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Grow a Carrot

Grow a Carrot Game Cover
69%Game Brain Score
humor
story, gameplay
73% User Score Based on 45 reviews

Platforms

PCWindows
Grow a Carrot Game Cover

About

"Grow a Carrot" is a low-cost, charming idler game with pixel art aesthetics, where players cultivate carrots on a bunny island through various methods such as planting, harvesting, mining, and fighting. The game also features hourly Steam Item drops, including regular and golden tokens, offering an additional layer of collectible fun. It's perfect for playing on a second screen while enjoying other content.

Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
Grow a Carrot screenshot
+2

73%
Audience ScoreBased on 45 reviews
humor2 positive mentions
story3 negative mentions

  • The game is a cute and relaxing idle experience with charming graphics and a variety of ways to earn carrots.
  • It has a clear end goal, which is refreshing for a clicker game, and offers multiple activities to engage with.
  • The low price point makes it accessible and worth trying for those who enjoy casual gaming.
  • The game suffers from slow progression and lacks meaningful offline progression, making it feel tedious at times.
  • There are several technical issues, including buggy achievements and a poorly designed user interface without basic features like a quit button.
  • The gameplay can become repetitive and boring, especially as the mechanics require constant attention to avoid losing progress.
  • story
    8 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth, with players comparing it to simplistic mechanics found in casual games like "Candy Crush." Many express a desire for a more engaging narrative, as current quests feel repetitive and uninspired, primarily revolving around mundane tasks like defeating carrot slimes for minimal rewards. Overall, there is a hope that future updates will introduce a more substantial plot to enhance the gaming experience.

    • “Epic story.”
    • “☑️ No story.”
    • “You can simply watch carrots grow on a tree, earning carrots by killing carrot slimes in the most boring minigame possible (just click on them), and completing quests that are just 'kill x carrot slimes' and, guess what, the reward is more carrots.”
    • “It feels like it hints at more, and I really do hope to see more of a plot or story for why things are the way they are if the game has plans for growing.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of "Grow a Carrot" is criticized for lacking essential idle game mechanics, such as closed gain or progression systems, which diminishes its appeal. Players find the requirement to remain on-screen for extended periods without active engagement frustrating, although some suggest that initial mechanics could be improved for a better start.

    • “Some of the mechanics can be faster at the start to get things going.”
    • “It's just gameplay.”
    • “Grow a carrot is labeled an idler game, but it lacks almost all common idle game mechanics that can make idle games fun or worthwhile.”
    • “- no closed/away gain/progression mechanic”
    • “- planting to grow is infeasible as an efficiency mechanic because you have to stay on that screen for 20 seconds doing nothing.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some appreciate the frequent events and collectible drops that add excitement, others feel that the slow progression and repetitive tasks can become tedious over time. Overall, grinding is seen as a necessary but sometimes monotonous part of gameplay.

    • “Instead, each new automation unlocks as a slow drip, making it feel tedious.”
    • “You'll need a second life for grinding.”
    • “Speaking of the fields, this is a decent way to gather carrots; it just feels somewhat tedious.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics feature a charming retro pixel art style that some players find cute, though opinions vary on its effectiveness compared to modern graphics. While the art direction is appreciated, it may not fully meet the expectations for pacing in a clicker/idle game.

    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “The art style is cute and it's definitely heading in the right direction; it just lacks a little on pacing for a clicker/idle game.”
  • stability
    2 mentions Positive Neutral Negative

    The game shows promise as a cute idle experience, but it suffers from significant stability issues, including frequent bugs and unreliable achievement unlocks.

    • “A cute idle game that has potential but is a bit too flawed and buggy for now.”
    • “The achievements are really buggy when they actually unlock.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is centered around the quirky concept of "everything is a carrot," which some find amusing, but overall, it lacks depth and substance. Many reviewers suggest that the humor may not justify the cost of the game, especially if the primary intention is to create a humorous review rather than enjoy the gameplay.

  • music
    1 mentions Positive Neutral Negative

    The music in the game is notable for being the only audio element present, as there are no sound effects available. However, players are limited in their ability to customize their audio experience, with options restricted to muting the music entirely.

    • “The first thing you see in this game is the menu, and you have no options besides muting the game, which only mutes the music since there are no sound effects at all.”
    • “The game runs in a window with no fullscreen option, and you can't even change the resolution.”

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