Skip to main content
Gungrave G.O.R.E Game Cover

About Gungrave G.O.R.E

Gungrave G.O.R.E is a single player shooter game with horror, fantasy and science fiction themes. It was developed by Iggymob Co.,Ltd and was released on November 22, 2022. It received neutral reviews from critics and mostly positive reviews from players.

Gungrave G.O.R.E is a third-person action shooter that follows Grave, a resurrected gunslinger seeking revenge against a powerful criminal organization. Combining gunplay with close-range combat, players battle through hordes of enemies using dual pistols, powerful special attacks, and Grave's transformable coffin weapon. The game emphasizes fast-paced, combo-driven action and cinematic battles w…

Skip Games Like Gungrave G.O.R.E

Games Like Gungrave G.O.R.E

Looking for games like Gungrave G.O.R.E? Here are top shooter recommendations with a horror, fantasy and science fiction focus, selected from player-similarity data — start with The Callisto Protocol, Evil West or Shadow Warrior 3.

Skip User Reviews

Reviews

74%Audience ScoreBased on 541 reviews
gameplay53 positive mentions
optimization15 negative mentions

  • Nostalgic PS2-era style action gameplay capturing the essence of classic Gungrave titles.
  • Satisfying, fast-paced, and stylized combat with various demolition shot abilities and combo mechanics.
  • Strong developer support through patches and updates improving gameplay and adding content like playable Bunji.
  • Repetitive level design with many similar corridors and overlong sections causing monotony.
  • Technical issues including bugs, stuttering, poor optimization, and problematic AI behaviour.
  • Subpar story presentation with poor writing, awkward voice acting, and cutscenes that lack polish.
  • gameplay

    218 mentions Positive Neutral Negative
    24% positive mentions, 65% neutral mentions, 11% negative mentions

    Gungrave G.O.R.E’s gameplay delivers a nostalgic, arcade-style, run-and-gun experience reminiscent of its PS2 predecessors, emphasizing score-chasing and mastering simple but satisfying mechanics. While it offers fun moments and a solid core combat loop with flashy combos and upgrades, many reviewers found the gameplay repetitive, shallow, and lacking depth or variety, with some clunky controls and pacing issues. Overall, it appeals most to fans of the original games and those seeking straightforward, action-packed gameplay rather than complex or modern design.

    • “A very action packed game that can feel chill in the beginning but ramp up competitively later, so far having a great time mastering the mechanics.”
    • “All the moves you've come to expect are present and accounted for (shooting, more shooting, deflecting missiles with a swing of the coffin, and special demolition shot attack after gaining enough beats on an enemy, but now he can use one of four different demolition shots assigned to the face buttons, use his coffin to grapple enemies and use them as a meatshield while his own shield system recovers, destroy shields with either a charge shot or one of three melee combos, and rip execution attacks that recover grave's shield in a similar fashion to glory kills from the modern doom games. Enemies tend to be thrown at the player strategically, so as to get them acclimated to G.O.R.E.'s mechanics and controls, and despite how typically button-mashy this game is, these mechanics manage to keep the game engaging, and make overcoming most of its challenges rewarding. Grave's moveset, stats and various demolition shots can be upgraded in a similar fashion to Devil May Cry, where the currency earned depending on how high your end-level rank is can be redeemed to strengthen the protagonist. Gungrave games encourage the player to keep their combo (beats) going by constantly shooting enemies and destroying obstacles along their war path before it ends, which not only fills your demolition shots, but will help improve your end-of-level rank.”
    • “The gameplay loop is pretty much perfect, I can't stress enough how much fun it feels to chain combo everything on the screen while looking out for rockets to parry, stunned enemies to heal yourself, where to dodge, when to melee and when to retaliate with your arsenal of badass supers.”
    • “The core gameplay loop is extremely basic: run forward, shoot enemies, occasionally dodge, and repeat.”
    • “There’s almost no variation, no real strategy, and very little mechanical depth.”
    • “The gameplay is very repetitive and doesn't really evolve much during the campaign.”
  • story

    188 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    The story of the game is generally seen as mediocre to poor, often described as confusing, disjointed, and lacking depth or meaningful context, especially for newcomers to the Gungrave series. While some appreciate its campy, over-the-top style fitting the action-heavy gameplay, many criticize the dialogue, voice acting, and cutscene presentation as awkward or low quality. Overall, the story serves mainly as a backdrop to the gameplay, with limited engagement or emotional impact.

