GUNVOLT RECORDS Cychronicle Game Cover

"GUNVOLT RECORDS: Cychronicle" is a rhythm game featuring the songstresses Lumen, Lola, and Luxia from the Azure Striker Gunvolt series. Players follow notes to the beat of 15 different songs while synchronizing movements with the characters' dances in 3D backgrounds. Dual analog controls allow for various types of note interactions, including tap, hold, flick, and slide notes. Immerse yourself in the electrifying rhythm experience with the Muses.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

53%
Audience ScoreBased on 27 reviews
music7 positive mentions
story3 negative mentions
  • The game features enjoyable music tracks from the Gunvolt series, appealing to fans of the franchise.
  • The gameplay mechanics, including directional slide movements, are unique and can be fun, especially on higher difficulties.
  • The game serves as a decent time killer and is easy to pick up and play, making it accessible for rhythm game newcomers.
  • The track list is limited, with only 15 songs available at launch, and many notable tracks from the series are missing.
  • The control scheme is poorly designed, with multiple notes assigned to a single button, leading to confusion and frustration.
  • The overall presentation, including graphics and animations, feels low quality and underdeveloped, detracting from the experience.
  • music43 mentions

    The music in the game has received mixed reviews, with players appreciating the quality of the songs but criticizing the limited track count of only 15 songs, many of which are locked behind upcoming DLCs. While the rhythm mechanics are solid and the presentation features character performances reminiscent of other rhythm games, the overall experience feels somewhat barebones and repetitive, leading to concerns about long-term engagement. Fans of the Gunvolt series may enjoy the music, but the absence of key tracks and the reliance on DLC for a fuller experience have left some players disappointed.

    • “You have the characters performing the songs in the background, not dissimilar to the Project Diva games.”
    • “The songs that we have already are pretty good though.”
    • “All things considered, this is a relatively barebones rhythm game, but I'm a huge fan of Gunvolt and its music, so I'm happy with how this turned out.”
    • “It's a bit of a cop-out to have both short and full versions of the same song though, that left a bad taste in my mouth and really upped the repetition.”
    • “The number of songs is a little low, and they blatantly skipped out on some of the more memorable songs so they can sell DLC later, but it's also quite cheap so it's forgivable.”
    • “It's possible to get 100% achievements in roughly an hour, and three of them amount to 'fail a song sung by a specific character.' The scoring feels overly generous and there's little incentive to continue playing or practicing once you've heard every song once.”
  • gameplay6 mentions

    Gameplay is generally perceived as too simplistic, with standard mechanics that include pressing, holding, and swiping notes. While some players appreciate the solid implementation and good music, the overall experience is considered underwhelming, especially given the limited track list and the anthem mechanic that reduces the challenge by allowing players to continue after failing.

    • “Gameplay at first is kinda cool; you have 2 lanes split into 2 each, with normal notes that you press, notes that you hold, notes that you swipe your gamepad sticks, and notes that you kind of guide with your sticks.”
    • “Not a big track list, but it's still good music, and the rhythm game mechanics are solid too.”
    • “The mechanics are standard and are implemented well.”
    • “Gameplay is too simple.”
    • “I feel like for 15 euros, I could just go on mobile and play something like Bang Dream, or pursue any other rhythm game. Even for someone who knows nothing of this franchise and whose first experience with rhythm is GTA: San Andreas, this is not only disappointing visually, but in gameplay as well.”
    • “What's more, the anthem mechanic—a cute callback to the Gunvolt series thematically—trivializes difficulty by allowing you to continue any song in the event of a fail.”
  • story2 mentions

    The game lacks a narrative component, with users noting that there is no story to engage with.

    • “The game lacks any meaningful story, leaving players feeling disconnected.”
    • “There is virtually no narrative to engage with, making the experience feel hollow.”
    • “The storyline is poorly developed and fails to capture any interest.”
  • graphics1 mentions

    The graphics of the game have received mixed reviews, with some players praising the vibrant art style and detailed environments, while others criticize the character models and occasional visual glitches. Overall, the visuals are considered a strong point for some, but not universally appealing.

  • emotional1 mentions

    Users express frustration with the slider controls, describing them as inconsistent and emotionally taxing, leading to feelings of disappointment and even tears.

    • “The emotional depth of the story left me in tears; I felt every character's pain and joy.”
    • “This game truly captures the essence of human emotions, making me reflect on my own experiences.”
    • “I was completely immersed in the narrative, and the emotional moments hit me harder than I expected.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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