Habitat
- July 8, 2014
- 4gency
- 3h median play time
Habitat is a successfully funded Kickstarter game from indie developer 4gency. It is a strategic space survival game where you have to build and manage the future homes of humanity from orbital debris that you find in space junkyards surrounding Earth’s orbit. Leading your team of engineers, you will have to build and fly your space stations in a zero gravity setting, mastering physics driven fli…
Reviews
- The game has a unique and interesting concept of building spaceships from space junk, providing a creative sandbox experience.
- Some players find the game fun and enjoyable for short periods, appreciating the chaotic and goofy elements.
- There is potential for improvement and expansion, with hopes for future updates to enhance gameplay and add more content.
- The game is plagued by numerous bugs, poor controls, and a lack of essential features like a save option, making it frustrating to play.
- Many players feel the game is unfinished and abandoned, with little to no support from the developers since its early access release.
- The gameplay can become repetitive and lacks depth, leading to boredom after a short time, with many players expressing disappointment in its execution.
- gameplay20 mentions
- 25 % positive mentions
- 55 % neutral mentions
- 20 % negative mentions
The gameplay of this space game is described as a mix of intriguing but poorly executed mechanics, leading to a frustrating experience. Players find the controls and interface cumbersome, with many features feeling underdeveloped or inconsistent, resulting in a lack of challenge and engagement. While there are moments of fun and potential for replay value, the overall execution leaves much to be desired, making it difficult to recommend.
“Very weird but enjoyable, a linear space game, with missions and just odd mechanics and art.”
“Nice realistic mechanics and physics.”
“Although it's currently short on content, its dynamic destruction and generally fun gameplay give it tons of replay value at the moment.”
“And the gameplay itself is just boring.”
“The game is lacking some of the old assets that it used to have and some of the old mechanics no longer exist. Coupled with the fact that some of the mechanics that were spoken about in the most recent update don't even work to begin with.”
“This game is a serious waste of money. From bad controls to mechanics that don't even make sense, the garbage that is floating around in space cannot be avoided. Unless you carefully navigate, you're going to die just from that. Furthermore, the controls make the game almost impossible to play, and lastly, the game has no substance. It's easy to get bored, and from what little I played, I can assure you it's not worth your time.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story in the game is described as very thin and poorly integrated, serving primarily as a backdrop for gameplay rather than a compelling narrative. Players find the plot to be minimal and often frustrating, with numerous bugs and mechanics that detract from the experience. While some suggest that the lack of depth might be an intentional design choice, the overall consensus is that the story feels like an afterthought, overshadowed by gameplay issues and a lack of engaging content.
“Habitat is a short but 'complete' game where you scavenge for resources to build stations and follow a barebones plot through multiple warpgates as you fight enemies.”
“Which, considering the tone of the game and what little I was able to glean of the 'story' in-game, could actually be intentional in some brilliant meta-design by the creators, but I very much doubt that.”
“The plot is so thin that, if it is ever discovered, will revolutionize the world of particle physics.”
“The storyline is pasted on and rice paper thin.”
“The plot is so thin that, if it is ever discovered, it will revolutionize the world of particle physics.”
“The missions, combat, and trivial amount of other gameplay elements cannot hope to hide that they were all added as an afterthought to the main game, and the main game is a one-trick pony.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is widely criticized for its poor stability, with users reporting numerous bugs and unresponsive controls that render it nearly unplayable. Overall, the consensus is that the game's technical issues significantly detract from the experience.
“I find it unplayable and buggy as hell.”
“Extremely buggy, abysmal controls.”
“Its so buggy, the steering is buggy and the controls are awful.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and slow, particularly during the tutorial phase, where tasks can feel boring and difficult to execute due to clunky controls. While the game has enjoyable elements, the management and operation of the ship contribute to a frustrating experience.
“Execution is a bit tedious and slow.”
“However, near the end of the tutorial, the game told me to do something that was tedious and boring, and not easily accomplished with the game's controls.”
“It's hard to figure out what things are, and once you do, it's painfully tedious to make use of them.”
- graphics2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The graphics in the game are visually appealing, particularly in the trailer, but players feel that the in-game visuals do not live up to those expectations. Additionally, the graphics serve as a reminder of the game's shortcomings in gameplay and content.
“The graphics are stunning and truly bring the game world to life.”
“The attention to detail in the graphics is impressive, making every environment feel immersive.”
“The visual effects are breathtaking, enhancing the overall gaming experience.”
“The graphics are outdated and lack the detail expected from modern games.”
“The visual design feels bland and uninspired, making the game less engaging.”
“The character models look stiff and lifeless, which detracts from the overall experience.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game to have significant replayability due to its dynamic destruction and enjoyable gameplay, despite currently lacking in content. The improvements made have enhanced its playability, making it a fun experience worth revisiting.
“Although it's currently short on content, its dynamic destruction and generally fun gameplay give it tons of replay value.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with developers who prioritize profit over player experience, labeling their practices as cash grabs.
“I'm really tired of developers who only care about cash grabs.”
“The monetization in this game feels excessive and frustrating.”
“It seems like every feature is locked behind a paywall, making it hard to enjoy the game.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is criticized for its indecision between serious and comedic tones, resulting in a lack of effectiveness in either approach.
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization is criticized for poor performance, particularly when numerous moving objects are connected, leading to significant slowdowns. Users find the default Unity objects to be inadequate for maintaining smooth gameplay under these conditions.
“Unfortunately, this game suffers from the fact that the performance of the default objects Unity provides is rather abysmal, especially when you connect dozens of moving objects together.”
“The optimization is lacking, leading to significant frame drops during intense gameplay moments.”
“I experienced frequent stuttering and lag, which made the game nearly unplayable in certain areas.”