Gungrave G.O.R.E
- November 21, 2022
- Iggymob Co.,Ltd
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"Gungrave G.O.R.E is a third-person action shooter that combines Eastern and Western game design. Play as the titular Gunslinger of Resurrection, Grave, an unstoppable anti-hero who wields dual pistols and a transformable EVO-coffin. Experience a story of vengeance while engaging in stylish, gory combat, unleashing devastating combos on hordes of enemies."
Reviews
- The game captures the nostalgic feel of the original Gungrave titles, providing enjoyable combat and a stylish experience.
- The variety of enemies and combat mechanics, including the use of demolition shots and the ability to use enemies as shields, adds depth to the gameplay.
- The game features impressive graphics and a solid soundtrack that enhances the overall experience.
- The game suffers from technical issues, including hitbox problems, laggy cutscenes, and performance drops, especially on lower-end systems.
- The story and character development are weak, with poorly executed cutscenes and forgettable characters that fail to engage players.
- Some levels, particularly the train level, are frustratingly designed, leading to difficulty spikes that can deter players from enjoying the game.
- gameplay95 mentions
- 22 % positive mentions
- 67 % neutral mentions
- 11 % negative mentions
The gameplay of the game has received mixed reviews, with many praising its fun, mindless shooting mechanics and engaging combat system that encourages players to maintain combos and utilize various abilities. However, criticisms include repetitive gameplay, poor camera mechanics, and a lack of depth in level design, which some players feel detracts from the overall experience. While the game offers nostalgic arcade-style action reminiscent of older titles, it struggles with balance and polish, leading to a divide in player satisfaction.
“Just use the tools the game gives you and you'll be in for one of the most fun gameplay loops out there!”
“The game is certainly a unique third-person shooter experience that eschews the typical cover-based gameplay, and I liked how the levels were cleverly laid out that you could chain kills and environmental destruction to achieve a combo that lasts the entire level: reminded me a lot of other score-based shooters like 'The Club'.”
“This game is fun as hell and, if we're talking gameplay-wise, this is an amazing continuation of the classic Gungrave series.”
“The gameplay loop is grindy and repetitive; aside from a few pre-rendered cutscenes, most of the cutscene animations are barely comparable to 'baby's first SFM reel'.”
“Attacks feel like they do no damage, melee misses half the time, and the weird aim mechanics make it hard to properly decide what you're shooting at.”
“The gameplay is dull, and I mean dull; hold right trigger for 9 hours, occasionally jumping out of the way and spamming your ults when you need HP.”
- story78 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 18 % negative mentions
The story of the game has received largely negative feedback, with many reviewers describing it as poorly executed, convoluted, and lacking depth. While some appreciate its over-the-top and cheesy elements, the overall consensus is that the narrative is forgettable, poorly presented, and often confusing, especially for newcomers to the series. Despite its shortcomings, a few fans find enjoyment in the nostalgic connections to previous titles, though they acknowledge that the storytelling fails to engage meaningfully.
“The story is cheesy, but it's a good kind of cheese.”
“There is a story here, but don't expect it to be some groundbreaking story with a moral lesson to learn; it's simple set dressing for Grave to kill thugs in droves, and honestly, that's all you really need.”
“I love how the developers managed to incorporate the usage of Bunji in Brandon's story.”
“The story itself is super boring; cutscenes are either too long, too short, or pointless.”
“Forgettable and annoying cast of characters, recycled voice lines spammed constantly as you move between rooms, a really convoluted story that I guess you'd have to have played the PS games and/or watched the anime to know what they're all flapping on about most of the time.”
“The story is perhaps the worst of all time.”
- music44 mentions
- 43 % positive mentions
- 48 % neutral mentions
- 9 % negative mentions
The music in the game has received mixed reviews, with many praising the adrenaline-pumping soundtrack and its ability to enhance the gameplay experience. However, some players noted issues with abrupt looping and a lack of catchy, memorable tracks, which detracted from their enjoyment. Overall, while the soundtrack is considered one of the game's highlights, technical flaws and repetitiveness in sound design have been pointed out as areas for improvement.
“Lots of blood, simple controls, flashy specials, and an adrenaline-pumping soundtrack.”
“Great soundtrack and epic cutscenes.”
“The soundtrack is one of the best parts of the game; there are tracks specific to each different location in the game, and they're responsive to entering and exiting combat.”
“The soundtrack wasn't for me, which is why I didn't bother playing the game with the background music turned on.”
“I say this because the soundtrack made my ears hurt.”
“Some levels are batshit crazy with how unbalanced the difficulty curve is, only for it to dip drastically in the next level; some moves lack sound effects and the level music and boss music do not have proper loop points. Frankly, all the music in the game has no proper loop points.”
- graphics32 mentions
- 25 % positive mentions
- 56 % neutral mentions
- 19 % negative mentions
The graphics of the game receive mixed reviews, with some praising the beautiful visuals and solid animations, while others criticize the inconsistent quality of in-game graphics and a lack of polish, particularly in cutscenes. Although there are commendable elements like ray tracing and cel-shading options, many players feel that the overall art style is underwhelming and reminiscent of older console graphics. Performance issues, such as stuttering and low polygon counts, further detract from the experience, leading to a general sentiment that while the graphics are decent, they fall short of modern standards.
“Very cool graphics and nice arcade action shooter!”
“The graphics are beautiful and there's even an option to turn on cel-shading (as of the recent patch) to make it a more classic experience.”