    • “This is a unique experience and I think anyone who enjoys DMC style combat, Resident Evil levels of dialogue, and a semi-serious but also fun portrayal of the story, this is a game you can spend some time on.”
    • “The story is very much in the Gungrave universe; if you aren't a fan or haven't partaken in the anime or previous games, you won't just be lost—you will be abandoned on a deserted island because your silent, non-reactive protagonist beyond the grave won't be saying anything.”
    • “A great continuation to the storyline of the series and even lets you catch up on what you have missed or don't remember before you dive into the new bloodbath.”
    • “The story jumps straight into events without properly building context for new players.”
    • “From start to finish I barely knew who the characters were or what the story was aside from the game saying the word 'seed' far too often to not be comical.”
    • “The story elements are frequently overshadowed by rushed pacing and uneven character development, leaving the emotional beats less impactful than intended.”
  • graphics

    84 mentions Positive Neutral Negative
    30% positive mentions, 60% neutral mentions, 10% negative mentions

    The graphics in this game receive mixed reviews, generally described as serviceable but lacking polish, with a PS2-era aesthetic updated with modern Unreal Engine visuals that sometimes feel janky or inconsistent. While some praise the improved environments, lighting, and occasional impressive cinematics, others criticize frame rate issues, graphical glitches, and a less appealing art style compared to previous titles. Overall, the graphics are decent for a lower-budget production but fall short of AAA standards and may not satisfy players seeking high visual fidelity.

    • “The graphics are beautiful and there's even an option to turn on cel-shading (as of the recent patch) to make it a more classic experience.”
    • “I loved the nightow-styled visuals, the ridiculous characters, the way everything would be torn apart and riddled with bullets after a firefight.”
    • “Very cool graphics and nice arcade action shooter!”
    • “Graphics are straight up sad; the trailer and a few cutscenes look great, only for the actual game to look like a mobile $3 game.”
    • “While in-game fighting works fine, the cutscenes are severely delayed and often freeze with low graphical settings, making them unwatchable.”
    • “Runs like crap, missing basic graphics settings like framerate; cutscenes stuck at 30 fps while also running at half speed, so the audio immediately desyncs and the video keeps cutting out trying to catch up.”
  • music

    83 mentions Positive Neutral Negative
    46% positive mentions, 42% neutral mentions, 12% negative mentions

    The game's music is widely praised for its energetic, adrenaline-pumping soundtrack that enhances the action and nostalgic appeal, often described as one of its strongest features. However, some users note issues with repetitive looping, abrupt transitions, and occasional audio mixing flaws that can detract from the experience during extended play. Overall, the music is considered enjoyable and fitting, with many highlighting it as a key highlight despite other gameplay and presentation shortcomings.

    • “The soundtrack is one of the best parts of the game, featuring tracks specific to different locations and responsive to entering and exiting combat.”
    • “Great OST that pumps you up with lots of upgrades, multiple difficulty levels, scores, and multiple characters to keep you playing.”
    • “The style, the music, the goosebumps!”
    • “Badly looping music (you are in a fight and the music stops and restarts).”
    • “Looks very generic UE4 (the added cel-shade filter makes it look worse), audio mix is weird with some sound effects way too quiet or missing, music is generic and forgettable.”
    • “The graphics removed the charm and style of the original (even the cel shaded mode which I assume was added later doesn't make it any better and would have only been good if they designed the game with cel shading from the start), the music is abysmal (it really sounds generic in comparison to the older games that had a nice western/jazz/blues theme to it), and the gameplay is so clunky that it's a joke.”
  • optimization

    34 mentions Positive Neutral Negative
    9% positive mentions, 47% neutral mentions, 44% negative mentions

    The game suffers from poor optimization overall, with frequent stuttering, frame rate drops, and crashes reported, especially on lower-end systems and the Steam Deck. While some users find performance acceptable on high-end PCs after tweaks like using the -dx11 launch option or adjusting Nvidia settings, inconsistent and problematic performance is a common concern. Compared to other platforms (e.g., PS5), the PC version notably struggles with technical issues despite decent responsiveness and graphics.

    • “No complaints on performance for an action game from me where my standards are a bit higher.”
    • “The game is organized into short missions, generally lasting less than 10 minutes, optimized to be replayed multiple times and ideal for short sessions.”
    • “I encountered no performance issues during my playthrough, not even any shader compilation stutter or anything like that.”
    • “The game is poorly optimized and randomly hitches.”
    • “It is yet another in a growing list of poorly optimized Unreal Engine 4 games that are miserable to play on PC.”
    • “Upon reading up on issues people have, it apparently crashes often due to bad optimization for UE.”
  • humor

    16 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely unintentional, stemming from its awkward dialogue, over-the-top character antics, and janky cutscenes that many find amusingly bad. Players often enjoy the corny, late 2000s edge and exaggerated special attacks, which contribute to a quirky, arcade-style vibe despite the game's flaws. Overall, the humor is a mix of campy charm and laughable missteps that some players appreciate for its nostalgic and so-bad-it’s-funny qualities.

    • “There is a hilarious Indiana Jones trap that moves so slowly to match the movement pace that I almost died laughing. I could spam the 'stand still and spin around to look cool and kill everything' button, toss half a dozen guys into it, and it would have moved about 5 feet. It even came back later in the level and I didn’t notice until the incessantly screeching radio character said 'hurry' and I looked back to see it about a mile away.”
    • “The special attacks or 'demolition' moves are as hilarious and over-exaggerated as they are satisfying to pull off—definitely the best part of the game.”
    • “There is a perpetually laughing skull in the corner of my HUD that goes nuts every time I use a special ability.”
  • character development

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    Character development in the game is criticized for uneven pacing and a forgettable story, which diminishes the emotional impact. However, the character designs receive consistent praise for their creativity and distinctiveness, though some players find the art style polarizing. Overall, impressive visuals contrast with weaker narrative depth.

