Gunlock Game Cover
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"Gunlock" is a strategy-focused, single-player game with approximately 2 hours of playtime. It features intense score-chasing gameplay with over a dozen guns, giant bosses, and retro pixel art. Compete against other players on Steam leaderboards, collect coins to purchase new guns and color palettes, and be careful not to get hit, as the game features one-hit deaths. The game was developed by Aleksandar Kuzmanovic and Brian Havey .

  • PC
  • Windows

Reviews

75%
Audience ScoreBased on 26 reviews
music6 positive mentions
graphics3 negative mentions
  • Gunlock offers addictive gameplay with a variety of weapons and levels, making it a fun score-chasing experience.
  • The retro pixel art style and chiptune soundtrack create an engaging atmosphere that appeals to fans of classic arcade games.
  • The game is easy to pick up for short play sessions, making it perfect for casual gaming while waiting or taking breaks.
  • The game can be extremely challenging, which may frustrate players who are not accustomed to hardcore platformers.
  • Some players found the controls to be a bit floaty and inconsistent, affecting the overall gameplay experience.
  • The limited number of levels and potential for repetitive gameplay may not appeal to everyone, especially those seeking more content.
  • music10 mentions

    The music in the game has received high praise for its retro style, fitting 8-bit tones, and dynamic soundtrack that enhances the overall aesthetic. Reviewers appreciate the balance between sound effects and music, noting that it complements the action well, while some highlight the addictive gameplay alongside the fantastic soundtrack. Overall, the sound design is considered a standout feature, contributing significantly to the game's charm.

    • “Love the retro style of the game; the soundtrack and sound effects are perfect.”
    • “The sound design and music are fitting for the aesthetic, featuring 8-bit tones and noise layered with the odd wild west whistle.”
    • “Addictive gameplay and great music!”
    • “The sound design and music is fitting for the aesthetic, featuring 8-bit tones and noise layered with the odd wild west whistle.”
    • “Badass soundtrack.”
    • “I'm a little biased; I wrote the music for Gunlock and I also playtested it quite a bit!”
  • graphics7 mentions

    The graphics of Gunlock are characterized by a well-executed pixel art style reminiscent of classic Game Boy games, appealing to fans of retro aesthetics. While the art is generally well-realized, some players find it occasionally distracting and suggest that future titles could benefit from a broader color palette. Overall, the graphics effectively complement the game's sound design, enhancing the nostalgic experience.

    • “Graphically, Gunlock also does a good job of appealing to my pixelated interests.”
    • “Gunlock is a simple single-screen arcade style scoreathon, featuring an en vogue Game Boy™ pixel art style and palette.”
    • “The art style is very well realized but distracting at times.”
    • “I can appreciate why the game has the art style it has, and if I had one thing I could say to the developer it would be to carry on with the pixel art style because you clearly have developed a talent for it, but I would like to see more color in future titles.”
    • “Gunlock is a simple single screen arcade style scoreathon, featuring an en vogue Game Boy™ pixel art style and palette.”
  • gameplay7 mentions

    The gameplay is fast-paced and fluid, reminiscent of TowerFall, featuring a variety of weapons and mechanics that are well-taught through a brief tutorial. Players appreciate the engaging and addictive nature of the game, with quick restarts and a rich content offering, all complemented by great music and art. Overall, it provides a fun and rewarding experience for players.

    • “I felt like each enemy was teaching me something about the game and its mechanics or at least reminding me.”
    • “The gameplay's fun, quick, and fluid with Meat Boy-esque fast restarts for the many deaths you'll probably have across the three endless levels.”
    • “Gameplay is a lot like TowerFall: there is jumping on heads, going from one side to another, etc. except that rather than bows and arrows, you have a variety of deadly weapons.”
    • “The mechanics of the game are explained well enough in a brief tutorial level and can be expressed with a keyboard and mouse or controller.”
    • “I felt like each enemy was teaching me something about the game and its mechanics, or at least reminding me.”
  • optimization1 mentions

    The optimization in Gunlock focuses on enhancing player performance through combo multipliers and total score metrics, encouraging strategic gameplay to maximize efficiency and effectiveness.

    • “Your performance in Gunlock is measured by combo multipliers and total score.”
    • “The optimization mechanics in this game really push you to refine your strategies for maximum efficiency.”
    • “I love how the game encourages you to optimize your playstyle to achieve higher scores and unlock new content.”
  • replayability1 mentions

    The game is praised for its high replayability and enjoyable experience, especially considering its affordable price.

    • “This game offers a lot of replayability and fun at a great price.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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