Grow a Carrot
- February 18, 2024
- Axelotl
"Grow a Carrot" is a low-cost, charming idler game with pixel art aesthetics, where players cultivate carrots on a bunny island through various methods such as planting, harvesting, mining, and fighting. The game also features hourly Steam Item drops, including regular and golden tokens, offering an additional layer of collectible fun. It's perfect for playing on a second screen while enjoying other content.
Reviews
- The game is a cute and fun idle clicker with a variety of ways to earn carrots.
- It's very affordable, making it hard not to recommend.
- The developer is active in the community and frequently updates the game.
- There is a lack of offline progression, and leaving the carrot crop screen resets your progress.
- The pacing feels slow, with upgrades becoming increasingly expensive and tedious.
- The game lacks sufficient content and variety in upgrades, making it feel repetitive over time.
- story12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The game's story is largely perceived as minimal or non-existent, with some users comparing it to casual games like "Candy Crush" in terms of narrative depth. However, there are hints of a potentially epic story that could develop, leading players to hope for more plot expansion in future updates.
“Epic story.”
“No story.”
“It's like playing 'Candy Crush' for the story.”
“It feels like it hints at more, and I really do hope to see more of a plot or story for why things are the way they are if the game has plans for growing.”
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be time-consuming, often requiring significant investment to collect items and resources. While some appreciate the frequent events that offer collectible drops, many feel that the slow progression of unlocking new automation features adds to the tedium of the grinding experience. Overall, the grind can be seen as both a necessary part of gameplay and a source of frustration.
“You'll need a second life for grinding.”
“Instead, each new automation unlocks as a slow drip, making it feel tedious.”
“Speaking of the fields, this is a decent way to gather carrots; it just feels somewhat tedious.”
- graphics4 mentions
- 25 % positive mentions
- 75 % neutral mentions
- 0 % negative mentions
The graphics feature a cute art style that is well-received and shows promise, although some users feel that the pacing could be improved for a clicker/idle game.
“The art style is cute and it's definitely heading in the right direction.”
- gameplay4 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is described as straightforward and unremarkable, with users indicating that it lacks depth or innovation.