    • “I have to give credit to the cinematics team and the character designers.”
    • “The character designs have impressed me, and I especially loved Bear and Lee's superior forms in this game.”
    • “While far from perfect with some obvious rough edges here and there, what had me sold on this game are the amazing character designs for the main character and the bosses.”
    • “Story elements are frequently overshadowed by rushed pacing and uneven character development, leaving the emotional beats less impactful than intended.”
    • “Yasahiro Nightow did the original character designs for Gungrave, but sadly few of those characters return.”
    • “The game's art style is hideous, with awful character designs in generic levels.”
  • grinding

    10 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally seen as repetitive and tedious, with significant farming required to fully upgrade characters and their special moves, especially at higher levels. While some players find the grind manageable and part of the experience, others feel that the gameplay loop becomes monotonous due to lack of variety and repetitive arenas. However, a few players appreciate the core gameplay despite the grind.

    • “The downside is that after unlocking the ability to purchase him, there's still more grinding for points to upgrade him fully, with the same level of minuscule upgradability.”
    • “The amount of farming to upgrade the special attack points after level 8 is brutal: 36,000 DNA for level 9 and 50,000 DNA for level 10 (with Grave and with Bunji).”
    • “Honestly, maybe don't play hard until you've already upgraded your stats... it's tedious and unfun as hell if you don't.”
  • stability

    10 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from stability issues including inconsistent frame rates, graphical glitches, and occasional freezes, notably during key boss fights and cutscenes. While some technical problems persist, such as bugs related to specific hardware settings, no critical game-breaking bugs have been widely reported. Overall, stability detracts from the experience but generally allows progression.

    • “Players have reported inconsistent frame rates and occasional graphical glitches, which can disrupt the flow during combat-heavy moments.”
    • “The boss fight in the Hong Kong area freezes on the last part of the fight.”
    • “Word of warning to Nvidia card users: disable 'fast sync' in the control panel for this game specifically, because for some reason it glitches the cutscenes and makes them black screens.”
  • replayability

    8 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game offers solid replayability, especially through playing different characters and DLC content, making it enjoyable for both casual and hardcore players. Despite a relatively short campaign, players find value in multiple playthroughs and achievement hunting. However, some flaws and budget-related issues may temper the experience for certain players.

    • “If you’re looking for replay value, playing different characters definitely serves its purpose, especially with DLC.”
    • “Besides the rather short playtime of six hours to beat the campaign once, there is a good amount of replay value.”
    • “This game has tons of replay value, and the developers seem very invested in making it a more fun and welcoming experience for both casual and hardcore players alike.”
  • atmosphere

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The game’s atmosphere is enhanced by detailed character models, varied level themes, and a nostalgic, classic arcade vibe supported by a strong color palette and soundtrack. However, repetitive sound effects and intrusive voice lines detract from immersion and can disrupt the gritty cyberpunk mood the game aims to create. Overall, the atmosphere balances old-school charm with some modern annoyances.

    • “The character models and environments are detailed and well-crafted, contributing to a moody atmosphere that enhances immersion.”
    • “The repetitiveness is very well compensated by the great variety in level theme and scenery design, the great use of the color palette, the badass soundtrack, the classic video game vibe, corny humor, and over the top badass special weapons/abilities. This game really brings back that old school arcade cabinet atmosphere feeling, just like when you would walk into a video arcade back in the 80's/90's.”
    • “Sound effects, from gunfire to environmental noises, are serviceable but don’t stand out enough to enhance the atmosphere or combat immersion meaningfully.”
    • “I got mesmerized by the charm of the original from 2002, and I hope we could go back to that theme and atmosphere someday.”
    • “Even worse, anytime a remotely interesting situation would happen I would rack up arts and beats and the announcer would repeatedly say the same annoying voice lines over and over, further causing me to dislike the gameplay. They introduce this game as a gritty cyberpunk style hack and slash with a military organization fighting a cartel, and when I'm getting into the atmosphere of the whole thing, I get distracted by some anime girl voice yelling lines like "that's how you do it!", pulling me right back out of the experience.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s emotional impact is limited by rushed pacing and uneven character development, resulting in less impactful story moments. It doesn't aim for a deeply heartfelt narrative, focusing more on style than emotional depth.

Skip Critic Reviews
Skip Game Offers

Buy Gungrave G.O.R.E

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Gungrave G.O.R.E is a shooter game with horror, fantasy and science fiction themes. Common tags for Gungrave G.O.R.E include science, gaming and mature.

Gungrave G.O.R.E is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 5 hours playing Gungrave G.O.R.E.

Gungrave G.O.R.E was released on November 22, 2022.

Gungrave G.O.R.E was developed by Iggymob Co.,Ltd.

Gungrave G.O.R.E has received neutral reviews from players and neutral reviews from critics. Most players liked Gungrave G.O.R.E for its gameplay but disliked it for its story.

Gungrave G.O.R.E is a single player game.

Similar games include The Callisto Protocol, Evil West, Shadow Warrior 3, Serious Sam 4, DOOM: The Dark Ages and others.