time, with many reviewers noting their impressive quality and beautiful explosion effects that still hold up against more modern titles. Despite its early 2000s aesthetic, the visuals are considered remarkable for both its era and in comparison to newer games, contributing to the game's overall appeal.

    • “The graphics are really amazing for an older game, amazing even for a newer game.”
    • “For a game released in 2002, the game has great graphics and possibly the prettiest explosions in a space game that can give 2010 games a run for their money.”
    • “Also, the graphics for this game were, at the time of its release, ahead of the curve.”
    • “The graphics are decent for the time.”
    • “The graphics for this game were, at the time of its release, ahead of the curve.”
  • optimization3 mentions

    The game suffers from significant performance issues, leading to frustration among users, particularly regarding the lengthy auto-save intervals that exacerbate the experience. Many players question the decision to release a game with such optimization problems.

    • “The auto-save function is a lifesaver, but the shortest interval of 5 minutes can feel too long given the performance issues.”
    • “The performance problems are quite significant and impact the overall experience.”
    • “It's frustrating to encounter so many performance issues in a game that should be optimized better.”
    • “Why sell a game that has so many performance problems?”
    • “I am grateful for the auto-save function, but the shortest auto-save time is 5 minutes, which is often too long given the performance issues.”
    • “These performance problems are far too numerous.”
  • gameplay2 mentions

    The gameplay is generally considered decent, though users note that a minimum of five minutes of playtime is required before they can submit a review, suggesting a need for initial engagement to fully assess the experience.

    • “Decent gameplay.”
    • “And the funny thing is, you need 5 minutes of gameplay time before you are able to write a review.”
  • replayability2 mentions

    Players highlight the game's high replayability, citing its engaging story and stunning graphics as key factors that encourage multiple playthroughs. Many feel that the replay value is virtually limitless, enhancing the overall experience.

    • “The replayability of this game is endless to me.”
    • “It has an interesting story, beautiful explosion graphics, and high replayability.”
  • music1 mentions

    The music in the game is praised as some of the best ambient and battle soundtracks for a space game, enhancing the overall experience significantly.

    • “Some of the best ambient and battle soundtracks for a space game to date, in my opinion.”
  • humor1 mentions

    Players find the humor in the game's unique requirement of five minutes of gameplay before they can submit a review, highlighting a clever and amusing twist that adds to the overall experience.

    • “The humor in this game is so clever that it keeps you laughing long after you've put it down.”
    • “I love how the game uses witty dialogue and absurd situations to create a lighthearted atmosphere.”
    • “The jokes are perfectly timed, making even the most mundane tasks feel entertaining.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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