Guardian of Lore Game Cover
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In "Guardian of Lore" , play as Prince Sayri and preserve the memories of ancient civilizations by exploring beautifully crafted 2.5D worlds based on Native-American folktales. As a bookworm battle mage, utilize unique spell casting and combat systems to traverse each level and customize your gameplay. Your knowledge is power; use it to battle an evil invader army and save stories from destruction.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Linux
  • Play​Station
  • Xbox

Reviews

49%
Audience ScoreBased on 16 reviews
story5 positive mentions
graphics3 negative mentions
  • The game features great ideas and unique storytelling that highlights various Latin American cultures.
  • The art design and music are praised for their quality, enhancing the overall experience.
  • Boss battles are challenging and well-designed, providing a fun gameplay loop.
  • The game suffers from numerous bugs and frustrating mechanics, such as poor controls and unclear progression.
  • There is a lack of essential features like a 'load from save' option and a 'back to main menu' option, making it inconvenient to retry sections.
  • The platforming mechanics can feel floaty and imprecise, leading to frustrating gameplay experiences.
  • story9 mentions

    The game features a unique storytelling approach, with each level presented as a storybook that explores different native cultures of Latin America. Players must engage with the legends to ensure they are preserved, enhancing the experience with beautiful art, fitting music, and excellent voice acting. Overall, the narrative is praised for its depth, cultural significance, and inspiring message about preserving history.

    • “Each book contains a story from a different native culture of Latin America, and your objective is to read the legend ahead of time, and then go through the book, making sure the story does not get re-written and forgotten.”
    • “But the unique storytelling and exploration of the various versions of stories makes this game unique enough to be worth a purchase.”
    • “Its wonderfully animated, and there is this element of having to learn the story in order to get things to work out correctly every time... it's inspiring in both how it was executed as well as the message of keeping the memories of the past alive and acting especially when those histories are threatened.”
    • “Each level is a storybook that takes place over several screens.”
    • “Each book contains a story from a different native culture of Latin America, and your objective is to read the legend ahead of time, and then go through the book, making sure the story does not get rewritten and forgotten.”
    • “It's wonderfully animated, and there is this need to learn the story element in order to get things to work out correctly every time. It's inspiring in both how it was executed as well as the message of keeping the memories of the past alive, especially when those histories are threatened.”
  • music6 mentions

    The music in the game is consistently praised for its quality and ability to enhance the storytelling, fitting seamlessly with the game's tone and environment. Coupled with stunning art design, the overall audio experience, including sound effects and voice acting, contributes significantly to the game's appeal.

    • “The game's art is gorgeous, and the music is quite nice and fits the tone of each story.”
    • “Excellent story, very good voice acting, the music and sound effects are incredible, the art is wonderful.”
    • “The music is perfect and it goes really well with the environment of the game.”
  • gameplay4 mentions

    The gameplay is described as simple yet challenging, with a fun risk-reward mechanic involving spell timing. However, players have reported significant issues with controls, mechanics, and bugs that can lead to frustrating experiences, particularly when using keyboard controls. Overall, while there are enjoyable moments, the gameplay suffers from technical flaws that detract from the experience.

    • “The gameplay is simple but challenging, so I recommend playing with a controller.”
    • “Love the whole risk-reward with the timing of the spells; really fun gameplay loop.”
    • “I could talk about the terrible keyboard controls, the lame mechanics, the bad graphics, the poor art style, the non-existent character of the protagonist, the bad voice acting, or the fact that the intro needs subtitles because, no matter how high you turn up the volume, the narration is just whispers, but I'm going to go straight for the kill shot.”
    • “TL;DR: The game is not actually bad as a whole; I had some fun here and there, but it's bugged and annoying as hell when you die, mostly because the mechanics don't work, your character goes left when you press right, or some enemy touches you and you go flying.”
  • graphics3 mentions

    The graphics received mixed feedback, with some users criticizing the art style and overall quality, while others appreciated the visuals and found them enjoyable. Despite some negative comments, the graphics were noted as a positive aspect by players who enjoyed the game's aesthetic.

    • “The game is a little bit on the short side, but I loved the boss battles and the art style.”
    • “It's fun, with good graphics and a solid storyline.”
    • “The graphics are subpar and lack any real detail, making the game feel outdated.”
    • “The art style is disappointing and doesn't match the overall theme of the game.”
    • “The character models look bland and lifeless, which detracts from the overall experience.”
  • stability1 mentions

    Overall, while players have reported occasional glitches, such as characters executing unexpected jumps, these issues are generally not seen as significant problems affecting gameplay stability.

    • “There can be occasional glitches where the character performs weird jumps halfway across the level; I didn't find these to be much of an issue, though.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced several instances of lag that disrupted the gameplay experience.”
  • replayability1 mentions

    Players appreciate the replayability of the game, noting the presence of achievements for completing levels without taking damage and finishing entire levels without dying, which adds an extra layer of challenge and encourages multiple playthroughs.

    • “There are also achievements for beating bosses with no damage and completing an entire level without dying, so if you want extra challenge content, it's there for added replayability.”
    • “The game offers multiple endings and various character builds, encouraging players to explore different strategies and experiences on each playthrough.”
    • “With a dynamic world that changes based on your choices, every playthrough feels fresh and engaging, making you want to dive back in for more.”
    • “There are also achievements for beating bosses with no damage and passing an entire level without dying, so if you want extra challenge content, it's there for some replayability.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs, making it feel repetitive after the first run.”
    • “Once you've completed the main story, there's little incentive to return, as the side quests feel uninspired and don't add much to the experience.”
  • character development1 mentions

    Reviewers highlight the impressive character design of the boss fights, noting that these encounters not only stand out visually but also provide a challenging experience that enhances overall character development within the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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