Haegemonia: Legions of Iron
- May 1, 2014
- Digital Reality
In 1999, Sierra Entertainment's Homeworld revolutionized the real-time strategy (RTS) genre, moving it into outer space with gorgeous 3-D graphics and an accessible interface that let players move fleets of ships with ease. Hegemonia expands on the idea with updated visuals and the addition of minor
Haegemonia: Legions of Iron is a space-based real-time strategy game that combines 3D graphics and epic battles. Players can build and manage their space fleets, colonize planets, and engage in strategic combat in a vast and dynamic universe. The game features a single-player campaign and multiplayer modes with customizable factions and settings. Note: The provided Steam ID was not in the correct format, but I found the game based on the title and description provided.
Reviews
- The game features impressive graphics and animations for its age, with beautiful explosions and a detailed space environment.
- The campaign offers a lengthy experience with multiple playable races and a variety of ships, providing decent gameplay and strategic options.
- Many players find the game enjoyable and nostalgic, especially those who played it during its original release in 2002.
- The game suffers from frequent crashes and stability issues, particularly on modern operating systems, making it frustrating to play.
- Controls and camera angles are clumsy and poorly designed, leading to confusion and difficulty in tracking objectives and ships.
- There is a lack of proper tutorials and helpful information, making it hard for new players to understand the game mechanics.
- story32 mentions
- 13 % positive mentions
- 78 % neutral mentions
- 9 % negative mentions
The game's story is engaging, allowing players to control a fleet of ships and progress through a conflict between Earth and Mars, although the campaigns largely converge after initial missions. Players appreciate the interesting narrative and the strategic depth that unfolds as missions become more open-ended, despite some frustrations with mission difficulty and technical issues. Overall, the story is complemented by beautiful graphics and high replayability, making for a compelling experience.
“You control a small fleet of ships and you fight off your enemies and progress through the game storyline.”
“It has an interesting story, beautiful explosion graphics, and a high replayability.”
“The difference between the Earth and Mars campaigns is only in the first missions.”
“You basically choose which side of the conflict to start from, and when the conflict ends, you continue playing through the rest of the missions which are the same for either side.”
“The missions you're given at the start are linear, but mid-to-end game they become more open in the sense that you're free to apply your own strategies to achieve the goals.”
- graphics18 mentions
- 72 % positive mentions
- 17 % neutral mentions
- 11 % negative mentions
The graphics of this game, released in 2002, are widely praised for being ahead of their time, featuring stunning visuals and impressive explosion effects that still hold up against modern titles. Players appreciate the early 2000s aesthetic and animations, noting that the game's graphics are not only remarkable for its era but also comparable to newer games. Overall, the visuals contribute significantly to the game's appeal, enhancing its replayability and immersive experience.
“The graphics are really amazing for an older game, amazing even for a newer game.”
“For a game released in 2002, the game has great graphics and possibly the prettiest explosions in a space game that can give 2010 games a run for their money.”
“Also, the graphics for this game were, at the time of its release, ahead of the curve.”
“The graphics for this game were, at the time of its release, ahead of the curve.”
“Hegemonia expands on the idea with updated visuals and the addition of minor improvements.”
- optimization6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game suffers from significant performance issues, leading to frustration among players, particularly regarding the lengthy auto-save intervals that exacerbate the experience. Many users question the decision to release a game with such optimization problems.
“Why sell a game that has so many performance problems?”
“These performance problems are far too much.”
“You are very thankful that you have an auto-save function, but the shortest auto-save time is 5 minutes, and that's often too long given these performance problems.”
- gameplay4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is generally described as decent, with a notable requirement for players to engage for at least five minutes before being able to submit a review.
“Decent gameplay.”
“And the funny thing is, you need 5 minutes of gameplay time before you are able to write a review.”
- replayability4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players highlight the game's captivating story and stunning graphics, contributing to its high replayability, which many describe as virtually endless.
“The replayability of this game is endless to me.”
“It has an interesting story, beautiful explosion graphics, and high replayability.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, featuring some of the best ambient and battle soundtracks for a space game, enhancing the overall experience significantly.
“Some of the best ambient and battle soundtracks for a space game to date, in my opinion.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a self-referential joke about the requirement of five minutes of gameplay before players can submit a review, highlighting a playful and ironic tone.
“And the funny thing is, you need 5 minutes of gameplay time before you are able to write a review.”