Megacopter: Blades of the Goddess
- June 21, 2024
- Pizza Bear Games
- 6h median play time
"Megacopter: Blades of the Goddess" is a sci-fi adventure game inspired by retro classics and TV shows of the 80's and 90's. Pilot the sentient Megacopter and battle Reptoid forces in various mission types across 4 different biomes. Command the Megacopter's weapons and take on an escalating threat level in your mission to defeat the Reptoid scum and bring sanity back to the Tri-state area.
Reviews
- Megacopter offers a nostalgic experience reminiscent of the classic Strike series, with modern gameplay mechanics and a fun, over-the-top story.
- The game features smooth controls, a variety of upgrade options, and a satisfying combat system that keeps players engaged.
- Players appreciate the humor, vibrant graphics, and the unique blend of bullet hell elements with strategic gameplay, making it a fun and entertaining experience.
- Some players find the game to be short, with a lack of replayability and limited mission variety after completing the main campaign.
- The aiming system can feel awkward, and the music is repetitive, which detracts from the overall experience for some players.
- There are complaints about unclear instructions and a lack of quality-of-life features, such as the ability to skip cutscenes and dialogue during replay.
- story48 mentions
- 15 % positive mentions
- 79 % neutral mentions
- 6 % negative mentions
The story of Megacopter is described as a quirky and half-baked narrative that blends humor with a retro aesthetic, featuring over-the-top elements like battling reptilian enemies. While some players find the storyline entertaining and fitting for the game's chaotic gameplay, others criticize it for lacking depth and coherence, particularly in the final mission. Overall, the narrative serves as a lighthearted backdrop to the action, with many players opting to focus more on the gameplay than the plot itself.
“The most eye-catching point is the whacky story and premise, which the game leans into completely.”
“The story is a little bit odd-ball, but the game is fantastic and runs perfectly on the Steam Deck.”
“Fun game, funny over-the-top story, good soundtrack.”
“The weird story feels half-baked, and the last boss is way too easy; I’ve had more trouble delivering pizza than taking down Jeff.”
“Ignore the entire storyline, skip the dialogue, and instead bask in the symphony of destruction and mayhem that this title's got to offer.”
“And while this adds to the whacky story, it detracts heavily from character depth and overall explanations of why things happen.”
- music26 mentions
- 38 % positive mentions
- 46 % neutral mentions
- 15 % negative mentions
The music in the game is generally well-received, with many players appreciating its fit with the gameplay and overall atmosphere, particularly its retro synth style. However, a common critique is the limited variety of tracks, leading to repetitiveness that can detract from the experience. While the soundtrack enhances the game's fun and chaotic vibe, players feel that additional tracks would have significantly improved the overall musical experience.
“The music changes from chill to thrill based off of combat status.”
“The soundtrack, though it only has a few tracks that are kind of repeated a lot, is a great match for that sense of hectic fun, really gets you in the right kind of zone.”
“Awesome retro synth-y music, hilarious dialogue, and... the helicopter is sentient??”
“The only gripe I have about this game is that the soundtrack is repetitive.”
“It's not a bad soundtrack, but does get old after a while.”
“The second negative point is the low number of music tracks; a little more variety would have been appreciated here.”
- gameplay24 mentions
- 54 % positive mentions
- 33 % neutral mentions
- 13 % negative mentions
The gameplay is a nostalgic homage to the classic "strike" series, featuring challenging and dynamic objectives that enhance the experience of piloting a heavily armed chopper. While some players find certain mechanics poorly explained, the overall gameplay is praised for its fluidity, responsiveness, and meaningful customization options. With a mix of retro charm and modern improvements, the game offers compelling mechanics that keep players engaged, despite a few minor frustrations.
“Fans of Desert Strike will love its challenging gameplay, dynamic objectives, and the nostalgic feel of piloting a heavily armed chopper through explosive scenarios.”
“The gameplay from the Strike series is there, but feels more refined, fluid, with customization options that meaningfully impact gameplay.”
“Classic copter gameplay with modern music, controls, mechanics, and fun.”
“And finally, I have no idea what most of the az-tech stuff does other than the dodge mechanic, so that whole part of the game was basically useless to me because it was so poorly explained.”
“While there's a bit of a learning curve, the ability to replay missions really helps one get used to the mechanics, and allows for farming of tokens for upgrades.”
“From top to bottom, Megacopter feels as though it’s meant to evoke memories of the first three 2D 'strike' games as it is reminiscent both in the design and visuals as well as the overall mechanics of the experience.”
- graphics19 mentions
- 47 % positive mentions
- 37 % neutral mentions
- 16 % negative mentions
The graphics of Megacopter are characterized by a charming retro aesthetic that evokes nostalgia for 90s anime and classic games, featuring vibrant colors and a consistent visual style. While some users note the graphics may appear simple or cheap at first, they ultimately find them endearing and fitting for the game's indie charm. Overall, the visuals are described as impactful and enjoyable, enhancing the gameplay experience despite some critiques regarding graphic fidelity in certain areas.
“Megacopter is a thrilling modern take on the classic helicopter combat formula, blending intense action, strategic missions, and a polished retro aesthetic.”
“Still, it feels fair and I haven't once felt like a death has been 'cheap.' The colors are vibrant, the graphic style stays consistent and fun, delivering a very consistent visual language that really drives home the 90's game/cartoon feel.”
“A gorgeous action-driven top-down shooter with classic retro graphics, narrative, and feel.”
“Like the graphics, which look cheap, but sure they'll grow on you and become endearing, like it always happens with small indie-ish games?”
“☐ blown budget on graphic fidelity leaving core features unfinished”
“The graphics are simple, but effective.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as bizarre, childish, and self-aware, contributing to its overall charm and playability. Players appreciate the ridiculous cutscenes, funny dialogue, and quirky characters, all of which enhance the game's retro aesthetic. The combination of over-the-top storytelling and a catchy soundtrack makes for a genuinely entertaining experience.
“The humor is bizarre and childish, which suits me fine.”
“It is short, funny, goofy, and self-aware and is amazing to play through.”
“Awesome retro synth-y music, hilarious dialogue, and... the helicopter is sentient??”
- replayability5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
Overall, the game's replayability is seen as limited, with some players suggesting that an additional game mode could enhance it. However, the upgrade system offers some value for players looking to experiment with different ship builds, and the tracking of mission clear times may encourage multiple playthroughs for those interested in improving their performance. Despite these elements, many feel that the experience remains worthwhile even after a single playthrough.
“The upgrade system adds replay value if you want to develop your ship differently.”
“Combining the upgrade system and mission clear times would bolster replayability significantly.”
“The only pressing issue the game has is replayability, but I'd say the experience is worth the time even if you only do one playthrough.”
“The only pressing issue the game has is replayability. If you come from a shmup background, this game may differ from a lot of your library in this aspect, but I'd say the experience is worth the time even if you only do one playthrough.”
“If this game gets a new game mode with more replayability, I might increase the score.”
“Combining the upgrade system with different ship development options could bolster replayability, especially as the game already tracks mission clear times.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players appreciate the opportunity to replay missions, which not only aids in mastering the game's mechanics but also facilitates farming tokens for upgrades, making the grinding aspect feel more rewarding despite a slight learning curve.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I find the repetitive nature of grinding to be a major turn-off; it feels like a chore rather than fun.”
“The amount of time required to grind for upgrades is frustrating and detracts from the overall experience.”