“The graphics are okay, the lighting is great, the rendering is pretty intense and it's even got ray tracing - a much welcomed addition after the game got delayed since before real-time ray tracing was a thing.”
“One pro though is that this game has amazing cinematics, but there is only a handful while the rest of the cutscenes are done with in-game graphics and they look really bad.”
“One of the major step downs this game has from its predecessors is the art style.”
“Visuals were not so satisfactory.”
- optimization9 mentions
- 33 % positive mentions
- 11 % neutral mentions
- 56 % negative mentions
The game's optimization is generally criticized, with many players experiencing significant bugs and performance issues, including stuttering during level loads, even on high-end hardware. While some users noted improvements after initial playthroughs, the overall consensus points to a need for better optimization to enhance the gaming experience.
“Performance is alright.”
“There are small hiccups in performance here and there.”
“The game contains average optimization.”
“Poorly optimized game.”
“It's marred with bugs and performance issues (though I recommend mitigating it with -dx11 in your launch settings).”
“Each level loads in as a stuttering mess.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively repetitive and tedious, particularly when it comes to farming for upgrades, which can become overwhelming at higher levels. While some enjoy the excitement of upgrades, many criticize the janky animations and suggest that the grind can detract from the overall fun, especially if players attempt harder challenges without sufficient upgrades.
“The gameplay loop is grindy and repetitive; aside from a few pre-rendered cutscenes, most of the cutscene animations are barely comparable to 'baby's first SFM reel'.”
“It's grindy, repetitive, and some of the animations are janky as hell.”
“The amount of farming to upgrade the special attack points after level 8 is brutal: 36,000 DNA for level 9 and 50,000 DNA for level 10 (with grave and with bunji).”
- character development6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Character development in the game is highlighted by impressive character designs, particularly for the main character and bosses, which resonate well with players. However, some critiques arise regarding the limited return of original characters and the inclusion of a playable character that contrasts with the game's foundation. Overall, while the character designs are praised, there are mixed feelings about the depth and consistency of character development throughout the game.
“The character designs have impressed me, and I especially loved Bear and Lee's superior forms in this game (but please let those poor guys rest!).”
“While far from perfect with some obvious rough edges here and there, what had me sold on this game are the amazing character designs for the main character and the bosses.”
“I understand that this was done by a Korean developer, and you can tell by the art style.”
“Yasahiro Nightow did the original character designs for Gungrave, but sadly few of those characters return.”
“Side note: I have to dock this one points for the Vietnam caves level where you control Quartz. Iggymob, I'm sorry, I loved your game, but please don't feature a playable character designed for the opposite of what your entire foundation is built on.”
“Character design: I understand that this was done by a Korean developer, and you can tell by the art style.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, stability in the game has received mixed reviews; while some players report significant bugs, particularly during boss fights, others have experienced no major issues since the initial release. Comparisons to other titles suggest that this game may have fewer show-stopping problems, though jankiness remains a concern for some users.
“The boss fight in the Hong Kong area freezes during the last part of the fight.”
“If people thought Gotham Knights was buggy, that has nothing on this.”
“Janky, buggy, heart.”
- replayability3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers significant replayability, appealing to both casual and hardcore players, with multiple playthroughs encouraged due to its engaging content. However, some users suggest waiting for a sale due to its budget title pitfalls, while others express a desire for more playable characters. Overall, the developers are committed to enhancing the experience, which adds to the game's replay value.
“This game has tons of replay value, and the devs seem to be very invested in making it a much more fun and welcoming experience for both casual and hardcore players alike.”
“I have played multiple playthroughs of this game as it has quite good replayable value.”
“It's good for quick, smooth achievement hunting.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, with players finding the in-game cutscenes and character animations to be particularly amusing, even if they are somewhat janky. Overall, the comedic elements contribute significantly to the game's charm and entertainment value.
“It's hilarious.”
“The janky in-game cutscenes are funny.”
“The model animation is funny when a grave is pinned down by four bosses.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that monetization practices in the game often prioritize profit over player experience, with many feeling that classic titles are being remade primarily to exploit nostalgia through excessive microtransactions. This approach has led to frustration among players who feel that the integrity of the original games is compromised for financial gain.
“Everything has to be modernized to appeal to the status quo for the big men in suits, even nostalgia-baiting people with the 'old' by remaking classics and totally butchering them with microtransactions.”
“The game feels more like a cash grab than a genuine experience, with every feature locked behind a paywall.”
“It's frustrating to see that the developers prioritize monetization over gameplay, making it hard to enjoy the game without spending extra money.”
Critic Reviews
Gungrave G.O.R.E review
Gungrave G.O.R.E isn't a bad game at heart. It's a clear ode to the PS2 era, with almost no modern trappings at all.
60%Gungrave G.O.R.E Review – Too Old School for its Own Good
Gungrave G.O.R.E's fleeting moments of fun and carnage are buried beneath a mountain of issues, including a bland story, repetitive and overly simplistic gameplay, cumbersome and clunky movement and controls, and more. This isn't an old school game- it's just old.
50%Gungrave G.O.R.E. Review – The Devil May Cry 2 Reboot Nobody Asked For
While the game can be fun at points, its archaic and dated design choices can make for an overall frustrating experience. Its combat doesn't require much thought, and the game can be "difficult" for the wrong reasons. Still, it's high points are still noteworthy highlights for the overall experience, and when everything works properly, you do feel as badass as the main character is supposed to be.
65%